Player Matchup

Ishtar
Ishtar
Diesel4Blood
Ishtar
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 105L
1,143 Elo+
Party 2
Cerberus
Cerberus
Jayrod4044
Cerberus
Level 87
God Stats
7W - 4L
1,501 SR
Queue Stats
200W - 190L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
jhutch_91
Kuzenbo
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
53W - 62L
1,397 Elo+
Solo
Danzaburou
Danzaburou
lIIIFIII
Danzaburou
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 63L
1,451 Elo+
Party 2
Kumbhakarna
Kumbhakarna
wizardofgames12
Kumbhakarna
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 199L
1,469 Elo+
Party 2
Team Averages
Level 105
1,457 SR
1,385 Elo+

VS

Team Averages
Level 105
1,469 SR
1,590 Elo+
Sun Wukong
Sun Wukong
Alopez210
Sun Wukong
Level 127
God Stats
0W - 1L
1,344 SR
Queue Stats
16W - 21L
1,618 Elo+
Party 1
Zeus
Zeus
DanielBusted
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,713 Elo+
Party 1
Odin
Odin
Isaac11096416
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Mulan
Mulan
LivinLegend28
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,519 Elo+
Solo
Anhur
Anhur
MLP_KingSombra
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 90L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
3 / 3 / 13
8,047
805
12,416
8,692
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Jayrod4044
Cerberus
15
6 / 2 / 11
8,777
878
11,228
12,904
12,541
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
jhutch_91
Kuzenbo
15
6 / 1 / 13
9,333
933
9,517
11,231
15,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
lIIIFIII
Danzaburou
15
4 / 1 / 10
8,742
874
9,086
6,481
2,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
wizardofgames12
Kumbhakarna
15
3 / 2 / 15
8,103
810
7,885
11,936
11,977
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alopez210
Sun Wukong
14
1 / 3 / 4
7,388
739
12,015
12,330
12,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 0
7,087
709
10,857
8,751
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 4
6,683
668
3,508
9,404
9,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 6 / 4
7,477
748
9,611
13,895
10,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 5
7,278
728
4,069
11,713
4,755
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
22
Kills
8
9
Deaths
22
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alopez210
Sun Wukong
1
3
4
1
L
2
5
0
0.4
W
Ishtar
3
3
13
3.17
L
1
3
4
1
W
Cerberus
Jayrod4044
Cerberus
6
2
11
5.75
L
3
6
4
0.83
L
1
5
5
0.7
W
Kuzenbo
jhutch_91
Kuzenbo
6
1
13
12.5
W
Danzaburou
lIIIFIII
Danzaburou
4
1
10
9
W
Kumbhakarna
wizardofgames12
Kumbhakarna
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,132
Damage
40,060
51,244
Taken
56,093
46,492
Mitigated
40,894
20,057
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alopez210
Sun Wukong
12,015
1,726
838
874
12,330
12,976
0
5,905
6,425
0
25,401
L
10,857
1,334
832
1,279
8,751
3,519
0
4,612
4,139
17,778
0
W
Ishtar
12,416
6,755
1,130
988
8,692
3,853
983
1,855
6,837
78
25,208
L
3,508
1,563
447
609
9,404
9,103
0
4,520
4,884
0
5,465
W
Cerberus
Jayrod4044
Cerberus
11,228
848
703
3,239
12,904
12,541
596
1,493
11,411
15,526
1,218
L
9,611
1,085
141
1,375
13,895
10,541
0
5,008
8,887
0
15,934
L
4,069
1,206
465
2,862
11,713
4,755
0
6,864
4,849
0
14,980
W
Kuzenbo
jhutch_91
Kuzenbo
9,517
2,609
4,361
4,698
11,231
15,256
0
3,118
8,113
17,597
462
W
Danzaburou
lIIIFIII
Danzaburou
9,086
2,406
0
960
6,481
2,865
387
2,198
4,283
0
22,679
W
Kumbhakarna
wizardofgames12
Kumbhakarna
7,885
557
1,458
2,520
11,936
11,977
0
2,193
9,743
12,336
1,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,002
Gold Earned
35,913
118
Minions Killed
89
0
Camps Cleared
0
916,710
Distance Traveled
877,095
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,388
739
29
3
0
194,604
0
L
Zeus
7,087
709
22
2
0
161,582
0
W
Ishtar
8,047
805
27
3
0
165,109
2
L
Odin
6,683
668
6
1
0
175,220
0
W
Cerberus
8,777
878
18
2
0
189,945
0
L
Mulan
7,477
748
6
1
0
172,778
0
L
Anhur
7,278
728
26
3
0
172,911
0
W
Kuzenbo
9,333
933
16
2
0
205,142
0
W
Danzaburou
8,742
874
45
5
0
177,302
0
W
Kumbhakarna
8,103
810
12
1
0
179,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role