Player Matchup

Baron Samedi
Baron Samedi
Judoman20
Baron Samedi
Level 109
God Stats
2W - 0L
1,815 SR
Queue Stats
32W - 32L
1,517 Elo+
Party 1
Nut
Nut
JudoxMan
Nut
Level 63
God Stats
7W - 0L
1,815 SR
Queue Stats
39W - 25L
1,570 Elo+
Party 1
Horus
Horus
ParTHeReaPAR
Horus
Level 99
God Stats
2W - 0L
1,815 SR
Queue Stats
11W - 11L
1,425 Elo+
Party 1
Team Averages
Level 90
1,815 SR
1,504 Elo+

VS

Team Averages
Level 67
1,429 SR
1,457 Elo+
Nut
Nut
DMARAY2
Nut
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
Suwupra
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,480 Elo+
Solo
Tiamat
Tiamat
manofsteel1898
Tiamat
Level 29
God Stats
2W - 6L
1,286 SR
Queue Stats
92W - 97L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Judoman20
Baron Samedi
17
6 / 0 / 6
11,164
797
12,059
9,311
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 8
10,647
761
14,716
12,052
5,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 10
9,992
714
7,583
13,469
14,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
13
0 / 5 / 0
8,199
586
5,659
12,667
4,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Suwupra
Jormungandr
13
0 / 3 / 0
8,191
585
5,204
15,015
13,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 0
7,875
563
9,388
10,177
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nut
0
5
0
0
W
Baron Samedi
Judoman20
Baron Samedi
6
0
6
9
W
4
0
8
8
W
2
0
10
7
L
Jormungandr
Suwupra
Jormungandr
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
20,251
34,832
Taken
37,859
25,663
Mitigated
23,560
15,755
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
5,659
2,978
0
2,752
12,667
4,288
0
4,453
8,106
0
31,036
W
Baron Samedi
Judoman20
Baron Samedi
12,059
698
1,374
4,668
9,311
5,510
1,280
3,712
5,599
59,211
1,918
W
14,716
6,893
0
3,744
12,052
5,834
1,188
5,669
6,383
0
49,317
W
7,583
2,491
824
5,145
13,469
14,319
158
4,909
8,560
0
28,545
L
Jormungandr
Suwupra
Jormungandr
5,204
987
0
2,276
15,015
13,827
0
4,747
9,987
29,335
560
L
9,388
476
0
2,026
10,177
5,445
0
2,722
7,340
31,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
24,265
207
Minions Killed
140
0
Camps Cleared
0
808,183
Distance Traveled
663,941
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,199
586
51
4
0
225,794
0
W
Baron Samedi
11,164
797
79
6
0
262,582
0
W
Nut
10,647
761
88
6
0
266,371
0
W
Horus
9,992
714
40
3
0
279,230
0
L
Jormungandr
8,191
585
47
3
0
210,344
3
L
Tiamat
7,875
563
42
3
0
227,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role