Player Matchup

King Arthur
King Arthur
FsG_Rican
King Arthur
Level 18
God Stats
0W - 1L
1,145 SR
Queue Stats
5W - 12L
1,299 Elo+
Party 1
Sol
Sol
OneNamed_Diabeto
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Hades
Hades
ttv_DaddyDoles
Hades
Level 62
God Stats
0W - 3L
1,285 SR
Queue Stats
28W - 28L
1,507 Elo+
Party 1
Team Averages
Level 55
1,310 SR
1,369 Elo+

VS

Team Averages
Level 44
1,424 SR
1,465 Elo+
Mercury
Mercury
SpegetOnSauce
Mercury
Level 69
God Stats
4W - 3L
1,052 SR
Queue Stats
81W - 77L
1,508 Elo+
Party 2
Chaac
Chaac
chubby-_-bunny-
Chaac
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
78W - 79L
1,440 Elo+
Party 2
Nut
Nut
tony mont4n4 19
Nut
Level 34
God Stats
7W - 4L
1,504 SR
Queue Stats
484W - 468L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FsG_Rican
King Arthur
11
0 / 8 / 2
7,175
598
1,897
16,590
14,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 5
8,297
691
10,914
12,910
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 5 / 0
9,214
768
13,183
13,453
15,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
7 / 1 / 9
10,839
903
9,892
8,482
3,574
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 11
9,977
831
8,638
14,372
10,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 1 / 11
10,099
842
16,672
9,644
4,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
17
17
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FsG_Rican
King Arthur
0
8
2
0.13
L
0
4
5
0.63
W
Mercury
7
1
9
11.5
W
5
3
11
3.5
W
5
1
11
10.5
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
35,202
42,953
Taken
32,498
34,568
Mitigated
18,510
6,580
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FsG_Rican
King Arthur
1,897
441
0
72
16,590
14,245
38
28
16,248
0
11,240
L
10,914
4,222
0
2,454
12,910
4,887
94
9
12,588
36,827
0
W
Mercury
9,892
3,526
0
1,080
8,482
3,574
912
6,610
1,840
0
40,329
W
8,638
1,496
0
3,072
14,372
10,315
611
9,484
4,864
0
29,347
W
16,672
7,890
0
702
9,644
4,621
1,171
7,543
2,065
0
47,723
L
13,183
513
412
3,642
13,453
15,436
0
12
13,123
35,973
1,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
30,915
120
Minions Killed
156
0
Camps Cleared
0
627,225
Distance Traveled
744,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,175
598
11
1
0
213,661
0
L
Sol
8,297
691
61
5
0
217,577
0
W
Mercury
10,839
903
46
4
0
286,394
0
W
Chaac
9,977
831
56
5
0
249,239
0
W
Nut
10,099
842
54
5
0
208,784
0
L
Hades
9,214
768
48
4
0
195,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role