Player Matchup

Osiris
Osiris
Bronze III
Pluxle
Osiris
Bronze III
Level 163
God Stats
4W - 4L
1,426 SR
Queue Stats
27W - 31L
1,340 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
Skyforth
Zhong Kui
Silver II
Level 149
God Stats
1W - 2L
1,950 SR
Queue Stats
10W - 19L
1,386 MMR
Party 2
Geb
Geb
Silver III
Wdds
Geb
Silver III
Level 80
God Stats
2W - 1L
1,461 SR
Queue Stats
9W - 16L
1,349 MMR
Party 1
Hachiman
Hachiman
Silver IV
drxzt
Hachiman
Silver IV
Level 89
God Stats
4W - 1L
1,805 SR
Queue Stats
8W - 14L
1,364 MMR
Party 1
Arachne
Arachne
Gold V
xQNDx PHEX
Arachne
Gold V
Level 138
God Stats
19W - 8L
1,942 SR
Queue Stats
147W - 158L
1,367 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,717 SR
1,361 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 144
1,512 SR
1,381 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver V
AiANaa
Ne Zha
Silver V
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 142L
1,316 MMR
Solo
Awilix
Awilix
Bronze III
LaneSwisha
Awilix
Bronze III
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 167L
1,316 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
LightEch0
Kuzenbo
Silver II
Level 153
God Stats
1W - 3L
1,558 SR
Queue Stats
45W - 47L
1,318 MMR
Solo
Kukulkan
Kukulkan
Bronze III
SkxnkHxnt
Kukulkan
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Pluxle
Osiris
12
0 / 0 / 1
6,594
659
5,449
8,341
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Skyforth
Zhong Kui
11
0 / 0 / 0
5,958
596
3,431
5,776
4,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Geb
Wdds
Geb
10
1 / 0 / 2
5,149
515
3,792
8,446
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
drxzt
Hachiman
11
2 / 1 / 1
5,797
580
4,801
5,726
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xQNDx PHEX
Arachne
10
1 / 1 / 1
5,656
566
1,552
10,824
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
IshtarThanatosAo KuangBake Kujira

VS

Bans
BellonaAthenaThorNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 0 / 1
5,714
571
5,764
7,436
2,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
AiANaa
Ne Zha
10
0 / 1 / 1
5,397
540
4,659
9,169
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
LaneSwisha
Awilix
11
2 / 1 / 0
5,546
555
4,083
7,436
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
LightEch0
Kuzenbo
9
0 / 2 / 0
5,140
514
3,200
9,518
8,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
SkxnkHxnt
Kukulkan
9
0 / 0 / 0
5,312
531
2,197
2,375
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
1
0.5
L
Ne Zha
AiANaa
Ne Zha
0
1
1
0.5
L
Awilix
LaneSwisha
Awilix
2
1
0
2
L
Kuzenbo
LightEch0
Kuzenbo
0
2
0
0
W
Osiris
Pluxle
Osiris
0
0
1
0.5
L
Kukulkan
SkxnkHxnt
Kukulkan
0
0
0
0
W
Zhong Kui
Skyforth
Zhong Kui
0
0
0
0
W
Geb
Wdds
Geb
1
0
2
2
W
Hachiman
drxzt
Hachiman
2
1
1
2.5
W
Arachne
xQNDx PHEX
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,025
Damage
19,903
39,113
Taken
35,934
25,116
Mitigated
17,906
13,633
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,764
4,512
0
3,749
7,436
2,928
0
1,372
5,953
0
48,979
L
Ne Zha
AiANaa
Ne Zha
4,659
1,426
0
3,818
9,169
2,981
0
0
8,484
0
40,953
L
Awilix
LaneSwisha
Awilix
4,083
1,088
0
1,550
7,436
3,113
0
1,014
6,300
0
38,603
L
Kuzenbo
LightEch0
Kuzenbo
3,200
1,081
729
1,702
9,518
8,071
0
2,963
6,215
20,121
2,218
W
Osiris
Pluxle
Osiris
5,449
1,634
0
1,800
8,341
8,970
0
0
8,341
0
53,298
L
Kukulkan
SkxnkHxnt
Kukulkan
2,197
330
0
871
2,375
813
0
1,184
1,191
34,440
674
W
Zhong Kui
Skyforth
Zhong Kui
3,431
132
0
2,677
5,776
4,814
0
2,569
3,207
45,810
3,597
W
Geb
Wdds
Geb
3,792
554
0
3,032
8,446
5,278
0
1,550
6,896
21,865
0
W
Hachiman
drxzt
Hachiman
4,801
2,709
0
2,599
5,726
1,538
0
579
5,147
0
43,715
W
Arachne
xQNDx PHEX
Arachne
1,552
610
0
3,525
10,824
4,516
0
562
10,262
0
41,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
27,109
337
Minions Killed
319
0
Camps Cleared
0
1,100,311
Distance Traveled
1,050,110
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,714
571
88
9
0
191,899
2
L
Ne Zha
5,397
540
71
7
0
231,436
1
L
Awilix
5,546
555
54
5
0
263,763
0
L
Kuzenbo
5,140
514
28
3
0
218,370
4
W
Osiris
6,594
659
87
9
0
193,593
0
L
Kukulkan
5,312
531
78
8
0
144,642
2
W
Zhong Kui
5,958
596
87
9
0
205,265
0
W
Geb
5,149
515
30
3
0
230,899
2
W
Hachiman
5,797
580
69
7
0
198,563
0
W
Arachne
5,656
566
64
6
0
271,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role