Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
Darkillxx
Raijin
Gold V
Level 123
God Stats
2W - 3L
1,693 SR
Queue Stats
54W - 54L
1,195 MMR
Party 2
Nike
Nike
Silver IV
GB-Wavvy
Nike
Silver IV
Level 110
God Stats
4W - 4L
1,741 SR
Queue Stats
58W - 78L
1,230 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
IxAMxSTUMPY
Kuzenbo
Bronze III
Level 158
God Stats
33W - 29L
1,469 SR
Queue Stats
103W - 102L
1,224 MMR
Solo
Thor
Thor
Gold IV
sebasCR3110
Thor
Gold IV
Level 89
God Stats
3W - 6L
1,171 SR
Queue Stats
68W - 63L
1,378 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,515 SR
1,305 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,491 SR
1,257 MMR
Bastet
Bastet
Gold V
Philostratus
Bastet
Gold V
Level 147
God Stats
47W - 55L
1,484 SR
Queue Stats
149W - 156L
1,309 MMR
Solo
Fafnir
Fafnir
Bronze IV
Psctrbl
Fafnir
Bronze IV
Level 52
God Stats
6W - 2L
1,332 SR
Queue Stats
73W - 88L
1,221 MMR
Solo
Artemis
Artemis
Bronze IV
SLU-Alejandro
Artemis
Bronze IV
Level 112
God Stats
61W - 46L
1,737 SR
Queue Stats
123W - 122L
1,270 MMR
Party 1
Ix Chel
Ix Chel
Bronze IV
SLU-MataPatosHD
Ix Chel
Bronze IV
Level 107
God Stats
2W - 2L
1,400 SR
Queue Stats
191W - 203L
1,270 MMR
Party 1
Ah Puch
Ah Puch
Silver II
oh Moxy
Ah Puch
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
3
0 / 1 / 0
2,881
480
334
1,804
398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
Darkillxx
Raijin
7
1 / 0 / 1
4,136
689
1,279
2,803
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
6
1 / 0 / 1
3,807
635
2,004
3,437
1,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
IxAMxSTUMPY
Kuzenbo
7
1 / 0 / 0
3,817
636
1,521
4,948
4,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 1
4,086
681
2,512
4,502
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresGebCu ChulainnHachiman

VS

Bans
Bake KujiraBellonaAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
0 / 1 / 0
3,779
630
1,996
5,092
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Psctrbl
Fafnir
6
0 / 1 / 1
4,013
669
1,185
3,826
2,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
6
1 / 0 / 0
3,712
619
3,248
2,344
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 1 / 0
3,660
610
1,662
2,446
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
oh Moxy
Ah Puch
6
0 / 2 / 0
3,623
604
1,437
4,743
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Raijin
Darkillxx
Raijin
1
0
1
1.5
L
Nike
1
0
1
1.5
L
Kuzenbo
IxAMxSTUMPY
Kuzenbo
1
0
0
1
W
Bastet
0
1
0
0
W
Fafnir
Psctrbl
Fafnir
0
1
1
0.5
W
Artemis
1
0
0
1
W
0
1
0
0
W
Ah Puch
oh Moxy
Ah Puch
0
2
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,650
Damage
9,528
17,494
Taken
18,451
8,415
Mitigated
8,984
4,483
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
334
295
0
471
1,804
398
0
287
1,517
0
5,800
L
Raijin
Darkillxx
Raijin
1,279
170
0
625
2,803
826
0
680
2,123
23,181
0
L
Nike
2,004
282
0
971
3,437
1,323
0
1,114
2,000
0
15,682
L
Kuzenbo
IxAMxSTUMPY
Kuzenbo
1,521
847
0
1,916
4,948
4,108
0
898
4,050
12,262
0
W
Bastet
1,996
536
0
1,415
5,092
1,902
0
323
4,769
0
24,653
W
Fafnir
Psctrbl
Fafnir
1,185
507
602
1,346
3,826
2,815
300
1,073
2,753
11,072
0
W
Artemis
3,248
1,630
0
1,039
2,344
673
31
448
1,896
0
26,915
W
1,662
271
50
230
2,446
725
0
956
1,490
20,645
0
W
Ah Puch
oh Moxy
Ah Puch
1,437
297
0
2,357
4,743
2,869
0
0
4,453
16,660
0
L
2,512
920
0
500
4,502
1,760
0
982
3,520
0
20,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,727
Gold Earned
18,787
145
Minions Killed
171
0
Camps Cleared
0
570,062
Distance Traveled
575,398
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,881
480
16
3
0
41,818
0
L
Raijin
4,136
689
43
7
0
127,782
1
L
Nike
3,807
635
32
5
0
133,140
0
L
Kuzenbo
3,817
636
12
2
0
122,454
0
W
Bastet
3,779
630
47
8
0
141,124
0
W
Fafnir
4,013
669
18
3
0
116,289
0
W
Artemis
3,712
619
48
8
0
103,605
0
W
Ix Chel
3,660
610
33
6
0
115,921
0
W
Ah Puch
3,623
604
25
4
0
98,459
2
L
Thor
4,086
681
42
7
0
144,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role