Player Matchup

Ares
Ares
 
Ares
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Alpha Wolf XP5
Mulan
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Ra
Ra
MeltyBiscuit
Ra
Level 148
God Stats
78W - 59L
1,706 SR
Queue Stats
117W - 107L
1,503 Elo+
Party 3
Nut
Nut
SimpleBear
Nut
Level 158
God Stats
42W - 25L
1,618 SR
Queue Stats
328W - 270L
1,565 Elo+
Party 1
Ratatoskr
Ratatoskr
beaver54
Ratatoskr
Level 121
God Stats
1W - 2L
1,715 SR
Queue Stats
114W - 112L
1,494 Elo+
Party 3
Team Averages
Level 150
1,608 SR
1,512 Elo+

VS

Team Averages
Level 152
1,594 SR
1,621 Elo+
He Bo
He Bo
BeKnwn
He Bo
Level 182
God Stats
5W - 1L
1,797 SR
Queue Stats
257W - 290L
1,538 Elo+
Party 2
Anubis
Anubis
DarkriderDX
Anubis
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 19L
1,989 Elo+
Solo
Ares
Ares
DivinexGoddess
Ares
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 105L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mxrdrx
Danzaburou
Level 108
God Stats
2W - 0L
1,608 SR
Queue Stats
40W - 31L
1,541 Elo+
Solo
Nut
Nut
derpybaits
Nut
Level 159
God Stats
5W - 7L
1,566 SR
Queue Stats
142W - 125L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 1
5,411
492
3,943
8,665
6,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 1
5,481
498
3,564
9,165
9,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,410
492
1,773
6,969
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,059
551
4,934
7,452
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
beaver54
Ratatoskr
11
2 / 3 / 0
6,089
554
4,509
10,280
3,956
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BeKnwn
He Bo
12
3 / 1 / 4
6,328
575
5,303
7,332
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
4 / 0 / 0
7,280
662
7,077
6,538
3,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 1
6,014
547
1,511
4,128
2,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Mxrdrx
Danzaburou
10
0 / 0 / 4
6,045
550
5,029
7,597
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
7,090
645
6,751
7,398
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
1
0.25
L
0
3
1
0.17
W
He Bo
BeKnwn
He Bo
3
1
4
5
W
Anubis
4
0
0
4
W
3
0
1
3.5
L
0
3
0
0
W
Danzaburou
Mxrdrx
Danzaburou
0
0
4
2
L
0
2
0
0
L
Ratatoskr
beaver54
Ratatoskr
2
3
0
0.67
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
25,671
42,531
Taken
32,993
24,777
Mitigated
14,282
8,812
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,943
1,082
0
1,692
8,665
6,456
0
3,007
5,658
20,423
806
L
3,564
395
0
2,278
9,165
9,500
0
19
9,146
0
31,379
W
He Bo
BeKnwn
He Bo
5,303
353
0
3,970
7,332
2,390
0
1,051
6,264
48,471
1,368
W
Anubis
7,077
654
0
4,561
6,538
3,380
0
1,859
4,554
61,771
1,831
W
1,511
32
0
1,567
4,128
2,437
0
988
3,140
9,931
0
L
1,773
34
192
1,458
6,969
1,739
0
5,689
1,280
39,515
0
W
Danzaburou
Mxrdrx
Danzaburou
5,029
2,230
0
2,380
7,597
2,920
0
1,003
6,594
0
44,855
L
4,934
3,763
0
2,240
7,452
3,126
0
1,665
5,787
0
58,322
L
Ratatoskr
beaver54
Ratatoskr
4,509
2,123
0
952
10,280
3,956
0
3,470
6,810
0
48,241
W
6,751
4,186
0
1,360
7,398
3,155
460
604
6,794
0
56,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
32,757
330
Minions Killed
354
0
Camps Cleared
0
1,107,077
Distance Traveled
996,902
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,411
492
18
2
0
230,181
2
L
Mulan
5,481
498
54
5
0
223,471
0
W
He Bo
6,328
575
85
8
0
241,552
1
W
Anubis
7,280
662
107
10
0
211,915
1
W
Ares
6,014
547
16
1
0
171,462
3
L
Ra
5,410
492
71
6
0
217,538
0
W
Danzaburou
6,045
550
70
6
0
198,415
4
L
Nut
6,059
551
115
10
0
191,276
2
L
Ratatoskr
6,089
554
72
7
0
244,611
0
W
Nut
7,090
645
76
7
0
173,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role