Player Matchup

Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BuddyBoomhauer
Shiva
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 101L
1,554 Elo+
Party 1
Izanami
Izanami
ShaneClarke216
Izanami
Level 17
God Stats
1W - 0L
1,367 SR
Queue Stats
10W - 13L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
Sirweekstrog
Zhong Kui
Level 125
God Stats
12W - 10L
1,480 SR
Queue Stats
660W - 671L
1,549 Elo+
Party 1
Chaac
Chaac
hugooosp
Chaac
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
265W - 253L
1,435 Elo+
Solo
Team Averages
Level 78
1,469 SR
1,510 Elo+

VS

Team Averages
Level 44
1,454 SR
1,442 Elo+
Chronos
Chronos
Bunihuni56
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
CAPnCRUNCHR
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
Leasingtag9
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Medusa
Medusa
The 1Snuggler
Medusa
Level 147
God Stats
1W - 2L
1,268 SR
Queue Stats
119W - 112L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
sosababeh
Zhong Kui
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 90L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 3 / 8
9,397
940
8,191
10,989
5,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 18
9,001
900
6,787
13,428
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 2 / 16
8,944
894
8,147
7,841
2,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Sirweekstrog
Zhong Kui
16
6 / 2 / 11
9,600
960
14,378
8,680
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
hugooosp
Chaac
16
4 / 2 / 11
9,061
906
7,750
12,442
9,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bunihuni56
Chronos
13
0 / 4 / 5
7,392
739
5,892
7,988
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
CAPnCRUNCHR
Tsukuyomi
13
0 / 6 / 3
7,399
740
7,588
11,035
5,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Leasingtag9
Sun Wukong
11
1 / 4 / 1
7,155
716
6,017
9,319
10,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 1
8,146
815
10,829
10,517
5,139
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
sosababeh
Zhong Kui
15
5 / 4 / 2
9,331
933
13,407
9,539
8,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
22
Kills
10
10
Deaths
22
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
8
3.67
W
3
1
18
12
L
Chronos
Bunihuni56
Chronos
0
4
5
0.63
L
Tsukuyomi
CAPnCRUNCHR
Tsukuyomi
0
6
3
0.25
L
Sun Wukong
Leasingtag9
Sun Wukong
1
4
1
0.38
W
2
2
16
5
W
Zhong Kui
Sirweekstrog
Zhong Kui
6
2
11
5.75
L
4
4
1
1.13
W
Chaac
hugooosp
Chaac
4
2
11
4.75
L
Zhong Kui
sosababeh
Zhong Kui
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,253
Damage
43,733
53,380
Taken
48,398
36,220
Mitigated
33,548
22,727
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,191
5,143
517
1,554
10,989
5,643
1,052
4,233
6,756
0
12,108
W
6,787
1,348
6,273
3,410
13,428
11,377
123
5,466
7,962
0
15,247
L
Chronos
Bunihuni56
Chronos
5,892
2,317
47
932
7,988
3,628
0
1,303
6,547
11,999
764
L
Tsukuyomi
CAPnCRUNCHR
Tsukuyomi
7,588
1,080
227
101
11,035
5,673
0
2,276
8,673
0
18,330
L
Sun Wukong
Leasingtag9
Sun Wukong
6,017
519
283
1,523
9,319
10,143
0
3,240
5,855
0
11,792
W
8,147
6,179
1,362
861
7,841
2,914
640
3,116
4,725
0
19,866
W
Zhong Kui
Sirweekstrog
Zhong Kui
14,378
3,808
3,405
1,609
8,680
6,653
2,449
1,894
6,786
24,819
2,064
L
10,829
3,594
498
2,646
10,517
5,139
108
4,264
6,108
0
27,638
W
Chaac
hugooosp
Chaac
7,750
881
0
3,736
12,442
9,633
1,007
4,296
8,146
0
21,197
L
Zhong Kui
sosababeh
Zhong Kui
13,407
210
414
2,272
9,539
8,965
0
2,681
6,714
18,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,003
Gold Earned
39,423
122
Minions Killed
119
0
Camps Cleared
0
964,416
Distance Traveled
726,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,397
940
11
1
0
196,595
0
W
Shiva
9,001
900
16
2
0
207,014
0
L
Chronos
7,392
739
19
2
0
167,570
0
L
Tsukuyomi
7,399
740
25
3
0
151,211
0
L
Sun Wukong
7,155
716
14
1
0
134,856
0
W
Izanami
8,944
894
33
3
0
183,756
0
W
Zhong Kui
9,600
960
40
4
0
180,602
0
L
Medusa
8,146
815
31
3
0
154,670
0
W
Chaac
9,061
906
22
2
0
196,449
0
L
Zhong Kui
9,331
933
30
3
0
118,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role