Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JarBeen11
Cerberus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hel
Hel
RainingFire237
Hel
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
ReDSeBaSxX
Anhur
Level 140
God Stats
6W - 3L
1,699 SR
Queue Stats
256W - 223L
1,546 Elo+
Party 3
Nut
Nut
pugthanual
Nut
Level 84
God Stats
8W - 5L
1,730 SR
Queue Stats
59W - 66L
1,439 Elo+
Party 1
Team Averages
Level 68
1,586 SR
1,497 Elo+

VS

Team Averages
Level 90
1,520 SR
1,495 Elo+
Bellona
Bellona
BigTimeCap
Bellona
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
COOONNNEER
Ah Puch
Level 91
God Stats
9W - 6L
1,639 SR
Queue Stats
41W - 36L
1,511 Elo+
Party 4
Sol
Sol
TheChemAddict
Sol
Level 144
God Stats
9W - 5L
1,770 SR
Queue Stats
138W - 140L
1,429 Elo+
Party 2
Geb
Geb
gufustberry
Geb
Level 93
God Stats
19W - 18L
1,194 SR
Queue Stats
190W - 174L
1,496 Elo+
Party 2
Nut
Nut
luckytshirts
Nut
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 62L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 1 / 0
4,088
511
2,637
7,068
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
JarBeen11
Cerberus
1
0 / 0 / 0
1,708
214
0
0
0
7
0 / 3 / 0
4,083
510
647
4,475
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
10
0 / 0 / 0
4,792
599
3,665
6,137
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 3 / 0
4,772
597
3,088
6,388
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigTimeCap
Bellona
9
3 / 0 / 1
5,158
645
2,641
5,662
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
COOONNNEER
Ah Puch
10
2 / 0 / 1
6,011
751
3,319
2,208
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 0 / 3
6,145
768
3,949
5,440
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 0 / 0
4,495
562
1,706
4,905
3,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
4,960
620
3,263
4,442
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
W
Bellona
BigTimeCap
Bellona
3
0
1
3.5
W
Ah Puch
COOONNNEER
Ah Puch
2
0
1
2.5
L
Cerberus
JarBeen11
Cerberus
0
0
0
0
L
0
3
0
0
L
Anhur
0
0
0
0
W
1
0
3
2.5
W
1
0
0
1
W
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,037
Damage
14,878
24,068
Taken
22,657
8,813
Mitigated
10,321
8,425
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,637
788
0
3,482
7,068
2,853
0
663
6,405
0
22,505
W
Bellona
BigTimeCap
Bellona
2,641
1,163
0
638
5,662
3,307
0
0
5,662
0
39,252
W
Ah Puch
COOONNNEER
Ah Puch
3,319
0
0
1,181
2,208
795
644
647
1,561
29,887
2,539
L
Cerberus
JarBeen11
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
647
41
0
692
4,475
1,522
0
3,183
1,292
17,592
0
L
Anhur
3,665
2,216
0
3,121
6,137
2,072
0
1,119
5,018
0
39,847
W
3,949
1,193
0
3,427
5,440
1,680
0
0
5,440
36,692
7,830
W
1,706
0
159
1,318
4,905
3,317
395
0
4,905
15,120
2,110
W
3,263
1,468
0
988
4,442
1,222
559
0
4,442
0
43,095
L
3,088
1,631
0
1,130
6,388
2,366
0
3,541
2,847
0
31,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,443
Gold Earned
26,769
215
Minions Killed
296
0
Camps Cleared
0
627,270
Distance Traveled
812,768
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,088
511
51
6
0
204,808
0
W
Bellona
5,158
645
61
8
0
193,189
0
W
Ah Puch
6,011
751
59
7
0
144,337
0
L
Cerberus
1,708
214
0
0
0
0
0
L
Hel
4,083
510
30
4
0
135,654
0
L
Anhur
4,792
599
66
8
0
149,141
0
W
Sol
6,145
768
80
10
0
132,639
0
W
Geb
4,495
562
23
3
0
174,039
2
W
Nut
4,960
620
73
9
0
168,564
0
L
Nut
4,772
597
68
9
0
137,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role