Player Matchup

Nut
Nut
Allaboutthc
Nut
Level 155
God Stats
5W - 7L
1,874 SR
Queue Stats
81W - 96L
1,459 Elo+
Solo
Chaac
Chaac
Gretzky996
Chaac
Level 84
God Stats
6W - 6L
1,337 SR
Queue Stats
113W - 80L
1,584 Elo+
Party 1
Scylla
Scylla
LuminousBlanket
Scylla
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 166L
1,512 Elo+
Solo
Ravana
Ravana
THEGR8_TG
Ravana
Level 80
God Stats
0W - 2L
1,313 SR
Queue Stats
24W - 32L
1,454 Elo+
Solo
Athena
Athena
notchocheezz
Athena
Level 84
God Stats
1W - 4L
1,657 SR
Queue Stats
86W - 72L
1,423 Elo+
Party 1
Team Averages
Level 105
1,536 SR
1,486 Elo+

VS

Team Averages
Level 103
1,608 SR
1,506 Elo+
Nut
Nut
Justamlcrowave
Nut
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 52L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
Malum_Leviathan
Cthulhu
Level 92
God Stats
11W - 7L
1,698 SR
Queue Stats
23W - 27L
1,438 Elo+
Party 2
Bellona
Bellona
SAMOAN66
Bellona
Level 118
God Stats
3W - 2L
1,642 SR
Queue Stats
30W - 14L
1,697 Elo+
Solo
Pele
Pele
Sleepy_Fish-
Pele
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,599 Elo+
Party 2
Kukulkan
Kukulkan
TT Foxbody
Kukulkan
Level 151
God Stats
10W - 7L
1,699 SR
Queue Stats
107W - 105L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,501
447
12,129
18,436
9,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
16
1 / 0 / 2
8,739
460
5,743
15,586
10,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
2 / 1 / 1
8,721
459
11,595
8,888
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
THEGR8_TG
Ravana
15
4 / 2 / 2
8,943
471
7,475
11,879
7,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
15
2 / 1 / 3
9,647
508
7,814
23,877
32,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,972
472
10,662
13,455
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 4
9,591
505
14,615
15,818
15,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SAMOAN66
Bellona
18
0 / 1 / 3
11,130
586
17,616
19,000
23,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 1
9,179
483
7,247
16,712
7,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
TT Foxbody
Kukulkan
18
1 / 1 / 3
10,595
558
4,651
8,420
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
8
8
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Chaac
1
0
2
2
W
2
3
2
1
L
2
1
1
2.5
W
2
0
4
4
W
Bellona
SAMOAN66
Bellona
0
1
3
1.5
W
3
5
1
0.7
L
Ravana
THEGR8_TG
Ravana
4
2
2
2.5
W
Kukulkan
TT Foxbody
Kukulkan
1
1
3
2.5
L
Athena
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,756
Damage
54,791
78,666
Taken
73,405
63,925
Mitigated
56,873
20,526
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,129
7,105
0
6,385
18,436
9,525
536
7,381
11,055
0
78,964
L
Chaac
5,743
952
0
6,461
15,586
10,785
0
0
15,586
0
67,114
W
10,662
4,531
0
3,260
13,455
6,200
525
5,029
8,426
0
62,041
L
11,595
1,141
0
1,051
8,888
3,304
0
2,796
6,092
66,349
3,116
W
14,615
1,242
2,053
1,967
15,818
15,934
65
4,115
11,703
62,611
1,379
W
Bellona
SAMOAN66
Bellona
17,616
6,001
0
10,090
19,000
23,161
899
1,563
17,437
0
112,793
W
7,247
1,625
0
3,027
16,712
7,566
450
4,965
11,747
0
63,464
L
Ravana
THEGR8_TG
Ravana
7,475
2,009
0
2,025
11,879
7,707
0
2,923
8,956
0
68,282
W
Kukulkan
TT Foxbody
Kukulkan
4,651
460
0
2,572
8,420
4,012
268
3,456
4,964
101,124
0
L
Athena
7,814
1,459
0
4,604
23,877
32,604
0
6,136
17,741
41,347
1,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,551
Gold Earned
49,467
500
Minions Killed
593
0
Camps Cleared
0
1,831,271
Distance Traveled
1,905,914
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,501
447
114
6
0
313,466
8
L
Chaac
8,739
460
121
6
0
379,915
0
W
Nut
8,972
472
95
5
0
329,740
0
L
Scylla
8,721
459
108
6
0
307,141
0
W
Cthulhu
9,591
505
78
4
0
405,296
0
W
Bellona
11,130
586
165
9
0
366,127
0
W
Pele
9,179
483
87
5
0
390,362
0
L
Ravana
8,943
471
91
5
0
416,262
0
W
Kukulkan
10,595
558
168
9
0
414,389
0
L
Athena
9,647
508
66
3
0
414,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role