Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CrowMech
Nut
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Divinefox60fps
The Morrigan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 106L
1,498 Elo+
Solo
Cthulhu
Cthulhu
dark0_0111
Cthulhu
Level 157
God Stats
13W - 7L
1,867 SR
Queue Stats
226W - 229L
1,503 Elo+
Solo
Hades
Hades
i Mortem i
Hades
Level 125
God Stats
12W - 9L
1,500 SR
Queue Stats
622W - 626L
1,414 Elo+
Solo
Team Averages
Level 103
1,573 SR
1,483 Elo+

VS

Team Averages
Level 102
1,499 SR
1,467 Elo+
Ymir
Ymir
SmartSmailik
Ymir
Level 52
God Stats
2W - 1L
1,526 SR
Queue Stats
3W - 5L
1,311 Elo+
Solo
Kali
Kali
bimbas23
Kali
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
437W - 445L
1,505 Elo+
Solo
Hachiman
Hachiman
parisyris13
Hachiman
Level 42
God Stats
5W - 14L
1,270 SR
Queue Stats
100W - 112L
1,426 Elo+
Solo
Osiris
Osiris
xxOldGameRxx
Osiris
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 197L
1,537 Elo+
Solo
Hera
Hera
皮太厚丶
Hera
Level 198
God Stats
34W - 22L
1,700 SR
Queue Stats
266W - 259L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 6 / 1
7,734
455
4,889
19,183
8,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 4 / 3
7,712
454
5,676
11,963
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Divinefox60fps
The Morrigan
10
0 / 7 / 2
6,713
395
2,989
10,985
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
dark0_0111
Cthulhu
15
4 / 3 / 4
9,777
575
9,114
21,220
24,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
16
2 / 2 / 0
9,906
583
9,082
18,464
10,903
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
8,893
523
6,829
12,767
12,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kali
15
6 / 6 / 7
9,456
556
8,017
18,062
8,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
parisyris13
Hachiman
14
3 / 3 / 7
8,480
499
8,284
10,852
4,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
17
2 / 1 / 0
9,546
562
12,275
18,305
19,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 2 / 9
10,052
591
16,751
8,541
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
11
Kills
21
22
Deaths
12
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
1
0.25
L
4
4
3
1.38
L
The Morrigan
Divinefox60fps
The Morrigan
0
7
2
0.14
W
2
0
10
7
W
Kali
6
6
7
1.58
L
Cthulhu
dark0_0111
Cthulhu
4
3
4
2
L
Hades
2
2
0
1
W
Hachiman
parisyris13
Hachiman
3
3
7
2.17
W
Osiris
2
1
0
2
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,750
Damage
52,156
81,815
Taken
68,527
53,808
Mitigated
49,643
34,316
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,889
1,276
0
11,660
19,183
8,620
0
4,226
14,957
0
64,665
L
5,676
2,374
0
821
11,963
5,519
522
6,412
5,551
0
37,894
L
The Morrigan
Divinefox60fps
The Morrigan
2,989
419
0
2,330
10,985
4,282
0
5,958
4,987
32,235
1,316
W
6,829
1,307
0
2,662
12,767
12,402
389
2,756
10,011
31,205
775
W
Kali
8,017
4,674
0
4,225
18,062
8,791
880
1,527
16,535
0
58,654
L
Cthulhu
dark0_0111
Cthulhu
9,114
600
1,521
3,893
21,220
24,484
328
6,747
14,473
43,478
1,765
L
Hades
9,082
738
0
14,091
18,464
10,903
0
0
18,464
75,732
1,926
W
Hachiman
parisyris13
Hachiman
8,284
5,033
0
1,565
10,852
4,683
0
4,337
6,515
0
46,759
W
Osiris
12,275
4,399
0
2,470
18,305
19,906
0
8,872
9,433
0
82,303
W
16,751
3,050
0
910
8,541
3,861
1,048
4,014
4,527
76,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
46,427
409
Minions Killed
416
0
Camps Cleared
0
1,398,343
Distance Traveled
1,745,057
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,734
455
94
6
0
258,347
0
L
Nut
7,712
454
64
4
0
292,306
0
L
The Morrigan
6,713
395
51
3
0
215,556
4
W
Ymir
8,893
523
36
2
0
366,963
5
W
Kali
9,456
556
83
5
0
379,266
0
L
Cthulhu
9,777
575
65
4
0
323,832
0
L
Hades
9,906
583
135
8
0
308,302
0
W
Hachiman
8,480
499
54
3
0
332,050
0
W
Osiris
9,546
562
129
8
0
335,704
0
W
Hera
10,052
591
114
7
0
331,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role