Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Dr_Phill42069
Thoth
Level 54
God Stats
2W - 4L
1,613 SR
Queue Stats
72W - 75L
1,468 Elo+
Solo
Nemesis
Nemesis
Dubs187
Nemesis
Level 115
God Stats
4W - 4L
1,638 SR
Queue Stats
553W - 577L
1,452 Elo+
Solo
Skadi
Skadi
M3k13l
Skadi
Level 102
God Stats
2W - 3L
1,467 SR
Queue Stats
99W - 112L
1,499 Elo+
Solo
Charybdis
Charybdis
TONYTONY987
Charybdis
Level 72
God Stats
4W - 2L
1,715 SR
Queue Stats
221W - 227L
1,437 Elo+
Party 2
Team Averages
Level 90
1,587 SR
1,471 Elo+

VS

Team Averages
Level 46
1,497 SR
1,467 Elo+
He Bo
He Bo
FormaL nL
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,556 Elo+
Party 1
Merlin
Merlin
MonstersBoy007
Merlin
Level 69
God Stats
3W - 1L
1,285 SR
Queue Stats
103W - 89L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
mdancz
Jormungandr
Level 69
God Stats
6W - 1L
1,715 SR
Queue Stats
372W - 367L
1,475 Elo+
Solo
Hun Batz
Hun Batz
xDIZSZYx
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,407 Elo+
Solo
Maui
Maui
三岛由纪夫
Maui
Level 43
God Stats
2W - 0L
1,486 SR
Queue Stats
18W - 31L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
2 / 5 / 13
9,517
680
13,701
17,467
28,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 5
9,192
657
8,292
11,156
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Dubs187
Nemesis
16
5 / 4 / 7
9,590
685
11,455
14,437
13,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
M3k13l
Skadi
5
0 / 0 / 0
6,404
457
0
0
0
Charybdis
TONYTONY987
Charybdis
19
7 / 4 / 6
11,217
801
20,183
13,519
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FormaL nL
He Bo
16
2 / 5 / 11
9,449
675
9,874
11,716
6,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 12
10,275
734
12,041
8,756
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
mdancz
Jormungandr
18
5 / 2 / 11
10,945
782
14,730
16,638
22,449
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
xDIZSZYx
Hun Batz
17
6 / 4 / 8
10,264
733
8,102
11,361
12,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
3 / 3 / 9
10,188
728
2,665
13,975
16,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
16
Kills
18
19
Deaths
16
31
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
13
1.7
L
2
6
5
0.75
L
Nemesis
Dubs187
Nemesis
5
4
7
2.13
W
He Bo
FormaL nL
He Bo
2
5
11
1.5
L
Skadi
M3k13l
Skadi
0
0
0
0
W
2
2
12
4
L
Charybdis
TONYTONY987
Charybdis
7
4
6
2.5
W
Jormungandr
mdancz
Jormungandr
5
2
11
5.25
W
Hun Batz
xDIZSZYx
Hun Batz
6
4
8
2.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,631
Damage
47,412
56,579
Taken
62,446
55,169
Mitigated
62,975
16,954
Healing
22,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,701
856
956
3,865
17,467
28,608
140
10,841
6,177
20,689
487
L
8,292
931
759
841
11,156
5,172
0
8,590
2,128
19,708
0
L
Nemesis
Dubs187
Nemesis
11,455
1,618
830
4,556
14,437
13,790
63
8,712
5,515
0
15,009
W
He Bo
FormaL nL
He Bo
9,874
474
3,921
3,354
11,716
6,522
0
5,012
6,353
18,074
451
L
Skadi
M3k13l
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
12,041
954
885
2,023
8,756
5,283
396
2,495
5,816
31,253
322
L
Charybdis
TONYTONY987
Charybdis
20,183
10,068
1,882
3,265
13,519
7,599
152
8,472
4,702
0
48,692
W
Jormungandr
mdancz
Jormungandr
14,730
3,792
1,269
5,996
16,638
22,449
153
4,849
10,741
28,750
1,808
W
Hun Batz
xDIZSZYx
Hun Batz
8,102
2,717
58
1,414
11,361
12,332
524
3,298
7,724
0
15,919
W
2,665
518
1,072
2,757
13,975
16,389
230
4,359
8,830
4,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
51,121
129
Minions Killed
133
0
Camps Cleared
0
977,930
Distance Traveled
1,310,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,517
680
19
1
0
241,997
0
L
Thoth
9,192
657
29
2
0
231,560
0
L
Nemesis
9,590
685
6
0
0
281,473
0
W
He Bo
9,449
675
18
1
0
274,392
0
L
Skadi
6,404
457
0
0
0
82
0
W
Merlin
10,275
734
51
4
0
260,260
0
L
Charybdis
11,217
801
75
5
0
222,818
0
W
Jormungandr
10,945
782
35
3
0
264,449
0
W
Hun Batz
10,264
733
24
2
0
240,732
0
W
Maui
10,188
728
5
0
0
270,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role