Player Matchup

Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
DoctorPopAOh
Awilix
Level 180
God Stats
3W - 3L
1,500 SR
Queue Stats
282W - 321L
1,471 Elo+
Party 1
Chaac
Chaac
Imagine Abyss
Chaac
Level 155
God Stats
0W - 2L
1,267 SR
Queue Stats
156W - 176L
1,434 Elo+
Party 1
Sol
Sol
Sixshooter465
Sol
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 58L
1,334 Elo+
Party 1
Team Averages
Level 136
1,453 SR
1,448 Elo+

VS

Team Averages
Level 144
1,489 SR
1,556 Elo+
Nut
Nut
Darkwildfang
Nut
Level 113
God Stats
4W - 1L
1,517 SR
Queue Stats
5W - 1L
1,615 Elo+
Party 2
Ra
Ra
DxRK7158
Ra
Level 153
God Stats
66W - 46L
1,749 SR
Queue Stats
834W - 810L
1,613 Elo+
Solo
Horus
Horus
ITsgrey
Horus
Level 148
God Stats
2W - 5L
1,180 SR
Queue Stats
69W - 78L
1,536 Elo+
Solo
Chiron
Chiron
Luxato1
Chiron
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
268W - 240L
1,517 Elo+
Solo
Nox
Nox
VioletAsh
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 2 / 3
5,283
528
2,500
5,763
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
7
0 / 3 / 2
4,809
481
2,465
8,000
7,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
10
3 / 5 / 0
5,359
536
4,633
9,945
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
5,588
559
4,453
12,742
9,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 0
5,193
519
1,083
5,893
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,667
567
3,902
6,259
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 2
7,094
709
5,768
4,942
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
ITsgrey
Horus
11
1 / 0 / 0
6,304
630
7,369
8,459
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
Luxato1
Chiron
10
3 / 4 / 1
6,307
631
6,788
9,152
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 0 / 8
5,980
598
3,071
3,242
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
14
14
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
3
0.75
L
Bacchus
 
Bacchus
0
3
2
0.33
W
3
1
1
3.5
L
Awilix
3
5
0
0.6
W
6
0
2
7
W
Horus
ITsgrey
Horus
1
0
0
1
L
0
1
1
0.5
W
Chiron
Luxato1
Chiron
3
4
1
0.88
L
0
3
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,134
Damage
26,898
42,343
Taken
32,054
24,892
Mitigated
19,050
10,620
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,500
779
0
750
5,763
1,971
0
160
5,603
0
38,812
L
Bacchus
 
Bacchus
2,465
272
0
1,637
8,000
7,320
0
2,947
5,006
13,129
0
W
3,902
2,424
0
1,174
6,259
2,606
0
658
5,601
0
33,423
L
Awilix
4,633
1,930
0
650
9,945
4,086
0
2,260
7,685
0
33,537
W
5,768
287
521
1,839
4,942
2,169
0
1,648
3,294
59,100
2,412
W
Horus
ITsgrey
Horus
7,369
3,252
40
2,873
8,459
8,449
0
0
8,459
0
48,549
L
4,453
797
0
6,190
12,742
9,315
0
0
11,934
0
36,214
W
Chiron
Luxato1
Chiron
6,788
2,555
24
1,919
9,152
3,465
0
714
8,391
0
51,141
L
1,083
151
0
1,393
5,893
2,200
0
2,757
3,136
34,454
0
W
3,071
721
0
1,295
3,242
2,361
44
528
2,714
15,358
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,232
Gold Earned
31,352
273
Minions Killed
340
0
Camps Cleared
0
1,021,649
Distance Traveled
1,040,656
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,283
528
68
7
0
207,233
2
L
Bacchus
4,809
481
25
3
0
222,284
4
W
Nut
5,667
567
61
6
0
221,937
0
L
Awilix
5,359
536
53
5
0
230,112
0
W
Ra
7,094
709
115
12
0
222,196
2
W
Horus
6,304
630
70
7
0
199,562
2
L
Chaac
5,588
559
71
7
0
174,154
0
W
Chiron
6,307
631
70
7
0
173,651
1
L
Sol
5,193
519
56
6
0
187,866
2
W
Nox
5,980
598
24
2
0
223,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role