Player Matchup

Tsukuyomi
Tsukuyomi
Beastfrez
Tsukuyomi
Level 48
God Stats
1W - 1L
1,273 SR
Queue Stats
44W - 40L
1,360 Elo+
Solo
Ravana
Ravana
Brnois
Ravana
Level 64
God Stats
4W - 5L
1,530 SR
Queue Stats
87W - 77L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
Byorkelius
Danzaburou
Level 63
God Stats
11W - 12L
1,646 SR
Queue Stats
100W - 90L
1,528 Elo+
Party 2
Nut
Nut
HorkneeBoy69
Nut
Level 46
God Stats
15W - 3L
1,662 SR
Queue Stats
55W - 50L
1,562 Elo+
Solo
Cerberus
Cerberus
Snornk
Cerberus
Level 29
God Stats
54W - 27L
1,662 SR
Queue Stats
74W - 53L
1,537 Elo+
Party 2
Team Averages
Level 50
1,555 SR
1,507 Elo+

VS

Team Averages
Level 47
1,482 SR
1,503 Elo+
Xing Tian
Xing Tian
GilbertMontgomry
Xing Tian
Level 48
God Stats
16W - 16L
1,667 SR
Queue Stats
450W - 460L
1,437 Elo+
Solo
Nut
Nut
MyPugsNameIsLoki
Nut
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,455 Elo+
Party 3
Lancelot
Lancelot
SayWordImGood
Lancelot
Level 24
God Stats
0W - 1L
1,244 SR
Queue Stats
11W - 12L
1,455 Elo+
Party 3
Horus
Horus
Wolf15252124
Horus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,633 Elo+
Party 1
Olorun
Olorun
WolfKing5281993
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beastfrez
Tsukuyomi
16
6 / 1 / 6
9,569
563
8,558
15,923
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Brnois
Ravana
16
2 / 0 / 3
9,376
552
8,136
9,509
7,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Byorkelius
Danzaburou
15
4 / 1 / 5
9,269
545
13,011
10,393
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 0 / 4
11,395
670
18,641
13,986
7,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Snornk
Cerberus
14
1 / 2 / 7
8,545
503
9,841
13,838
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
13
1 / 3 / 0
8,101
477
8,530
13,352
9,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 4 / 0
7,458
439
7,582
14,043
5,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
SayWordImGood
Lancelot
15
2 / 4 / 0
8,418
495
6,054
18,099
14,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 1
7,345
432
3,984
25,420
19,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 6 / 0
7,157
421
2,461
11,416
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
21
Kills
4
4
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Beastfrez
Tsukuyomi
6
1
6
9
W
Ravana
Brnois
Ravana
2
0
3
3.5
W
Danzaburou
Byorkelius
Danzaburou
4
1
5
6.5
L
Xing Tian
1
3
0
0.33
W
8
0
4
10
L
1
4
0
0.25
L
Lancelot
SayWordImGood
Lancelot
2
4
0
0.5
W
Cerberus
Snornk
Cerberus
1
2
7
2.25
L
0
4
1
0.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,187
Damage
28,611
63,649
Taken
82,330
37,529
Mitigated
51,975
31,947
Healing
22,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Beastfrez
Tsukuyomi
8,558
2,463
0
9,899
15,923
7,155
156
1,069
14,688
0
77,937
W
Ravana
Brnois
Ravana
8,136
1,486
0
2,590
9,509
7,182
484
5,189
3,734
0
64,331
W
Danzaburou
Byorkelius
Danzaburou
13,011
6,912
0
5,698
10,393
4,630
345
852
9,482
0
66,448
L
Xing Tian
8,530
517
0
2,067
13,352
9,234
40
0
13,352
48,665
2,622
W
18,641
13,065
0
8,746
13,986
7,004
567
2,959
10,992
0
131,605
L
7,582
5,045
0
2,982
14,043
5,298
0
3,464
10,579
0
62,398
L
Lancelot
SayWordImGood
Lancelot
6,054
884
0
4,730
18,099
14,627
0
1,472
16,627
0
73,312
W
Cerberus
Snornk
Cerberus
9,841
629
0
5,014
13,838
11,558
372
0
13,838
43,514
3,002
L
3,984
2,185
1,803
10,794
25,420
19,225
0
4,063
21,357
0
23,739
L
2,461
805
0
536
11,416
3,591
0
309
11,107
40,732
5,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,154
Gold Earned
38,479
587
Minions Killed
422
0
Camps Cleared
0
1,649,106
Distance Traveled
1,573,846
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,569
563
121
7
0
362,503
4
W
Ravana
9,376
552
113
7
0
304,586
0
W
Danzaburou
9,269
545
97
6
0
297,340
0
L
Xing Tian
8,101
477
81
5
0
262,725
0
W
Nut
11,395
670
189
11
0
343,687
0
L
Nut
7,458
439
107
6
0
309,630
0
L
Lancelot
8,418
495
108
6
0
396,628
0
W
Cerberus
8,545
503
67
4
0
340,990
0
L
Horus
7,345
432
43
3
0
333,631
0
L
Olorun
7,157
421
83
5
0
271,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role