Player Matchup

Neith
Neith
ChristKilla
Neith
Level 128
God Stats
34W - 22L
1,775 SR
Queue Stats
281W - 252L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
InfiniteGaga
Nu Wa
Level 116
God Stats
57W - 38L
1,541 SR
Queue Stats
179W - 165L
1,573 Elo+
Solo
Ne Zha
Ne Zha
Jyouk3d
Ne Zha
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 251L
1,585 Elo+
Solo
Ra
Ra
RaGod420
Ra
Level 86
God Stats
15W - 11L
1,494 SR
Queue Stats
128W - 115L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
kaiserwilhelmi
Kuzenbo
Level 119
God Stats
76W - 46L
1,591 SR
Queue Stats
251W - 224L
1,528 Elo+
Party 2
Team Averages
Level 108
1,580 SR
1,541 Elo+

VS

Team Averages
Level 191
1,695 SR
1,587 Elo+
Zeus
Zeus
BigFattyTank
Zeus
Level 222
God Stats
13W - 4L
1,883 SR
Queue Stats
296W - 288L
1,576 Elo+
Party 3
Awilix
Awilix
JDuls
Awilix
Level 194
God Stats
15W - 17L
1,310 SR
Queue Stats
256W - 253L
1,494 Elo+
Party 3
Sun Wukong
Sun Wukong
jabbascripter
Sun Wukong
Level 233
God Stats
3W - 4L
1,866 SR
Queue Stats
339W - 343L
1,500 Elo+
Party 3
Cerberus
Cerberus
kennito0404
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,804 Elo+
Party 1
Nut
Nut
xXZavalitoXx
Nut
Level 158
God Stats
1W - 3L
1,917 SR
Queue Stats
9W - 9L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
7,724
594
7,663
7,929
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 8
7,624
586
7,158
7,306
5,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Jyouk3d
Ne Zha
14
8 / 1 / 5
7,665
590
11,409
10,555
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 8
7,190
553
8,370
5,443
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 2
7,538
580
9,806
13,282
13,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,405
493
3,912
8,265
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
JDuls
Awilix
12
2 / 5 / 2
6,501
500
6,963
13,098
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
jabbascripter
Sun Wukong
13
2 / 5 / 0
7,389
568
6,313
13,914
9,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
kennito0404
Cerberus
9
1 / 3 / 1
6,238
480
4,812
15,004
10,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 3 / 1
6,321
486
3,643
9,753
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
20
Kills
5
5
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
4
1
6
7
W
5
0
8
9
L
Awilix
JDuls
Awilix
2
5
2
0.6
W
Ne Zha
Jyouk3d
Ne Zha
8
1
5
10.5
W
1
1
8
5
L
Sun Wukong
jabbascripter
Sun Wukong
2
5
0
0.4
W
2
2
2
1.5
L
Cerberus
kennito0404
Cerberus
1
3
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,406
Damage
25,643
44,515
Taken
60,034
29,793
Mitigated
31,488
12,687
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,912
296
0
490
8,265
2,500
0
1,421
6,844
43,711
3,692
W
7,663
2,909
0
2,127
7,929
3,186
816
2,369
5,560
0
61,189
W
7,158
3,133
0
3,049
7,306
5,567
0
3,511
3,795
27,119
0
L
Awilix
JDuls
Awilix
6,963
2,909
0
1,059
13,098
5,385
0
3,766
9,284
0
54,174
W
Ne Zha
Jyouk3d
Ne Zha
11,409
3,580
0
1,114
10,555
5,065
0
1,036
9,519
0
58,084
W
8,370
1,051
1,214
1,651
5,443
2,070
172
1,080
4,363
56,684
0
L
Sun Wukong
jabbascripter
Sun Wukong
6,313
1,996
0
1,729
13,914
9,326
0
6,244
7,063
0
53,112
W
9,806
2,513
0
3,532
13,282
13,905
0
1,090
12,192
47,941
3,911
L
Cerberus
kennito0404
Cerberus
4,812
123
178
3,936
15,004
10,642
0
7,180
7,481
19,732
0
L
3,643
1,838
0
2,380
9,753
3,635
0
5,160
4,449
0
50,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,741
Gold Earned
32,854
371
Minions Killed
366
0
Camps Cleared
0
1,287,942
Distance Traveled
1,192,947
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,405
493
91
7
0
212,889
0
W
Neith
7,724
594
89
7
0
225,962
4
W
Nu Wa
7,624
586
28
2
0
250,915
1
L
Awilix
6,501
500
77
6
0
270,343
2
W
Ne Zha
7,665
590
76
6
0
292,782
0
W
Ra
7,190
553
100
8
0
272,856
0
L
Sun Wukong
7,389
568
102
8
0
229,896
0
W
Kuzenbo
7,538
580
78
6
0
245,427
0
L
Cerberus
6,238
480
22
2
0
256,860
2
L
Nut
6,321
486
74
6
0
222,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role