Player Matchup

Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BilliardTheKid
King Arthur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 233L
1,502 Elo+
Solo
Anubis
Anubis
Crispierick
Anubis
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
210W - 217L
1,551 Elo+
Party 1
Xing Tian
Xing Tian
MovingStairs
Xing Tian
Level 158
God Stats
8W - 5L
1,275 SR
Queue Stats
636W - 628L
1,523 Elo+
Solo
Hun Batz
Hun Batz
killzone352
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,527 Elo+
Solo
Team Averages
Level 151
1,455 SR
1,521 Elo+

VS

Team Averages
Level 163
1,422 SR
1,536 Elo+
Kuzenbo
Kuzenbo
BigIron27
Kuzenbo
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 79L
1,537 Elo+
Party 2
Shiva
Shiva
Blitzerboi502
Shiva
Level 185
God Stats
19W - 7L
1,388 SR
Queue Stats
755W - 782L
1,581 Elo+
Solo
Geb
Geb
Ian0196
Geb
Level 190
God Stats
4W - 2L
1,220 SR
Queue Stats
237W - 229L
1,490 Elo+
Solo
Zeus
Zeus
Terminable
Zeus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,441 Elo+
Party 2
Skadi
Skadi
seanathon21
Skadi
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
99W - 105L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 1 / 6
5,809
1,162
3,796
5,329
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
BilliardTheKid
King Arthur
1
0 / 0 / 0
1,300
260
0
0
0
Anubis
11
2 / 1 / 2
5,457
1,091
6,210
3,127
1,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
MovingStairs
Xing Tian
10
0 / 1 / 3
5,452
1,090
2,211
5,054
3,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
killzone352
Hun Batz
11
4 / 1 / 0
5,919
1,184
6,647
5,102
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigIron27
Kuzenbo
10
1 / 1 / 2
5,799
1,160
3,095
7,793
5,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 1
5,450
1,090
3,612
4,925
3,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
9
0 / 1 / 2
5,410
1,082
1,195
4,856
3,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 1 / 3
5,075
1,015
4,056
2,942
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 1
5,710
1,142
4,458
4,508
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
6
Kills
4
4
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
6
3
W
Kuzenbo
BigIron27
Kuzenbo
1
1
2
2
L
King Arthur
BilliardTheKid
King Arthur
0
0
0
0
W
2
1
1
2.5
L
Anubis
2
1
2
3
W
Geb
0
1
2
1
L
Xing Tian
MovingStairs
Xing Tian
0
1
3
1.5
W
0
1
3
1.5
L
Hun Batz
killzone352
Hun Batz
4
1
0
4
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,864
Damage
16,416
18,612
Taken
25,024
12,717
Mitigated
14,840
6,650
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,796
523
522
1,400
5,329
4,649
0
2,429
2,858
9,381
0
W
Kuzenbo
BigIron27
Kuzenbo
3,095
1,363
1,216
2,726
7,793
5,530
170
3,814
3,979
4,447
942
L
King Arthur
BilliardTheKid
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
3,612
315
519
1,533
4,925
3,591
0
2,502
2,423
0
5,356
L
Anubis
6,210
251
0
250
3,127
1,585
0
1,630
1,415
14,338
0
W
Geb
1,195
157
1,391
1,065
4,856
3,082
0
2,004
2,852
4,136
1,439
L
Xing Tian
MovingStairs
Xing Tian
2,211
34
2,030
1,398
5,054
3,872
0
1,899
2,953
4,519
0
W
4,056
342
47
1,011
2,942
1,029
0
1,577
1,365
7,973
0
L
Hun Batz
killzone352
Hun Batz
6,647
1,289
257
793
5,102
2,611
0
1,907
3,040
0
11,450
W
4,458
1,556
0
268
4,508
1,608
0
2,320
2,188
0
13,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,937
Gold Earned
27,444
41
Minions Killed
55
0
Camps Cleared
0
429,471
Distance Traveled
525,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,809
1,162
6
1
0
107,977
0
W
Kuzenbo
5,799
1,160
5
1
0
115,218
0
L
King Arthur
1,300
260
0
0
0
0
0
W
Shiva
5,450
1,090
2
0
0
127,713
0
L
Anubis
5,457
1,091
14
3
0
104,879
0
W
Geb
5,410
1,082
12
2
0
80,417
0
L
Xing Tian
5,452
1,090
6
1
0
109,448
0
W
Zeus
5,075
1,015
10
2
0
106,987
0
L
Hun Batz
5,919
1,184
15
3
0
107,167
0
W
Skadi
5,710
1,142
26
5
0
95,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role