Player Matchup

Artio
Artio
Alcoholtism
Artio
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 133L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pproductions
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,748 Elo+
Solo
Hachiman
Hachiman
RiceFrisky
Hachiman
Level 76
God Stats
0W - 2L
1,677 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 1
Mercury
Mercury
athiepro
Mercury
Level 154
God Stats
15W - 36L
1,306 SR
Queue Stats
686W - 622L
1,515 Elo+
Solo
Thoth
Thoth
smoren1800
Thoth
Level 148
God Stats
6W - 9L
1,246 SR
Queue Stats
281W - 229L
1,606 Elo+
Solo
Team Averages
Level 110
1,446 SR
1,547 Elo+

VS

Team Averages
Level 123
1,554 SR
1,515 Elo+
Nut
Nut
 
Nut
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ReggieDaPrynce
Olorun
Level 147
God Stats
4W - 5L
1,768 SR
Queue Stats
204W - 183L
1,517 Elo+
Solo
Horus
Horus
Synobeam
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 2
Chaac
Chaac
Trekker275
Chaac
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 51L
1,824 Elo+
Solo
Tiamat
Tiamat
internalploopy
Tiamat
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,856
488
2,849
11,092
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Pproductions
Tsukuyomi
12
1 / 3 / 1
6,815
568
5,269
10,373
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
RiceFrisky
Hachiman
11
1 / 4 / 0
5,823
485
6,272
7,775
3,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
athiepro
Mercury
10
1 / 4 / 0
5,747
479
2,673
11,193
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
13
0 / 1 / 0
6,885
574
5,102
5,273
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
3 / 2 / 3
7,250
604
3,924
7,068
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 5
7,666
639
8,205
7,666
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Synobeam
Horus
11
4 / 0 / 4
7,458
622
4,935
9,331
7,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
13
2 / 1 / 2
8,021
668
6,626
10,118
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 4
6,913
576
6,075
5,761
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
2
3
2.25
L
0
2
1
0.25
L
Tsukuyomi
Pproductions
Tsukuyomi
1
3
1
0.5
W
2
1
5
4.5
L
Hachiman
RiceFrisky
Hachiman
1
4
0
0.25
W
Horus
Synobeam
Horus
4
0
4
6
W
Chaac
2
1
2
3
L
Mercury
athiepro
Mercury
1
4
0
0.25
W
3
0
4
5
L
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
29,765
45,706
Taken
39,944
22,531
Mitigated
22,759
10,460
Healing
16,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,924
2,730
0
1,215
7,068
2,588
1,124
3,495
3,573
0
41,240
L
2,849
304
775
3,683
11,092
8,562
0
5,131
5,961
18,772
0
L
Tsukuyomi
Pproductions
Tsukuyomi
5,269
936
0
3,207
10,373
4,841
0
221
10,152
0
43,120
W
8,205
4,359
540
4,158
7,666
3,180
739
788
6,878
57,709
1,328
L
Hachiman
RiceFrisky
Hachiman
6,272
4,109
0
1,737
7,775
3,038
0
5,167
2,608
0
34,218
W
Horus
Synobeam
Horus
4,935
2,257
826
3,796
9,331
7,532
48
2,665
6,666
0
22,035
W
Chaac
6,626
855
0
4,680
10,118
5,340
919
678
8,671
0
56,907
L
Mercury
athiepro
Mercury
2,673
1,289
0
558
11,193
4,266
0
2,785
8,408
0
42,990
W
6,075
372
0
1,085
5,761
4,119
24
325
5,436
46,539
3,003
L
Thoth
5,102
62
0
500
5,273
1,824
0
693
4,580
67,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
37,308
399
Minions Killed
356
0
Camps Cleared
0
1,258,047
Distance Traveled
1,252,488
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,250
604
82
7
0
229,627
0
L
Artio
5,856
488
16
1
0
286,137
0
L
Tsukuyomi
6,815
568
85
7
0
223,856
0
W
Olorun
7,666
639
87
7
0
218,477
1
L
Hachiman
5,823
485
59
5
0
209,437
0
W
Horus
7,458
622
14
1
0
274,713
0
W
Chaac
8,021
668
96
8
0
242,137
2
L
Mercury
5,747
479
83
7
0
285,645
1
W
Tiamat
6,913
576
77
6
0
287,534
2
L
Thoth
6,885
574
156
13
0
252,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role