Player Matchup

Awilix
Awilix
Azardzz
Awilix
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,321 Elo+
Party 2
Ah Puch
Ah Puch
DTAT0
Ah Puch
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 17L
1,447 Elo+
Party 2
Nut
Nut
DaWalkDaddy
Nut
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,584 Elo+
Party 3
Nike
Nike
Stay1nYourLayne
Nike
Level 128
God Stats
1W - 1L
1,724 SR
Queue Stats
18W - 18L
1,572 Elo+
Party 3
Sylvanus
Sylvanus
that1kidinblack
Sylvanus
Level 140
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 18L
1,572 Elo+
Party 3
Team Averages
Level 129
1,502 SR
1,499 Elo+

VS

Team Averages
Level 91
1,646 SR
1,523 Elo+
Arachne
Arachne
DirtyCorgi
Arachne
Level 114
God Stats
44W - 40L
1,560 SR
Queue Stats
209W - 195L
1,469 Elo+
Party 1
Chiron
Chiron
GizmoIzToXic
Chiron
Level 59
God Stats
14W - 6L
1,686 SR
Queue Stats
106W - 97L
1,560 Elo+
Solo
Nike
Nike
TheGamerKeen
Nike
Level 99
God Stats
10W - 1L
1,932 SR
Queue Stats
119W - 109L
1,540 Elo+
Solo
Nut
Nut
Tikyu
Nut
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,528 Elo+
Solo
Kukulkan
Kukulkan
jackofsnipers
Kukulkan
Level 114
God Stats
20W - 15L
1,552 SR
Queue Stats
131W - 131L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Azardzz
Awilix
1
0 / 0 / 0
2,415
483
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
DTAT0
Ah Puch
1
0 / 0 / 0
2,415
483
0
0
0
5
1 / 0 / 0
3,323
665
1,435
2,553
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
2,997
599
429
3,504
2,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
5
0 / 0 / 1
3,030
606
1,827
3,204
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DirtyCorgi
Arachne
5
0 / 0 / 1
3,238
648
896
2,239
567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
6
1 / 0 / 0
3,947
789
813
1,195
259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
3,350
670
1,391
3,733
1,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
Tikyu
Nut
6
0 / 0 / 0
3,410
682
2,118
1,699
452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
jackofsnipers
Kukulkan
6
0 / 0 / 0
3,933
787
0
1,062
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
Azardzz
Awilix
0
0
0
0
L
Ah Puch
DTAT0
Ah Puch
0
0
0
0
L
1
0
0
1
W
Arachne
DirtyCorgi
Arachne
0
0
1
0.5
W
Chiron
1
0
0
1
L
0
1
0
0
W
0
1
0
0
W
Nut
Tikyu
Nut
0
0
0
0
W
Kukulkan
jackofsnipers
Kukulkan
0
0
0
0
L
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,691
Damage
5,218
9,261
Taken
9,928
4,055
Mitigated
3,190
3,045
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Azardzz
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
DTAT0
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
1,435
750
0
767
2,553
747
0
0
2,553
0
11,722
W
Arachne
DirtyCorgi
Arachne
896
818
0
1,072
2,239
567
0
65
2,141
0
13,218
W
Chiron
813
356
0
689
1,195
259
0
0
1,124
0
19,843
L
429
45
0
552
3,504
2,043
0
0
3,504
0
11,758
W
1,391
160
75
1,152
3,733
1,557
0
1,036
2,697
0
13,181
W
Nut
Tikyu
Nut
2,118
1,538
0
796
1,699
452
0
548
1,151
0
15,446
W
Kukulkan
jackofsnipers
Kukulkan
0
0
0
125
1,062
355
386
0
1,062
22,805
1,631
L
Sylvanus
1,827
1,007
594
1,132
3,204
1,265
0
0
3,204
8,970
2,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,180
Gold Earned
17,878
66
Minions Killed
136
0
Camps Cleared
0
288,183
Distance Traveled
474,194
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
2,415
483
0
0
0
6,212
0
L
Ah Puch
2,415
483
0
0
0
0
0
L
Nut
3,323
665
21
4
0
101,004
0
W
Arachne
3,238
648
23
5
0
131,338
0
W
Chiron
3,947
789
27
5
0
84,036
0
L
Nike
2,997
599
24
5
0
90,885
0
W
Nike
3,350
670
24
5
0
101,049
0
W
Nut
3,410
682
24
5
0
89,093
0
W
Kukulkan
3,933
787
38
8
0
68,678
0
L
Sylvanus
3,030
606
21
4
0
90,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role