Player Matchup

Ishtar
Ishtar
DelBruh
Ishtar
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,087 Elo+
Party 2
Maui
Maui
MechaYoda
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,071 Elo+
Party 2
Susano
Susano
RossLocke
Susano
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,087 Elo+
Party 2
Nu Wa
Nu Wa
TheMaestro895
Nu Wa
Level 122
God Stats
111W - 67L
1,694 SR
Queue Stats
233W - 205L
1,550 Elo+
Solo
Bellona
Bellona
scott123167
Bellona
Level 66
God Stats
19W - 4L
1,789 SR
Queue Stats
73W - 43L
1,581 Elo+
Party 2
Team Averages
Level 57
1,597 SR
1,275 Elo+

VS

Team Averages
Level 95
1,448 SR
1,524 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
About20Pigeons
Geb
Level 68
God Stats
1W - 1L
1,292 SR
Queue Stats
191W - 204L
1,508 Elo+
Party 1
Nut
Nut
Astolfo OwO9134
Nut
Level 62
God Stats
19W - 20L
1,410 SR
Queue Stats
267W - 271L
1,469 Elo+
Party 1
Mercury
Mercury
StandbyIowa664
Mercury
Level 129
God Stats
36W - 41L
1,538 SR
Queue Stats
300W - 338L
1,506 Elo+
Party 1
Chang'e
Chang'e
T4CO_Dudesde
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DelBruh
Ishtar
11
0 / 2 / 0
6,548
409
6,557
9,244
3,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
8
0 / 4 / 0
6,015
376
941
11,657
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
RossLocke
Susano
12
0 / 2 / 0
6,848
428
5,259
13,458
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 0
8,486
530
16,564
6,819
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
scott123167
Bellona
13
0 / 4 / 0
7,986
499
8,231
17,671
24,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 0 / 5
8,995
562
8,789
13,957
12,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 0 / 8
8,091
506
5,849
14,288
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 3
8,891
556
7,623
7,959
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 3
9,003
563
4,376
9,339
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
T4CO_Dudesde
Chang'e
15
5 / 1 / 1
8,993
562
7,999
14,474
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
14
15
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
5
3.5
W
0
0
8
4
W
4
0
3
5.5
L
Ishtar
DelBruh
Ishtar
0
2
0
0
L
Maui
0
4
0
0
L
Susano
RossLocke
Susano
0
2
0
0
W
4
0
3
5.5
W
Chang'e
T4CO_Dudesde
Chang'e
5
1
1
5.5
L
1
3
0
0.33
L
Bellona
scott123167
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,552
Damage
34,636
58,849
Taken
60,017
46,012
Mitigated
38,171
15,412
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,789
815
0
2,250
13,957
12,176
93
2,129
10,761
797
70,838
W
5,849
1,052
230
3,560
14,288
12,991
0
5,210
8,984
27,465
1,994
W
7,623
3,933
0
2,438
7,959
3,484
395
1,460
6,499
0
72,033
L
Ishtar
DelBruh
Ishtar
6,557
4,581
0
3,132
9,244
3,775
0
2,157
7,087
0
38,835
L
Maui
941
153
0
1,886
11,657
9,301
0
1,785
9,872
15,443
0
L
Susano
RossLocke
Susano
5,259
941
0
6,029
13,458
5,541
0
3,550
9,908
0
61,223
W
4,376
2,399
0
250
9,339
4,695
753
1,878
7,416
0
98,229
W
Chang'e
T4CO_Dudesde
Chang'e
7,999
424
1,838
8,675
14,474
4,825
1,404
6,836
7,496
72,279
1,137
L
16,564
5,270
0
500
6,819
2,751
193
3,934
2,885
80,955
1,826
L
Bellona
scott123167
Bellona
8,231
2,367
0
3,865
17,671
24,644
0
2,368
15,303
0
65,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
43,973
428
Minions Killed
526
0
Camps Cleared
0
1,482,038
Distance Traveled
1,652,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,995
562
115
7
0
330,924
0
W
Geb
8,091
506
25
2
0
306,821
0
W
Nut
8,891
556
114
7
0
296,019
0
L
Ishtar
6,548
409
67
4
0
269,361
0
L
Maui
6,015
376
16
1
0
260,234
0
L
Susano
6,848
428
91
6
0
340,890
0
W
Mercury
9,003
563
146
9
0
393,441
0
W
Chang'e
8,993
562
126
8
0
325,733
0
L
Nu Wa
8,486
530
130
8
0
286,660
0
L
Bellona
7,986
499
124
8
0
324,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role