Player Matchup

Ao Kuang
Ao Kuang
TanoKillamee
Ao Kuang
Level 126
God Stats
4W - 5L
1,854 SR
Queue Stats
107W - 102L
1,448 Elo+
Solo
Kukulkan
Kukulkan
XxCaLLaHaNxxX
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Solo
Ix Chel
Ix Chel
YoungBodyJL
Ix Chel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,465 Elo+
Solo
Thoth
Thoth
btsiperace
Thoth
Level 124
God Stats
0W - 2L
1,237 SR
Queue Stats
74W - 87L
1,332 Elo+
Solo
Charon
Charon
spawnskid
Charon
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
311W - 318L
1,405 Elo+
Solo
Team Averages
Level 103
1,518 SR
1,465 Elo+

VS

Team Averages
Level 96
1,447 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CRIZY333
Guan Yu
Level 109
God Stats
4W - 3L
1,237 SR
Queue Stats
380W - 392L
1,416 Elo+
Solo
Cabrakan
Cabrakan
DoubleB43
Cabrakan
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 138L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
csr5896
Tsukuyomi
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
276W - 236L
1,558 Elo+
Party 1
Lancelot
Lancelot
emansong11
Lancelot
Level 47
God Stats
6W - 6L
1,500 SR
Queue Stats
654W - 621L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
TanoKillamee
Ao Kuang
15
8 / 3 / 4
8,671
788
9,384
11,739
5,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
XxCaLLaHaNxxX
Kukulkan
15
1 / 4 / 6
7,926
721
9,139
8,816
3,419
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ix Chel
YoungBodyJL
Ix Chel
14
2 / 5 / 9
7,997
727
10,260
11,014
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
13
0 / 3 / 3
7,172
652
3,467
7,322
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
spawnskid
Charon
14
2 / 5 / 10
7,818
711
11,771
11,770
5,401
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 3 / 9
8,632
785
6,421
10,956
10,316
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
CRIZY333
Guan Yu
18
4 / 1 / 11
9,670
879
6,704
13,013
14,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
DoubleB43
Cabrakan
16
4 / 4 / 6
9,822
893
7,099
15,808
22,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
csr5896
Tsukuyomi
17
7 / 4 / 5
10,345
940
17,815
12,413
6,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
emansong11
Lancelot
15
4 / 2 / 9
9,148
832
8,874
8,986
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
13
Kills
20
20
Deaths
14
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
3
9
1.83
W
Guan Yu
CRIZY333
Guan Yu
4
1
11
9.5
W
Cabrakan
DoubleB43
Cabrakan
4
4
6
1.75
L
Ao Kuang
TanoKillamee
Ao Kuang
8
3
4
3.33
L
Kukulkan
XxCaLLaHaNxxX
Kukulkan
1
4
6
1
L
Ix Chel
YoungBodyJL
Ix Chel
2
5
9
1.3
L
Thoth
0
3
3
0.5
W
Tsukuyomi
csr5896
Tsukuyomi
7
4
5
2.38
W
Lancelot
emansong11
Lancelot
4
2
9
4.25
L
Charon
spawnskid
Charon
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,021
Damage
46,913
50,661
Taken
61,176
23,264
Mitigated
57,817
14,004
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,421
1,238
677
1,784
10,956
10,316
596
6,404
4,493
0
13,325
W
Guan Yu
CRIZY333
Guan Yu
6,704
811
7,236
6,910
13,013
14,228
848
9,628
3,274
0
15,707
W
Cabrakan
DoubleB43
Cabrakan
7,099
1,200
526
1,096
15,808
22,247
338
11,942
3,730
11,139
1,014
L
Ao Kuang
TanoKillamee
Ao Kuang
9,384
1,317
1,838
4,847
11,739
5,404
0
1,677
10,062
15,237
0
L
Kukulkan
XxCaLLaHaNxxX
Kukulkan
9,139
1,504
275
779
8,816
3,419
0
1,029
7,787
22,992
695
L
Ix Chel
YoungBodyJL
Ix Chel
10,260
2,439
2,435
1,542
11,014
4,132
0
1,654
9,360
20,294
0
L
Thoth
3,467
399
201
401
7,322
4,908
0
1,200
6,122
7,149
174
W
Tsukuyomi
csr5896
Tsukuyomi
17,815
3,203
377
1,050
12,413
6,559
1,703
7,358
4,998
0
42,226
W
Lancelot
emansong11
Lancelot
8,874
573
358
892
8,986
4,467
755
7,521
1,386
0
12,002
L
Charon
spawnskid
Charon
11,771
1,501
712
974
11,770
5,401
0
1,257
10,513
21,362
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
47,617
93
Minions Killed
107
0
Camps Cleared
0
895,278
Distance Traveled
1,113,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,632
785
22
2
0
196,482
0
W
Guan Yu
9,670
879
13
1
0
258,339
0
W
Cabrakan
9,822
893
12
1
0
178,403
0
L
Ao Kuang
8,671
788
8
1
0
192,705
0
L
Kukulkan
7,926
721
36
3
0
173,412
0
L
Ix Chel
7,997
727
26
2
0
172,475
0
L
Thoth
7,172
652
7
1
0
168,831
0
W
Tsukuyomi
10,345
940
47
4
0
234,197
0
W
Lancelot
9,148
832
13
1
0
245,594
0
L
Charon
7,818
711
16
1
0
187,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role