Player Matchup

Bacchus
Bacchus
AMPUTECHTURE710
Bacchus
Level 124
God Stats
1W - 4L
1,363 SR
Queue Stats
61W - 90L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
MetalPhat
Danzaburou
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,412 Elo+
Party 1
The Morrigan
The Morrigan
Tiro Divinus
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1
Team Averages
Level 46
1,454 SR
1,402 Elo+

VS

Team Averages
Level 38
1,556 SR
1,362 Elo+
Jormungandr
Jormungandr
DelmarDaGoat44
Jormungandr
Level 53
God Stats
25W - 20L
1,503 SR
Queue Stats
139W - 187L
1,288 Elo+
Party 2
Baron Samedi
Baron Samedi
Eternalnebula
Baron Samedi
Level 59
God Stats
21W - 12L
1,665 SR
Queue Stats
411W - 433L
1,298 Elo+
Party 2
Hachiman
Hachiman
Hoodie_Dang
Hachiman
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,745
573
6,418
20,019
28,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MetalPhat
Danzaburou
15
2 / 3 / 2
10,940
644
7,284
11,214
5,287
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Morrigan
Tiro Divinus
The Morrigan
14
0 / 6 / 3
9,832
578
3,341
11,188
5,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DelmarDaGoat44
Jormungandr
16
4 / 2 / 6
11,657
686
12,096
16,753
21,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Eternalnebula
Baron Samedi
18
6 / 1 / 5
12,757
750
15,558
10,096
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Hoodie_Dang
Hachiman
17
1 / 2 / 10
11,297
665
5,304
6,227
3,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
3
Kills
11
11
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Jormungandr
DelmarDaGoat44
Jormungandr
4
2
6
3.5
W
Baron Samedi
Eternalnebula
Baron Samedi
6
1
5
8.5
W
Hachiman
Hoodie_Dang
Hachiman
1
2
10
3
L
Danzaburou
MetalPhat
Danzaburou
2
3
2
1
L
The Morrigan
Tiro Divinus
The Morrigan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,043
Damage
32,958
42,421
Taken
33,076
39,290
Mitigated
31,036
3,199
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,418
326
0
638
20,019
28,899
120
12,510
7,333
20,107
150
W
Jormungandr
DelmarDaGoat44
Jormungandr
12,096
2,887
0
559
16,753
21,369
325
4,720
12,033
46,282
1,115
W
Baron Samedi
Eternalnebula
Baron Samedi
15,558
1,759
1,942
4,336
10,096
6,633
581
2,514
7,582
62,458
4,621
W
Hachiman
Hoodie_Dang
Hachiman
5,304
4,717
0
1,439
6,227
3,034
1,975
2,358
3,869
0
36,708
L
Danzaburou
MetalPhat
Danzaburou
7,284
2,825
0
2,311
11,214
5,287
52
7,135
3,914
0
34,143
L
The Morrigan
Tiro Divinus
The Morrigan
3,341
2,294
0
250
11,188
5,104
260
6,856
4,028
22,967
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
35,711
99
Minions Killed
194
0
Camps Cleared
0
743,453
Distance Traveled
887,679
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,745
573
18
1
0
281,124
4
W
Jormungandr
11,657
686
63
4
0
284,754
0
W
Baron Samedi
12,757
750
81
5
0
307,940
0
W
Hachiman
11,297
665
50
3
0
294,985
0
L
Danzaburou
10,940
644
53
3
0
242,607
0
L
The Morrigan
9,832
578
28
2
0
219,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role