Player Matchup

Osiris
Osiris
HeroMx
Osiris
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 81L
1,513 Elo+
Solo
Merlin
Merlin
Serenebeast1
Merlin
Level 128
God Stats
7W - 8L
1,671 SR
Queue Stats
141W - 131L
1,594 Elo+
Party 2
Nut
Nut
SquareOnix
Nut
Level 68
God Stats
4W - 3L
1,314 SR
Queue Stats
96W - 97L
1,529 Elo+
Party 2
Neith
Neith
Trioxide259
Neith
Level 142
God Stats
8W - 6L
1,298 SR
Queue Stats
142W - 127L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
jcwdozer66
Sun Wukong
Level 151
God Stats
10W - 5L
1,500 SR
Queue Stats
315W - 297L
1,522 Elo+
Solo
Team Averages
Level 127
1,457 SR
1,526 Elo+

VS

Team Averages
Level 157
1,593 SR
1,514 Elo+
Surtr
Surtr
MGL56k
Surtr
Level 148
God Stats
34W - 26L
1,616 SR
Queue Stats
131W - 128L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
SangerLefty
Danzaburou
Level 182
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 70L
1,527 Elo+
Party 1
Ra
Ra
SillyCalf628895
Ra
Level 157
God Stats
2W - 1L
1,852 SR
Queue Stats
58W - 55L
1,528 Elo+
Party 1
Atlas
Atlas
Taquitos187
Atlas
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 138L
1,510 Elo+
Solo
Nut
Nut
x_CepTic_x
Nut
Level 144
God Stats
3W - 4L
1,498 SR
Queue Stats
342W - 330L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HeroMx
Osiris
14
1 / 3 / 4
7,820
460
8,932
20,819
12,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
5 / 5 / 1
8,967
527
12,866
14,999
5,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 4 / 3
7,632
449
8,212
13,902
6,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 2
9,785
576
9,168
10,653
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
jcwdozer66
Sun Wukong
14
0 / 3 / 2
8,348
491
10,420
18,224
14,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
MGL56k
Surtr
16
6 / 4 / 2
9,406
553
14,253
19,006
10,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SangerLefty
Danzaburou
16
4 / 0 / 4
10,368
610
13,724
19,015
24,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 8
9,774
575
9,372
8,114
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 7
7,431
437
8,665
18,928
17,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 1 / 2
10,287
605
7,297
8,282
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
16
16
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
HeroMx
Osiris
1
3
4
1
W
Surtr
MGL56k
Surtr
6
4
2
1.75
W
Danzaburou
SangerLefty
Danzaburou
4
0
4
6
L
Merlin
5
5
1
1.1
W
3
1
8
7
L
2
4
3
0.88
W
0
4
7
0.88
L
2
1
2
3
L
Sun Wukong
jcwdozer66
Sun Wukong
0
3
2
0.33
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,598
Damage
53,311
78,597
Taken
73,345
43,913
Mitigated
60,387
20,303
Healing
25,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
HeroMx
Osiris
8,932
4,081
0
4,291
20,819
12,152
0
4,062
16,580
0
50,081
W
Surtr
MGL56k
Surtr
14,253
6,973
0
6,842
19,006
10,288
11
4,066
14,940
964
68,608
W
Danzaburou
SangerLefty
Danzaburou
13,724
5,206
0
6,424
19,015
24,666
536
2,242
16,773
376
83,875
L
Merlin
12,866
754
150
6,265
14,999
5,637
0
4,368
10,427
79,172
2,574
W
9,372
1,078
3,400
4,958
8,114
4,048
0
2,977
5,137
76,888
1,498
L
8,212
5,226
0
3,102
13,902
6,960
0
6,138
7,684
179
53,680
W
8,665
3,571
0
3,380
18,928
17,611
111
3,197
15,731
32,039
4,454
L
9,168
2,225
0
3,405
10,653
4,686
675
738
9,915
0
99,362
L
Sun Wukong
jcwdozer66
Sun Wukong
10,420
2,168
0
3,090
18,224
14,478
0
2,623
14,400
0
69,357
W
7,297
4,531
0
750
8,282
3,774
676
0
8,282
0
101,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
47,266
556
Minions Killed
572
0
Camps Cleared
0
1,600,767
Distance Traveled
1,680,535
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,820
460
72
4
0
364,472
0
W
Surtr
9,406
553
95
6
0
358,657
0
W
Danzaburou
10,368
610
122
7
0
272,771
0
L
Merlin
8,967
527
122
7
0
299,471
2
W
Ra
9,774
575
148
9
0
377,303
2
L
Nut
7,632
449
84
5
0
292,922
0
W
Atlas
7,431
437
26
2
0
339,929
2
L
Neith
9,785
576
162
10
0
315,860
2
L
Sun Wukong
8,348
491
116
7
0
328,042
3
W
Nut
10,287
605
181
11
0
331,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role