Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
AtomicAngel
Shiva
Gold V
Level 149
God Stats
3W - 4L
1,789 SR
Queue Stats
27W - 31L
1,456 MMR
Solo
Thoth
Thoth
Gold IV
CARLOSMAXTER
Thoth
Gold IV
Level 175
God Stats
17W - 15L
1,394 SR
Queue Stats
319W - 336L
1,476 MMR
Solo
Nemesis
Nemesis
Gold IV
GuadaPisto
Nemesis
Gold IV
Level 183
God Stats
28W - 24L
1,629 SR
Queue Stats
191W - 187L
1,477 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Sỳnk
Cu Chulainn
Gold III
Level 108
God Stats
31W - 22L
1,845 SR
Queue Stats
182W - 149L
1,488 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,631 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,496 SR
1,480 MMR
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
DannTheP
Cernunnos
Bronze III
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,454 MMR
Solo
Athena
Athena
Gold IV
NatalCrazyninja
Athena
Gold IV
Level 221
God Stats
68W - 69L
1,630 SR
Queue Stats
231W - 211L
1,497 MMR
Solo
Ra
Ra
Gold V
nameh3r32-2
Ra
Gold V
Level 184
God Stats
19W - 21L
1,352 SR
Queue Stats
517W - 502L
1,490 MMR
Solo
Ne Zha
Ne Zha
Gold V
nickawabae
Ne Zha
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 2
3,570
714
3,092
3,664
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

2
0 / 0 / 0
2,609
522
208
619
225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,645
729
397
2,619
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
GuadaPisto
Nemesis
6
2 / 0 / 0
3,886
777
1,404
3,324
882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Sỳnk
Cu Chulainn
6
0 / 1 / 0
3,666
733
3,550
4,571
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KukulkanBake KujiraMercuryThor

VS

Bans
HachimanAo KuangNikeMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
1 / 0 / 0
3,431
686
1,199
6,008
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
DannTheP
Cernunnos
5
0 / 1 / 0
3,006
601
1,339
2,689
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 1
3,477
695
1,524
3,489
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 0 / 1
3,989
798
1,391
1,933
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
nickawabae
Ne Zha
8
2 / 0 / 0
3,835
767
1,081
4,004
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
2
1
W
Tyr
 
Tyr
1
0
0
1
L
0
0
0
0
L
0
2
0
0
W
Cernunnos
DannTheP
Cernunnos
0
1
0
0
L
Nemesis
GuadaPisto
Nemesis
2
0
0
2
W
0
1
1
0.5
L
Cu Chulainn
Sỳnk
Cu Chulainn
0
1
0
0
W
1
0
1
1.5
W
Ne Zha
nickawabae
Ne Zha
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,651
Damage
6,534
14,797
Taken
18,123
5,629
Mitigated
7,987
5,092
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,092
1,605
0
582
3,664
1,192
0
1,416
2,248
0
18,524
W
Tyr
 
Tyr
1,199
262
0
2,413
6,008
3,113
0
0
5,510
0
17,211
L
208
0
0
48
619
225
0
0
619
0
1,742
L
397
124
0
500
2,619
827
0
1,342
1,228
20,228
0
W
Cernunnos
DannTheP
Cernunnos
1,339
473
0
1,029
2,689
707
0
0
2,689
0
13,885
L
Nemesis
GuadaPisto
Nemesis
1,404
722
0
1,658
3,324
882
0
0
3,324
0
19,606
W
1,524
820
0
1,362
3,489
2,007
0
0
3,489
8,102
1,891
L
Cu Chulainn
Sỳnk
Cu Chulainn
3,550
901
0
2,304
4,571
2,503
0
0
4,571
0
21,822
W
1,391
162
264
1,129
1,933
641
0
318
1,615
26,450
0
W
Ne Zha
nickawabae
Ne Zha
1,081
379
0
486
4,004
1,519
0
79
3,925
0
23,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
17,738
155
Minions Killed
157
0
Camps Cleared
0
433,692
Distance Traveled
528,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,570
714
31
6
0
99,725
0
W
Tyr
3,431
686
30
6
0
105,595
0
L
Shiva
2,609
522
1
0
0
28,123
0
L
Thoth
3,645
729
53
11
0
85,737
0
W
Cernunnos
3,006
601
16
3
0
92,709
0
L
Nemesis
3,886
777
37
7
0
117,058
0
W
Athena
3,477
695
16
3
0
108,516
0
L
Cu Chulainn
3,666
733
33
7
0
103,049
0
W
Ra
3,989
798
46
9
0
108,293
0
W
Ne Zha
3,835
767
49
10
0
113,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role