Player Matchup

Hun Batz
Hun Batz
Silver III
Kákari
Hun Batz
Silver III
Level 85
God Stats
6W - 5L
1,813 SR
Queue Stats
129W - 131L
1,260 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
LightSkinnboi
Ah Muzen Cab
Silver II
Level 65
God Stats
8W - 8L
1,725 SR
Queue Stats
73W - 85L
1,093 MMR
Solo
Discordia
Discordia
Gold IV
Ravenjcm
Discordia
Gold IV
Level 159
God Stats
98W - 84L
1,643 SR
Queue Stats
373W - 372L
1,297 MMR
Solo
Mercury
Mercury
Silver IV
amtokrazy123
Mercury
Silver IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 128L
873 MMR
Solo
Apollo
Apollo
Silver V
oBig Munchy
Apollo
Silver V
Level 171
God Stats
1W - 2L
1,258 SR
Queue Stats
143W - 173L
646 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,588 SR
1,034 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,454 SR
1,034 MMR
Nemesis
Nemesis
Silver III
Amun-Heru
Nemesis
Silver III
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 32L
1,308 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
AttackSquad
Morgan Le Fay
Silver IV
Level 195
God Stats
5W - 5L
1,515 SR
Queue Stats
47W - 69L
1,293 MMR
Solo
Izanami
Izanami
Silver V
QUIETARTISTRANE
Izanami
Silver V
Level 123
God Stats
5W - 6L
1,372 SR
Queue Stats
41W - 71L
805 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
SerialGunner
Kumbhakarna
Silver II
Level 144
God Stats
3W - 6L
1,413 SR
Queue Stats
185W - 203L
909 MMR
Solo
Nu Wa
Nu Wa
Silver IV
runaff
Nu Wa
Silver IV
Level 161
God Stats
9W - 7L
1,469 SR
Queue Stats
157W - 194L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kákari
Hun Batz
15
3 / 2 / 1
7,902
527
4,271
12,564
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
LightSkinnboi
Ah Muzen Cab
14
1 / 2 / 0
7,850
523
10,699
9,242
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Ravenjcm
Discordia
13
2 / 2 / 2
7,770
518
7,932
9,141
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
amtokrazy123
Mercury
7
0 / 3 / 0
5,348
357
794
8,481
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
11
1 / 3 / 2
6,454
430
2,737
9,896
3,529
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArachneThanatosSkadiAwilix

VS

Bans
Ao KuangHachimanBake KujiraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amun-Heru
Nemesis
14
2 / 1 / 6
8,467
564
8,285
11,500
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
AttackSquad
Morgan Le Fay
13
2 / 3 / 2
7,893
526
6,230
9,288
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 2 / 2
8,242
549
5,746
10,522
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SerialGunner
Kumbhakarna
13
2 / 0 / 1
8,003
534
3,275
9,187
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
runaff
Nu Wa
15
5 / 1 / 1
9,250
617
7,010
3,862
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
12
12
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Amun-Heru
Nemesis
2
1
6
5
W
Morgan Le Fay
AttackSquad
Morgan Le Fay
2
3
2
1
L
Hun Batz
Kákari
Hun Batz
3
2
1
1.75
L
Ah Muzen Cab
LightSkinnboi
Ah Muzen Cab
1
2
0
0.5
W
1
2
2
1
L
Discordia
Ravenjcm
Discordia
2
2
2
1.5
W
Kumbhakarna
SerialGunner
Kumbhakarna
2
0
1
2.5
L
Mercury
amtokrazy123
Mercury
0
3
0
0
L
Apollo
1
3
2
0.67
W
Nu Wa
runaff
Nu Wa
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
30,546
49,324
Taken
44,359
22,274
Mitigated
21,378
7,904
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Amun-Heru
Nemesis
8,285
3,594
0
2,556
11,500
4,990
584
1,283
10,056
0
69,869
W
Morgan Le Fay
AttackSquad
Morgan Le Fay
6,230
509
65
1,949
9,288
3,621
300
4,888
4,043
45,826
0
L
Hun Batz
Kákari
Hun Batz
4,271
1,310
0
961
12,564
6,119
0
3,079
9,460
0
72,815
L
Ah Muzen Cab
LightSkinnboi
Ah Muzen Cab
10,699
3,418
0
232
9,242
4,406
420
1,717
7,525
0
80,812
W
5,746
3,438
0
1,495
10,522
3,978
0
0
10,522
0
67,367
L
Discordia
Ravenjcm
Discordia
7,932
362
0
1,500
9,141
3,487
0
5,328
3,544
56,168
0
W
Kumbhakarna
SerialGunner
Kumbhakarna
3,275
148
0
1,370
9,187
7,521
180
182
8,965
16,878
0
L
Mercury
amtokrazy123
Mercury
794
96
0
2,538
8,481
4,733
0
3,532
4,949
0
14,017
L
Apollo
2,737
1,421
0
2,673
9,896
3,529
0
2,270
7,550
0
31,056
W
Nu Wa
runaff
Nu Wa
7,010
1,127
0
0
3,862
1,268
916
1,057
2,687
60,644
1,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,324
Gold Earned
41,855
390
Minions Killed
466
0
Camps Cleared
0
1,338,736
Distance Traveled
1,452,390
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,467
564
104
7
0
336,783
2
W
Morgan Le Fay
7,893
526
76
5
0
278,934
4
L
Hun Batz
7,902
527
107
7
0
332,366
4
L
Ah Muzen Cab
7,850
523
127
8
0
262,354
0
W
Izanami
8,242
549
149
10
0
267,678
2
L
Discordia
7,770
518
96
6
0
294,734
0
W
Kumbhakarna
8,003
534
30
2
0
287,882
5
L
Mercury
5,348
357
21
1
0
172,802
0
L
Apollo
6,454
430
39
3
0
276,480
0
W
Nu Wa
9,250
617
107
7
0
281,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role