Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold V
ChadFromHS
Ne Zha
Gold V
Level 157
God Stats
7W - 1L
1,501 SR
Queue Stats
205W - 208L
1,259 MMR
Solo
Martichoras
Martichoras
Silver III
DENHOMCHlKN
Martichoras
Silver III
Level 138
God Stats
3W - 6L
1,155 SR
Queue Stats
31W - 38L
1,273 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
JosephNoTjO
Morgan Le Fay
Silver II
Level 128
God Stats
51W - 55L
1,430 SR
Queue Stats
487W - 501L
1,120 MMR
Party 1
Charybdis
Charybdis
Silver I
t5uba5a
Charybdis
Silver I
Level 161
God Stats
3W - 6L
1,762 SR
Queue Stats
110W - 99L
1,202 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,470 SR
1,271 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,572 SR
1,239 MMR
Xbalanque
Xbalanque
Silver II
El_OChelo
Xbalanque
Silver II
Level 157
God Stats
8W - 4L
1,702 SR
Queue Stats
256W - 263L
1,317 MMR
Solo
Vulcan
Vulcan
Silver I
JackInauf
Vulcan
Silver I
Level 129
God Stats
10W - 9L
1,541 SR
Queue Stats
40W - 43L
1,295 MMR
Solo
Aphrodite
Aphrodite
Silver II
TheLastKage8
Aphrodite
Silver II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 117L
1,235 MMR
Solo
Jormungandr
Jormungandr
Bronze V
Yoniguayo
Jormungandr
Bronze V
Level 85
God Stats
1W - 2L
1,620 SR
Queue Stats
1W - 18L
1,037 MMR
Solo
Bakasura
Bakasura
Silver II
phillyproduct
Bakasura
Silver II
Level 188
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 0 / 1
4,885
611
1,794
6,315
3,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
ChadFromHS
Ne Zha
10
1 / 0 / 0
5,182
648
1,294
7,151
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
DENHOMCHlKN
Martichoras
9
0 / 1 / 1
5,007
626
4,030
5,487
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
JosephNoTjO
Morgan Le Fay
10
3 / 0 / 0
5,464
683
2,789
3,845
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
t5uba5a
Charybdis
11
2 / 0 / 0
6,440
805
4,246
6,762
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KukulkanAo KuangVamana

VS

Bans
Bake KujiraAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
El_OChelo
Xbalanque
9
0 / 0 / 0
4,659
582
4,505
6,501
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
JackInauf
Vulcan
8
0 / 2 / 0
4,459
557
2,469
3,316
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
TheLastKage8
Aphrodite
7
0 / 2 / 0
4,327
541
1,941
7,191
2,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Yoniguayo
Jormungandr
5
0 / 2 / 0
3,761
470
1,233
3,595
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
phillyproduct
Bakasura
10
1 / 0 / 0
5,143
643
2,806
6,742
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
6
Kills
1
1
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
1
0.5
W
Ne Zha
ChadFromHS
Ne Zha
1
0
0
1
W
Martichoras
DENHOMCHlKN
Martichoras
0
1
1
0.5
L
Xbalanque
El_OChelo
Xbalanque
0
0
0
0
L
Vulcan
JackInauf
Vulcan
0
2
0
0
W
Morgan Le Fay
JosephNoTjO
Morgan Le Fay
3
0
0
3
L
Aphrodite
TheLastKage8
Aphrodite
0
2
0
0
L
Jormungandr
Yoniguayo
Jormungandr
0
2
0
0
L
Bakasura
phillyproduct
Bakasura
1
0
0
1
W
Charybdis
t5uba5a
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,153
Damage
12,954
29,560
Taken
27,345
11,791
Mitigated
10,713
16,386
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,794
85
1,224
2,807
6,315
3,451
0
1,632
4,571
15,665
0
W
Ne Zha
ChadFromHS
Ne Zha
1,294
388
0
4,700
7,151
2,451
0
307
6,784
0
37,176
W
Martichoras
DENHOMCHlKN
Martichoras
4,030
1,142
0
1,703
5,487
1,969
0
835
4,524
0
40,799
L
Xbalanque
El_OChelo
Xbalanque
4,505
1,602
0
1,265
6,501
1,935
0
736
5,765
0
38,967
L
Vulcan
JackInauf
Vulcan
2,469
1,409
0
787
3,316
1,077
0
1,621
1,695
30,011
0
W
Morgan Le Fay
JosephNoTjO
Morgan Le Fay
2,789
413
0
1,117
3,845
1,292
0
1,503
2,280
36,550
0
L
Aphrodite
TheLastKage8
Aphrodite
1,941
223
1,879
3,398
7,191
2,325
0
1,972
5,219
14,578
0
L
Jormungandr
Yoniguayo
Jormungandr
1,233
661
0
520
3,595
2,267
0
0
3,595
12,674
0
L
Bakasura
phillyproduct
Bakasura
2,806
2,029
0
2,189
6,742
3,109
0
254
6,488
0
33,087
W
Charybdis
t5uba5a
Charybdis
4,246
2,073
0
4,835
6,762
2,628
0
1,233
5,169
0
50,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
22,349
318
Minions Killed
244
0
Camps Cleared
0
875,656
Distance Traveled
782,502
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,885
611
19
2
0
188,754
2
W
Ne Zha
5,182
648
72
9
0
201,726
0
W
Martichoras
5,007
626
68
9
0
167,890
1
L
Xbalanque
4,659
582
71
9
0
162,068
0
L
Vulcan
4,459
557
57
7
0
170,328
2
W
Morgan Le Fay
5,464
683
75
9
0
188,530
2
L
Aphrodite
4,327
541
21
3
0
159,508
2
L
Jormungandr
3,761
470
14
2
0
80,346
0
L
Bakasura
5,143
643
81
10
0
210,252
2
W
Charybdis
6,440
805
84
11
0
128,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role