Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Xsiste
Mulan
Level 45
God Stats
3W - 1L
1,681 SR
Queue Stats
8W - 12L
1,435 Elo+
Party 3
Cerberus
Cerberus
honeyxo
Cerberus
Level 44
God Stats
0W - 1L
1,798 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 2
Chang'e
Chang'e
miiuw
Chang'e
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,558 Elo+
Party 3
Team Averages
Level 63
1,596 SR
1,541 Elo+

VS

Team Averages
Level 73
1,565 SR
1,582 Elo+
Baron Samedi
Baron Samedi
CheeseGankster
Baron Samedi
Level 44
God Stats
2W - 1L
1,398 SR
Queue Stats
16W - 13L
1,515 Elo+
Solo
Izanami
Izanami
GregDeLaGhetto
Izanami
Level 49
God Stats
15W - 11L
1,665 SR
Queue Stats
66W - 58L
1,588 Elo+
Solo
Cernunnos
Cernunnos
Liam MacSween
Cernunnos
Level 102
God Stats
3W - 1L
1,330 SR
Queue Stats
3W - 2L
1,789 Elo+
Party 1
Bellona
Bellona
beeberdee
Bellona
Level 144
God Stats
1W - 0L
1,710 SR
Queue Stats
3W - 3L
1,544 Elo+
Party 1
Bacchus
Bacchus
soupieluka
Bacchus
Level 26
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 3 / 3
7,004
1,401
7,873
8,569
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
 
Hou Yi
11
2 / 5 / 1
6,660
1,332
5,488
9,173
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Xsiste
Mulan
11
1 / 1 / 1
6,273
1,255
4,354
6,333
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
honeyxo
Cerberus
11
1 / 3 / 3
6,712
1,342
4,857
13,049
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
miiuw
Chang'e
10
1 / 2 / 2
6,059
1,212
2,827
2,819
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

319

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheeseGankster
Baron Samedi
12
0 / 1 / 14
6,693
1,339
5,120
2,808
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 1 / 5
8,563
1,713
12,009
5,610
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Liam MacSween
Cernunnos
12
0 / 1 / 14
6,515
1,303
6,394
5,555
2,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
beeberdee
Bellona
12
5 / 3 / 7
7,845
1,569
8,426
8,967
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
soupieluka
Bacchus
12
1 / 1 / 6
6,769
1,354
2,761
6,049
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
14
14
Deaths
7
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
3
1.17
L
Hou Yi
 
Hou Yi
2
5
1
0.5
W
Baron Samedi
CheeseGankster
Baron Samedi
0
1
14
7
W
8
1
5
10.5
W
Cernunnos
Liam MacSween
Cernunnos
0
1
14
7
L
Mulan
Xsiste
Mulan
1
1
1
1.5
W
Bellona
beeberdee
Bellona
5
3
7
2.83
L
Cerberus
honeyxo
Cerberus
1
3
3
0.83
L
Chang'e
miiuw
Chang'e
1
2
2
1
W
Bacchus
soupieluka
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,399
Damage
34,710
39,943
Taken
28,989
28,928
Mitigated
20,239
4,991
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,873
1,390
0
394
8,569
4,796
0
1,188
7,259
0
18,951
L
Hou Yi
 
Hou Yi
5,488
2,159
0
276
9,173
3,966
0
2,062
6,995
0
17,739
W
Baron Samedi
CheeseGankster
Baron Samedi
5,120
538
873
1,024
2,808
1,230
0
773
2,035
12,978
0
W
12,009
9,264
0
483
5,610
2,195
0
861
4,634
0
27,709
W
Cernunnos
Liam MacSween
Cernunnos
6,394
3,914
297
1,435
5,555
2,054
0
906
4,608
0
14,993
L
Mulan
Xsiste
Mulan
4,354
807
0
391
6,333
7,216
0
916
5,293
0
10,459
W
Bellona
beeberdee
Bellona
8,426
2,789
0
1,447
8,967
8,642
0
3,433
5,321
0
15,675
L
Cerberus
honeyxo
Cerberus
4,857
432
0
3,244
13,049
12,026
0
3,401
9,477
18,772
0
L
Chang'e
miiuw
Chang'e
2,827
363
360
326
2,819
924
0
314
2,387
8,556
0
W
Bacchus
soupieluka
Bacchus
2,761
414
0
1,019
6,049
6,118
0
1,711
4,180
6,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,708
Gold Earned
36,385
113
Minions Killed
106
5
Camps Cleared
7
434,971
Distance Traveled
470,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,004
1,401
13
3
2
111,515
0
L
Hou Yi
6,660
1,332
25
5
2
88,992
0
W
Baron Samedi
6,693
1,339
25
5
3
99,677
0
W
Izanami
8,563
1,713
34
7
1
98,490
0
W
Cernunnos
6,515
1,303
20
4
0
81,512
0
L
Mulan
6,273
1,255
13
3
1
90,855
0
W
Bellona
7,845
1,569
19
4
2
107,845
0
L
Cerberus
6,712
1,342
44
9
0
96,345
0
L
Chang'e
6,059
1,212
18
4
0
47,264
0
W
Bacchus
6,769
1,354
8
2
1
82,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role