Player Matchup

Hachiman
Hachiman
Abduljabar_27
Hachiman
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,486 Elo+
Party 3
Arachne
Arachne
FacSoDADDY239
Arachne
Level 108
God Stats
7W - 5L
1,536 SR
Queue Stats
55W - 55L
1,432 Elo+
Party 3
Chang'e
Chang'e
PapaMajada
Chang'e
Level 44
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Izanami
Izanami
Taquefa
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Odin
Odin
YT_SirCharliePT_
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,483 Elo+
Party 3
Team Averages
Level 77
1,551 SR
1,357 Elo+

VS

Team Averages
Level 56
1,619 SR
1,525 Elo+
Hades
Hades
CozmicGK
Hades
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,508 Elo+
Solo
Lancelot
Lancelot
Kidseeghost7959
Lancelot
Level 64
God Stats
9W - 5L
1,720 SR
Queue Stats
55W - 40L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
LowHigh24
Gilgamesh
Level 60
God Stats
8W - 3L
2,041 SR
Queue Stats
278W - 238L
1,643 Elo+
Party 1
Ganesha
Ganesha
Sateevah
Ganesha
Level 80
God Stats
3W - 6L
1,415 SR
Queue Stats
34W - 32L
1,461 Elo+
Party 2
Hachiman
Hachiman
TheOne14
Hachiman
Level 38
God Stats
2W - 3L
1,419 SR
Queue Stats
38W - 38L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abduljabar_27
Hachiman
5
1 / 1 / 0
3,071
614
893
4,033
1,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
6
0 / 1 / 0
3,243
649
1,956
3,819
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
PapaMajada
Chang'e
1
0 / 0 / 0
1,080
216
0
0
0
Izanami
Taquefa
Izanami
5
0 / 2 / 0
3,006
601
1,702
3,655
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,174
635
1,152
3,303
2,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CozmicGK
Hades
5
0 / 1 / 1
3,303
661
1,477
2,484
998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
6
2 / 0 / 0
3,674
735
830
2,412
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LowHigh24
Gilgamesh
6
0 / 0 / 2
3,812
762
1,199
3,756
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Sateevah
Ganesha
5
0 / 1 / 2
3,916
783
1,146
3,092
1,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
TheOne14
Hachiman
6
3 / 0 / 0
4,117
823
4,191
2,261
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Abduljabar_27
Hachiman
1
1
0
1
W
Hades
CozmicGK
Hades
0
1
1
0.5
L
Arachne
0
1
0
0
W
Lancelot
2
0
0
2
W
Gilgamesh
LowHigh24
Gilgamesh
0
0
2
1
L
Chang'e
PapaMajada
Chang'e
0
0
0
0
W
Ganesha
Sateevah
Ganesha
0
1
2
1
L
Izanami
Taquefa
Izanami
0
2
0
0
W
Hachiman
TheOne14
Hachiman
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,703
Damage
8,843
14,810
Taken
14,005
5,665
Mitigated
6,050
2,325
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Abduljabar_27
Hachiman
893
524
0
945
4,033
1,009
0
405
3,628
0
12,328
W
Hades
CozmicGK
Hades
1,477
402
140
1,048
2,484
998
0
0
2,484
14,091
0
L
Arachne
1,956
1,555
0
986
3,819
1,237
0
1,477
2,342
0
14,838
W
Lancelot
830
223
0
10
2,412
1,008
0
0
2,412
0
15,630
W
Gilgamesh
LowHigh24
Gilgamesh
1,199
425
0
992
3,756
1,639
0
0
3,589
0
17,249
L
Chang'e
PapaMajada
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Sateevah
Ganesha
1,146
279
0
1,338
3,092
1,759
66
0
3,092
9,824
0
L
Izanami
Taquefa
Izanami
1,702
1,527
0
98
3,655
1,048
0
741
2,914
0
10,021
W
Hachiman
TheOne14
Hachiman
4,191
2,592
0
1,137
2,261
646
78
0
2,261
0
23,746
L
1,152
410
0
296
3,303
2,371
0
0
3,303
0
10,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,574
Gold Earned
18,822
82
Minions Killed
133
0
Camps Cleared
0
455,153
Distance Traveled
527,190
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,071
614
14
3
0
111,967
0
W
Hades
3,303
661
27
5
0
106,282
2
L
Arachne
3,243
649
32
6
0
132,973
1
W
Lancelot
3,674
735
33
7
0
131,692
0
W
Gilgamesh
3,812
762
31
6
0
102,043
0
L
Chang'e
1,080
216
0
0
0
0
0
W
Ganesha
3,916
783
0
0
0
97,096
0
L
Izanami
3,006
601
18
4
0
107,863
0
W
Hachiman
4,117
823
42
8
0
90,077
0
L
Odin
3,174
635
18
4
0
102,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role