Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jabidira
Danzaburou
Level 127
God Stats
6W - 1L
1,715 SR
Queue Stats
93W - 88L
1,539 Elo+
Party 1
Janus
Janus
JerrryDAmouse
Janus
Level 85
God Stats
1W - 0L
1,342 SR
Queue Stats
11W - 16L
1,785 Elo+
Party 1
Team Averages
Level 118
1,519 SR
1,608 Elo+

VS

Team Averages
Level 135
1,622 SR
1,692 Elo+
Nut
Nut
FoxSuhpreme
Nut
Level 128
God Stats
7W - 9L
1,457 SR
Queue Stats
190W - 199L
1,512 Elo+
Solo
Discordia
Discordia
GT_AcE__
Discordia
Level 139
God Stats
0W - 1L
1,519 SR
Queue Stats
10W - 3L
1,772 Elo+
Party 2
Cthulhu
Cthulhu
KodiakKillswitch
Cthulhu
Level 137
God Stats
1W - 1L
1,890 SR
Queue Stats
11W - 3L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 2 / 7
7,741
704
7,961
14,056
15,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Jabidira
Danzaburou
16
6 / 0 / 4
9,658
878
7,762
6,354
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 6
8,301
755
9,371
8,108
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,984
726
7,671
10,401
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
GT_AcE__
Discordia
13
1 / 4 / 2
7,899
718
7,299
8,006
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 0
7,178
653
6,711
10,421
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
3
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
7
2.25
L
2
3
0
0.67
L
Discordia
GT_AcE__
Discordia
1
4
2
0.5
W
Danzaburou
Jabidira
Danzaburou
6
0
4
8
W
3
1
6
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,094
Damage
21,681
28,518
Taken
28,828
21,476
Mitigated
17,007
2,980
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,961
310
318
636
14,056
15,305
0
5,963
7,701
17,478
1,946
L
7,671
3,190
0
1,649
10,401
3,934
0
6,652
3,715
0
29,594
L
Discordia
GT_AcE__
Discordia
7,299
96
0
971
8,006
3,108
0
4,558
3,410
28,047
0
W
Danzaburou
Jabidira
Danzaburou
7,762
2,061
0
1,651
6,354
2,863
727
2,585
3,624
0
40,868
W
9,371
627
0
375
8,108
3,308
0
4,240
3,587
35,031
504
L
6,711
87
481
1,319
10,421
9,965
0
5,116
5,281
27,638
926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,700
Gold Earned
23,061
159
Minions Killed
140
0
Camps Cleared
0
625,012
Distance Traveled
587,377
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,741
704
5
0
0
213,562
5
L
Nut
7,984
726
56
5
0
172,648
0
L
Discordia
7,899
718
50
5
0
193,701
0
W
Danzaburou
9,658
878
90
8
0
205,257
1
W
Janus
8,301
755
64
6
0
206,193
0
L
Cthulhu
7,178
653
34
3
0
221,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role