Player Matchup

Fenrir
Fenrir
GingerBaerKing
Fenrir
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 60L
1,489 Elo+
Party 1
Tyr
Tyr
Mr_Bris_
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 85L
1,517 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SHELOVESTRE2002
Cu Chulainn
Level 149
God Stats
7W - 12L
1,650 SR
Queue Stats
508W - 504L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
W1zardKng
Gilgamesh
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 79L
1,515 Elo+
Party 1
Horus
Horus
jerebearplays
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
1,476 Elo+
Party 1
Team Averages
Level 125
1,530 SR
1,506 Elo+

VS

Team Averages
Level 105
1,596 SR
1,497 Elo+
Odin
Odin
 
Odin
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DarthBB8x
Ah Puch
Level 62
God Stats
14W - 8L
1,988 SR
Queue Stats
399W - 358L
1,559 Elo+
Solo
Nut
Nut
Five5tar_-Ty
Nut
Level 126
God Stats
1W - 3L
1,492 SR
Queue Stats
17W - 16L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
MaximoffMulti
Aphrodite
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Progamermoment23
Nu Wa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,385
580
6,293
10,355
5,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 4
6,500
591
4,264
8,969
6,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
SHELOVESTRE2002
Cu Chulainn
13
1 / 0 / 0
6,882
626
3,911
6,509
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gilgamesh
W1zardKng
Gilgamesh
11
3 / 0 / 1
6,352
577
1,966
8,198
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

11
2 / 0 / 3
6,341
576
4,605
8,231
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 1 / 0
6,314
574
2,895
7,973
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
DarthBB8x
Ah Puch
11
0 / 3 / 0
5,814
529
3,489
6,462
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
5,751
523
2,983
9,377
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MaximoffMulti
Aphrodite
7
0 / 1 / 1
4,793
436
591
3,560
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 1
5,372
488
8,098
6,534
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
2
2
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
L
Ah Puch
DarthBB8x
Ah Puch
0
3
0
0
L
1
3
1
0.5
W
3
1
2
4
L
Aphrodite
MaximoffMulti
Aphrodite
0
1
1
0.5
W
0
1
4
2
L
1
1
1
1.5
W
Cu Chulainn
SHELOVESTRE2002
Cu Chulainn
1
0
0
1
W
Gilgamesh
W1zardKng
Gilgamesh
3
0
1
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,039
Damage
18,056
42,262
Taken
33,906
27,884
Mitigated
12,676
13,693
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,895
256
0
1,924
7,973
3,720
0
0
7,363
0
47,702
L
Ah Puch
DarthBB8x
Ah Puch
3,489
284
0
1,393
6,462
1,577
0
0
6,205
37,841
0
L
2,983
2,237
0
2,829
9,377
3,274
0
0
9,304
0
40,220
W
6,293
1,284
0
3,226
10,355
5,149
0
5,078
5,277
349
26,960
L
Aphrodite
MaximoffMulti
Aphrodite
591
313
754
1,227
3,560
1,763
0
170
3,390
4,888
0
W
4,264
1,128
0
3,803
8,969
6,298
0
2,791
6,178
0
35,884
L
8,098
2,753
0
1,496
6,534
2,342
0
179
6,355
37,055
0
W
Cu Chulainn
SHELOVESTRE2002
Cu Chulainn
3,911
731
0
1,648
6,509
5,109
0
291
6,218
0
52,211
W
Gilgamesh
W1zardKng
Gilgamesh
1,966
207
0
1,381
8,198
7,674
0
2,509
5,450
0
43,906
W
4,605
1,497
339
3,296
8,231
3,654
0
1,174
6,961
0
48,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
28,044
354
Minions Killed
301
0
Camps Cleared
0
1,146,691
Distance Traveled
967,749
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,314
574
93
8
0
231,380
3
L
Ah Puch
5,814
529
72
7
0
192,346
4
L
Nut
5,751
523
79
7
0
186,501
0
W
Fenrir
6,385
580
38
3
0
231,423
0
L
Aphrodite
4,793
436
5
0
0
163,136
0
W
Tyr
6,500
591
64
6
0
229,959
0
L
Nu Wa
5,372
488
52
5
0
194,386
0
W
Cu Chulainn
6,882
626
96
9
0
206,981
0
W
Gilgamesh
6,352
577
79
7
0
234,415
0
W
Horus
6,341
576
77
7
0
243,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role