Player Matchup

Thoth
Thoth
Bronze III
Vadori-_-
Thoth
Bronze III
Level 156
God Stats
3W - 3L
1,861 SR
Queue Stats
39W - 36L
1,528 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,861 SR
1,528 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,625 SR
1,195 MMR
Medusa
Medusa
Bronze III
RJu1ce
Medusa
Bronze III
Level 97
God Stats
0W - 2L
1,625 SR
Queue Stats
1W - 7L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Vadori-_-
Thoth
20
4 / 2 / 0
17,538
1,032
13,138
11,326
9,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BakasuraAtlasBastetAchillesUllr

VS

Bans
ChernobogAnubisHachimanFreyaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RJu1ce
Medusa
19
2 / 4 / 0
14,070
828
8,815
17,770
6,231
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
RJu1ce
Medusa
2
4
0
0.5
W
Thoth
Vadori-_-
Thoth
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
8,815
11,326
Taken
17,770
9,620
Mitigated
6,231
3,206
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
RJu1ce
Medusa
8,815
3,821
0
3,147
17,770
6,231
1,743
13,639
4,131
0
72,458
W
Thoth
Vadori-_-
Thoth
13,138
188
0
3,206
11,326
9,620
1,407
365
10,961
101,070
2,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,538
Gold Earned
14,070
192
Minions Killed
118
10
Camps Cleared
5
325,705
Distance Traveled
322,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,070
828
118
7
5
322,611
0
W
Thoth
17,538
1,032
192
11
10
325,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role