Player Matchup

Nemesis
Nemesis
EdgarRnFlippy
Nemesis
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 53L
1,618 Elo+
Solo
Achilles
Achilles
Idioms_XP
Achilles
Level 103
God Stats
11W - 7L
1,523 SR
Queue Stats
356W - 338L
1,528 Elo+
Solo
Charybdis
Charybdis
Poofy562
Charybdis
Level 58
God Stats
27W - 31L
1,544 SR
Queue Stats
88W - 72L
1,498 Elo+
Solo
Yemoja
Yemoja
larmvae
Yemoja
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,469 Elo+
Party 2
Aphrodite
Aphrodite
tristytan
Aphrodite
Level 101
God Stats
11W - 6L
1,756 SR
Queue Stats
36W - 35L
1,502 Elo+
Party 2
Team Averages
Level 96
1,565 SR
1,523 Elo+

VS

Team Averages
Level 118
1,444 SR
1,502 Elo+
Bacchus
Bacchus
 
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoldenRose_Exp
Morgan Le Fay
Level 104
God Stats
6W - 7L
1,538 SR
Queue Stats
117W - 113L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
GoneDreamer
Sun Wukong
Level 137
God Stats
0W - 6L
1,180 SR
Queue Stats
48W - 57L
1,555 Elo+
Solo
Awilix
Awilix
HUGZnKIZZ3Z
Awilix
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Nut
Nut
cooky-killerMX
Nut
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
149W - 144L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
4 / 0 / 4
7,839
603
8,107
10,750
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Idioms_XP
Achilles
14
5 / 0 / 0
8,645
665
8,156
10,018
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Poofy562
Charybdis
11
1 / 1 / 2
6,866
528
5,413
8,651
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
larmvae
Yemoja
10
0 / 0 / 1
6,609
508
2,249
9,738
6,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
tristytan
Aphrodite
13
2 / 2 / 3
7,444
573
5,283
9,529
3,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 1
5,770
444
6,131
8,496
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
GoldenRose_Exp
Morgan Le Fay
11
1 / 4 / 1
6,361
489
6,397
10,396
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
GoneDreamer
Sun Wukong
11
0 / 3 / 0
6,199
477
3,681
11,024
5,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
13
1 / 2 / 0
6,339
488
5,765
11,045
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
5,900
454
7,695
8,968
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Nemesis
4
0
4
6
L
Morgan Le Fay
GoldenRose_Exp
Morgan Le Fay
1
4
1
0.38
L
Sun Wukong
GoneDreamer
Sun Wukong
0
3
0
0
L
Awilix
1
2
0
0.5
W
Achilles
Idioms_XP
Achilles
5
0
0
5
W
Charybdis
Poofy562
Charybdis
1
1
2
2
L
1
1
0
1
W
Yemoja
larmvae
Yemoja
0
0
1
0.5
W
Aphrodite
tristytan
Aphrodite
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
29,669
48,686
Taken
49,929
23,901
Mitigated
25,910
18,662
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,131
361
0
1,346
8,496
7,948
0
662
7,834
25,031
2,080
W
Nemesis
8,107
3,913
0
370
10,750
4,639
0
1,675
9,075
0
59,788
L
Morgan Le Fay
GoldenRose_Exp
Morgan Le Fay
6,397
1,174
0
1,926
10,396
3,705
0
4,215
6,181
44,993
381
L
Sun Wukong
GoneDreamer
Sun Wukong
3,681
501
0
2,576
11,024
5,774
0
0
11,024
0
43,997
L
Awilix
5,765
1,758
0
985
11,045
5,193
0
1,065
9,980
0
63,677
W
Achilles
Idioms_XP
Achilles
8,156
919
0
2,999
10,018
6,199
392
0
10,018
0
58,945
W
Charybdis
Poofy562
Charybdis
5,413
3,217
0
2,284
8,651
3,101
474
3,106
5,545
0
52,403
L
7,695
5,155
0
2,191
8,968
3,290
0
1,422
7,546
0
46,020
W
Yemoja
larmvae
Yemoja
2,249
1,285
3,016
3,422
9,738
6,464
54
3,630
6,108
14,253
0
W
Aphrodite
tristytan
Aphrodite
5,283
914
1,187
5,384
9,529
3,498
840
3,984
5,545
53,304
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
30,569
392
Minions Killed
333
0
Camps Cleared
0
1,293,648
Distance Traveled
1,283,904
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,770
444
26
2
0
295,587
2
W
Nemesis
7,839
603
91
7
0
315,738
0
L
Morgan Le Fay
6,361
489
62
5
0
215,055
2
L
Sun Wukong
6,199
477
73
6
0
252,710
1
L
Awilix
6,339
488
102
8
0
309,399
2
W
Achilles
8,645
665
93
7
0
260,465
0
W
Charybdis
6,866
528
102
8
0
247,326
1
L
Nut
5,900
454
70
5
0
211,153
1
W
Yemoja
6,609
508
13
1
0
235,746
0
W
Aphrodite
7,444
573
93
7
0
234,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role