Player Matchup

Anhur
Anhur
 
Anhur
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
The_Bait_
Hera
Level 124
God Stats
8W - 4L
1,833 SR
Queue Stats
321W - 322L
1,543 Elo+
Party 2
Bastet
Bastet
chubbybunny3037
Bastet
Level 125
God Stats
11W - 6L
1,432 SR
Queue Stats
188W - 192L
1,529 Elo+
Solo
Vulcan
Vulcan
daft_punk77
Vulcan
Level 128
God Stats
20W - 13L
1,551 SR
Queue Stats
617W - 632L
1,470 Elo+
Party 2
Horus
Horus
itsalexisxo_
Horus
Level 63
God Stats
0W - 1L
1,248 SR
Queue Stats
130W - 144L
1,478 Elo+
Solo
Team Averages
Level 91
1,513 SR
1,504 Elo+

VS

Team Averages
Level 104
1,420 SR
1,537 Elo+
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
LazyAlaskan23
Sylvanus
Level 38
God Stats
2W - 1L
1,298 SR
Queue Stats
33W - 41L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
TyrelleSmooth
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,517 Elo+
Solo
Thor
Thor
dryb
Thor
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 228L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
littledonnyAD
Cthulhu
Level 106
God Stats
6W - 6L
1,299 SR
Queue Stats
159W - 154L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 1 / 4
5,969
853
1,239
5,583
2,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hera
12
0 / 1 / 4
6,301
900
5,739
4,374
1,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 1 / 2
5,723
818
8,671
5,903
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
12
2 / 2 / 2
6,700
957
12,462
6,318
2,692
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 2 / 1
5,758
823
1,143
6,349
5,813
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 2 / 3
6,527
932
5,312
6,014
2,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LazyAlaskan23
Sylvanus
11
0 / 0 / 4
5,949
850
1,852
8,167
4,008
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
TyrelleSmooth
Kukulkan
13
1 / 0 / 4
6,772
967
9,240
5,678
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thor
dryb
Thor
12
3 / 1 / 3
6,542
935
7,101
7,492
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
11
1 / 2 / 4
6,715
959
3,278
9,899
6,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
4
Kills
7
7
Deaths
5
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
4
2
W
Anhur
 
Anhur
2
2
3
1.75
W
Sylvanus
LazyAlaskan23
Sylvanus
0
0
4
2
L
Hera
0
1
4
2
W
Kukulkan
TyrelleSmooth
Kukulkan
1
0
4
3
L
1
1
2
2
L
Vulcan
2
2
2
1.5
W
Thor
dryb
Thor
3
1
3
4.5
L
1
2
1
0.75
W
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,254
Damage
26,783
28,527
Taken
37,250
15,017
Mitigated
18,366
11,409
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,239
509
1,092
1,977
5,583
2,245
0
3,204
2,379
0
7,372
W
Anhur
 
Anhur
5,312
1,865
1,621
467
6,014
2,556
381
3,094
2,920
0
12,505
W
Sylvanus
LazyAlaskan23
Sylvanus
1,852
775
6,286
3,372
8,167
4,008
214
4,897
3,270
5,657
0
L
Hera
5,739
259
529
828
4,374
1,713
0
2,346
2,028
14,853
210
W
Kukulkan
TyrelleSmooth
Kukulkan
9,240
384
234
626
5,678
2,533
36
2,674
3,004
34,826
0
L
8,671
1,235
0
1,259
5,903
2,554
0
3,753
2,150
0
10,528
L
Vulcan
12,462
6,763
0
1,230
6,318
2,692
0
2,589
3,729
24,198
0
W
Thor
dryb
Thor
7,101
510
2,178
1,035
7,492
2,890
0
3,987
3,505
0
8,898
L
1,143
368
2,215
2,279
6,349
5,813
0
2,478
3,871
0
3,190
W
Cthulhu
3,278
21
1,980
1,185
9,899
6,379
0
3,457
6,442
8,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
32,505
79
Minions Killed
114
0
Camps Cleared
0
731,949
Distance Traveled
759,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,969
853
19
3
0
151,320
0
W
Anhur
6,527
932
23
3
0
133,444
0
W
Sylvanus
5,949
850
14
2
0
143,909
0
L
Hera
6,301
900
25
4
0
153,847
0
W
Kukulkan
6,772
967
61
9
0
163,952
0
L
Bastet
5,723
818
0
0
0
170,915
0
L
Vulcan
6,700
957
28
4
0
154,032
0
W
Thor
6,542
935
8
1
0
169,204
0
L
Horus
5,758
823
7
1
0
101,835
0
W
Cthulhu
6,715
959
8
1
0
149,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role