Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
TeenageOsprey
Nut
Level 156
God Stats
3W - 0L
1,844 SR
Queue Stats
82W - 65L
1,757 Elo+
Party 2
Hercules
Hercules
Zeunce
Hercules
Level 87
God Stats
2W - 1L
1,776 SR
Queue Stats
80W - 73L
1,607 Elo+
Party 2
Team Averages
Level 146
1,624 SR
1,573 Elo+

VS

Team Averages
Level 97
1,541 SR
1,546 Elo+
Horus
Horus
Bruv_Wut
Horus
Level 119
God Stats
1W - 1L
1,587 SR
Queue Stats
46W - 53L
1,620 Elo+
Party 3
Cliodhna
Cliodhna
GamerNinetyFour
Cliodhna
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 139L
1,584 Elo+
Solo
Nut
Nut
KingFsher
Nut
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,684 Elo+
Party 1
Ra
Ra
ZTantalus
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 1
Atlas
Atlas
ragiar
Atlas
Level 128
God Stats
0W - 3L
1,619 SR
Queue Stats
51W - 51L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 8
6,342
1,268
5,264
6,268
6,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
 
Baron Samedi
11
1 / 0 / 8
6,051
1,210
4,709
2,238
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
 
Aphrodite
11
2 / 0 / 6
5,907
1,181
3,749
2,070
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 0 / 5
6,655
1,331
5,267
2,014
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Zeunce
Hercules
11
1 / 0 / 8
5,871
1,174
6,670
6,430
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

425

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bruv_Wut
Horus
9
0 / 2 / 0
5,147
1,029
3,040
6,922
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
9
0 / 0 / 0
4,855
971
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 4 / 0
5,296
1,059
3,883
8,282
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,332
1,066
5,319
4,082
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
ragiar
Atlas
10
0 / 2 / 0
5,579
1,116
2,682
8,397
7,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
9
Kills
0
0
Deaths
9
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
8
5
W
Baron Samedi
 
Baron Samedi
1
0
8
5
W
Aphrodite
 
Aphrodite
2
0
6
5
L
Horus
Bruv_Wut
Horus
0
2
0
0
L
Cliodhna
0
0
0
0
L
0
4
0
0
W
4
0
5
6.5
L
0
1
0
0
W
Hercules
Zeunce
Hercules
1
0
8
5
L
Atlas
ragiar
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,659
Damage
14,924
19,020
Taken
27,683
15,504
Mitigated
18,146
9,138
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,264
515
0
552
6,268
6,077
0
2,453
3,531
10,668
0
W
Baron Samedi
 
Baron Samedi
4,709
234
1,009
903
2,238
1,688
0
828
1,348
10,791
788
W
Aphrodite
 
Aphrodite
3,749
39
2,152
1,553
2,070
1,065
0
612
1,378
7,864
278
L
Horus
Bruv_Wut
Horus
3,040
1,027
304
1,242
6,922
5,553
0
3,416
3,138
0
4,457
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
3,883
1,877
0
410
8,282
3,669
0
4,389
3,697
0
12,022
W
5,267
3,349
0
1,325
2,014
1,129
0
1,380
634
0
18,818
L
5,319
236
410
129
4,082
1,534
0
1,301
2,615
17,848
408
W
Hercules
Zeunce
Hercules
6,670
1,771
0
1,644
6,430
5,545
0
2,219
4,001
0
11,610
L
Atlas
ragiar
Atlas
2,682
946
0
544
8,397
7,390
0
3,608
4,562
6,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
26,209
96
Minions Killed
69
3
Camps Cleared
3
480,000
Distance Traveled
401,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,342
1,268
12
2
0
101,494
0
W
Baron Samedi
6,051
1,210
15
3
1
92,280
0
W
Aphrodite
5,907
1,181
13
3
0
94,395
0
L
Horus
5,147
1,029
7
1
1
103,574
0
L
Cliodhna
4,855
971
0
0
0
602
0
L
Nut
5,296
1,059
26
5
0
83,039
0
W
Nut
6,655
1,331
39
8
1
88,924
0
L
Ra
5,332
1,066
31
6
2
115,743
0
W
Hercules
5,871
1,174
17
3
1
102,907
0
L
Atlas
5,579
1,116
5
1
0
98,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role