Player Matchup

Fenrir
Fenrir
Bucky_TheDucky
Fenrir
Level 124
God Stats
8W - 4L
1,373 SR
Queue Stats
72W - 60L
1,470 Elo+
Party 1
Ix Chel
Ix Chel
DJYoull
Ix Chel
Level 123
God Stats
3W - 2L
1,473 SR
Queue Stats
89W - 61L
1,458 Elo+
Solo
Cthulhu
Cthulhu
DragonKnight740
Cthulhu
Level 39
God Stats
21W - 21L
1,512 SR
Queue Stats
64W - 58L
1,502 Elo+
Party 1
Hercules
Hercules
FRID6E
Hercules
Level 157
God Stats
9W - 10L
1,514 SR
Queue Stats
257W - 289L
1,538 Elo+
Solo
Nut
Nut
Speck_mea
Nut
Level 165
God Stats
10W - 12L
1,386 SR
Queue Stats
315W - 314L
1,481 Elo+
Solo
Team Averages
Level 122
1,451 SR
1,490 Elo+

VS

Team Averages
Level 80
1,367 SR
1,486 Elo+
Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bloo82
Yu Huang
Level 144
God Stats
1W - 4L
1,362 SR
Queue Stats
93W - 96L
1,498 Elo+
Solo
Thoth
Thoth
CripYasuo
Thoth
Level 31
God Stats
1W - 2L
1,484 SR
Queue Stats
35W - 38L
1,438 Elo+
Party 2
Sol
Sol
SweepingWolf225
Sol
Level 29
God Stats
0W - 4L
1,181 SR
Queue Stats
23W - 26L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
Vel Omni
Cernunnos
Level 129
God Stats
3W - 6L
1,309 SR
Queue Stats
37W - 39L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,012
1,202
1,440
1,006
872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
DJYoull
Ix Chel
11
1 / 1 / 5
6,516
1,303
2,583
3,445
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 5
6,744
1,349
3,191
6,869
4,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
FRID6E
Hercules
12
2 / 1 / 5
7,392
1,478
6,578
8,882
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 5
6,939
1,388
4,460
4,186
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

376

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 3 / 0
6,031
1,206
4,045
6,050
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
Bloo82
Yu Huang
11
0 / 0 / 1
5,982
1,196
3,420
2,078
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
CripYasuo
Thoth
10
0 / 1 / 0
5,446
1,089
1,359
1,332
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
5,805
1,161
4,096
4,776
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Vel Omni
Cernunnos
11
1 / 2 / 0
6,067
1,213
7,303
6,354
2,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
9
Kills
2
2
Deaths
9
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
L
Yu Huang
Bloo82
Yu Huang
0
0
1
0.5
W
2
0
0
2
L
Thoth
CripYasuo
Thoth
0
1
0
0
W
Ix Chel
DJYoull
Ix Chel
1
1
5
3.5
W
2
0
5
4.5
W
Hercules
FRID6E
Hercules
2
1
5
4.5
W
2
0
5
4.5
L
0
3
1
0.17
L
Cernunnos
Vel Omni
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,252
Damage
20,223
24,388
Taken
20,590
16,074
Mitigated
8,392
7,888
Healing
629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,045
374
0
0
6,050
2,386
0
1,463
4,505
0
13,243
L
Yu Huang
Bloo82
Yu Huang
3,420
523
0
80
2,078
882
0
500
1,578
20,200
0
W
1,440
206
0
174
1,006
872
0
335
671
0
2,921
L
Thoth
CripYasuo
Thoth
1,359
105
0
0
1,332
539
0
680
608
5,092
0
W
Ix Chel
DJYoull
Ix Chel
2,583
420
406
304
3,445
1,405
0
739
2,674
28,868
0
W
3,191
158
164
2,181
6,869
4,111
0
3,721
3,051
6,559
0
W
Hercules
FRID6E
Hercules
6,578
1,465
71
3,867
8,882
7,959
0
2,133
6,678
319
11,660
W
4,460
2,419
0
721
4,186
1,727
0
1,475
2,664
0
17,965
L
4,096
1,324
0
371
4,776
1,837
0
1,860
2,916
9,331
1,145
L
Cernunnos
Vel Omni
Cernunnos
7,303
2,489
0
178
6,354
2,748
0
1,590
4,764
0
16,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,603
Gold Earned
29,331
124
Minions Killed
112
5
Camps Cleared
6
541,317
Distance Traveled
434,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,031
1,206
15
3
2
99,466
0
L
Yu Huang
5,982
1,196
47
9
1
104,125
0
W
Fenrir
6,012
1,202
8
2
2
86,877
0
L
Thoth
5,446
1,089
14
3
0
34,411
0
W
Ix Chel
6,516
1,303
61
12
1
116,412
0
W
Cthulhu
6,744
1,349
1
0
0
119,750
0
W
Hercules
7,392
1,478
11
2
1
113,193
0
W
Nut
6,939
1,388
43
9
1
105,085
0
L
Sol
5,805
1,161
9
2
1
93,841
0
L
Cernunnos
6,067
1,213
27
5
2
102,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role