Player Matchup

Kukulkan
Kukulkan
OMGMaximas
Kukulkan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Neith
Neith
TheMostEvil
Neith
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Tuggggs
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Wi1dcats68
Chaac
Level 67
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Jormungandr
Jormungandr
iamcorn54
Jormungandr
Level 29
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Team Averages
Level 89
1,392 SR
1,379 Elo+

VS

Team Averages
Level 114
1,670 SR
1,581 Elo+
Nut
Nut
AgRButternubs
Nut
Level 122
God Stats
4W - 2L
1,644 SR
Queue Stats
237W - 215L
1,500 Elo+
Party 1
Bakasura
Bakasura
GuadMorning
Bakasura
Level 124
God Stats
11W - 6L
1,674 SR
Queue Stats
565W - 511L
1,539 Elo+
Party 1
Vulcan
Vulcan
Hyperion45
Vulcan
Level 91
God Stats
6W - 5L
1,825 SR
Queue Stats
15W - 15L
1,831 Elo+
Solo
Bacchus
Bacchus
markopoguad
Bacchus
Level 120
God Stats
9W - 4L
1,559 SR
Queue Stats
161W - 141L
1,520 Elo+
Party 1
Mulan
Mulan
nimrod655
Mulan
Level 114
God Stats
17W - 13L
1,647 SR
Queue Stats
242W - 235L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OMGMaximas
Kukulkan
13
1 / 2 / 0
7,861
491
4,638
8,290
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 1 / 1
7,781
486
5,808
8,811
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Tuggggs
Bakasura
12
0 / 2 / 0
6,714
420
2,507
14,675
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
12
0 / 5 / 0
6,608
413
6,275
12,140
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
iamcorn54
Jormungandr
10
0 / 1 / 1
6,849
428
2,971
8,902
7,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
9,625
602
5,796
7,968
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
GuadMorning
Bakasura
18
4 / 0 / 1
9,442
590
2,744
11,271
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
Hyperion45
Vulcan
14
1 / 1 / 2
8,566
535
7,976
3,913
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
markopoguad
Bacchus
13
1 / 0 / 4
8,187
512
6,635
10,107
11,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
nimrod655
Mulan
16
5 / 0 / 0
10,726
670
12,231
15,714
14,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
11
11
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Bakasura
GuadMorning
Bakasura
4
0
1
4.5
W
Vulcan
Hyperion45
Vulcan
1
1
2
2
L
Kukulkan
OMGMaximas
Kukulkan
1
2
0
0.5
L
0
1
1
0.5
L
Bakasura
Tuggggs
Bakasura
0
2
0
0
L
Chaac
0
5
0
0
L
Jormungandr
iamcorn54
Jormungandr
0
1
1
0.5
W
Bacchus
markopoguad
Bacchus
1
0
4
3
W
Mulan
nimrod655
Mulan
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,199
Damage
35,382
52,818
Taken
48,973
26,975
Mitigated
37,557
9,082
Healing
23,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,796
3,431
0
5,220
7,968
3,885
236
854
7,114
0
103,454
W
Bakasura
GuadMorning
Bakasura
2,744
2,266
0
4,596
11,271
6,685
0
1,206
10,065
0
94,140
W
Vulcan
Hyperion45
Vulcan
7,976
3,113
0
245
3,913
1,680
78
2,144
1,769
62,242
0
L
Kukulkan
OMGMaximas
Kukulkan
4,638
211
0
166
8,290
3,628
0
5,306
2,703
60,297
718
L
5,808
2,757
0
2,507
8,811
3,438
744
561
8,141
0
69,731
L
Bakasura
Tuggggs
Bakasura
2,507
1,315
0
2,584
14,675
6,376
0
2,833
11,811
0
44,561
L
Chaac
6,275
407
0
2,009
12,140
6,255
0
0
11,525
0
45,753
L
Jormungandr
iamcorn54
Jormungandr
2,971
731
329
1,487
8,902
7,278
0
5,166
3,583
23,343
0
W
Bacchus
markopoguad
Bacchus
6,635
1,286
0
3,675
10,107
11,078
51
2,690
6,940
27,551
1,342
W
Mulan
nimrod655
Mulan
12,231
1,172
0
9,808
15,714
14,229
640
715
14,615
0
83,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
46,546
445
Minions Killed
625
0
Camps Cleared
0
1,542,197
Distance Traveled
1,617,696
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,625
602
181
11
0
303,005
1
W
Bakasura
9,442
590
168
11
0
425,915
1
W
Vulcan
8,566
535
119
7
0
322,748
0
L
Kukulkan
7,861
491
135
8
0
309,386
0
L
Neith
7,781
486
132
8
0
295,754
2
L
Bakasura
6,714
420
89
6
0
340,821
5
L
Chaac
6,608
413
52
3
0
280,483
0
L
Jormungandr
6,849
428
37
2
0
315,753
0
W
Bacchus
8,187
512
19
1
0
304,505
3
W
Mulan
10,726
670
138
9
0
261,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role