Player Matchup

Nut
Nut
 
Nut
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kurwàh
Tsukuyomi
Level 69
God Stats
10W - 4L
1,350 SR
Queue Stats
59W - 44L
1,365 Elo+
Party 1
Sol
Sol
Rickyricado
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,249 Elo+
Party 1
Surtr
Surtr
Zeta9Dar2
Surtr
Level 48
God Stats
326W - 291L
1,591 SR
Queue Stats
349W - 331L
1,516 Elo+
Solo
Mulan
Mulan
dessipop
Mulan
Level 28
God Stats
4W - 0L
1,730 SR
Queue Stats
48W - 47L
1,419 Elo+
Party 1
Team Averages
Level 47
1,534 SR
1,410 Elo+

VS

Team Averages
Level 41
1,461 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
DntxHurtxEm
Morgan Le Fay
Level 52
God Stats
31W - 43L
1,317 SR
Queue Stats
37W - 54L
1,310 Elo+
Solo
Aphrodite
Aphrodite
Evan514767
Aphrodite
Level 37
God Stats
12W - 12L
1,500 SR
Queue Stats
207W - 213L
1,319 Elo+
Party 2
Set
Set
TTVGiganticMotto
Set
Level 35
God Stats
19W - 23L
1,489 SR
Queue Stats
204W - 217L
1,330 Elo+
Party 2
Medusa
Medusa
TheJuce420
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,600 Elo+
Solo
Bellona
Bellona
jxaiver322
Bellona
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 0 / 5
7,718
551
4,772
8,051
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tsukuyomi
Kurwàh
Tsukuyomi
12
3 / 1 / 2
6,791
485
4,036
9,335
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 1 / 3
8,421
602
14,280
10,335
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
Zeta9Dar2
Surtr
14
3 / 1 / 7
7,913
565
8,238
8,864
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
dessipop
Mulan
14
0 / 2 / 1
8,256
590
9,072
12,688
10,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DntxHurtxEm
Morgan Le Fay
12
0 / 3 / 1
6,779
484
5,833
7,729
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Evan514767
Aphrodite
10
0 / 5 / 2
6,310
451
2,668
13,378
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 2 / 1
7,307
522
5,921
11,037
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
TheJuce420
Medusa
11
1 / 2 / 1
6,006
429
7,955
13,150
5,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
jxaiver322
Bellona
12
0 / 1 / 2
6,283
449
5,968
13,347
13,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
5
5
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
0
5
2.5
L
Morgan Le Fay
DntxHurtxEm
Morgan Le Fay
0
3
1
0.17
L
Aphrodite
Evan514767
Aphrodite
0
5
2
0.2
W
Tsukuyomi
Kurwàh
Tsukuyomi
3
1
2
4
W
7
1
3
8.5
L
4
2
1
2.25
L
Medusa
TheJuce420
Medusa
1
2
1
0.75
W
Surtr
Zeta9Dar2
Surtr
3
1
7
6.5
W
Mulan
dessipop
Mulan
0
2
1
0.25
L
Bellona
jxaiver322
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,398
Damage
28,345
49,273
Taken
58,641
25,268
Mitigated
38,656
18,565
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,772
1,113
0
2,544
8,051
2,934
0
4,517
3,158
0
56,283
L
Morgan Le Fay
DntxHurtxEm
Morgan Le Fay
5,833
919
0
1,001
7,729
3,657
15
1,017
6,712
45,793
1,846
L
Aphrodite
Evan514767
Aphrodite
2,668
1,046
3,384
4,819
13,378
9,125
12
6,373
7,005
23,358
0
W
Tsukuyomi
Kurwàh
Tsukuyomi
4,036
913
0
4,381
9,335
3,703
0
936
8,364
0
39,889
W
14,280
6,663
0
5,141
10,335
3,579
2,462
1,748
8,572
56,774
7,569
L
5,921
2,523
0
1,165
11,037
6,347
0
1,858
9,179
0
61,868
L
Medusa
TheJuce420
Medusa
7,955
2,312
0
2,367
13,150
5,909
63
4,955
8,195
0
44,549
W
Surtr
Zeta9Dar2
Surtr
8,238
3,226
0
2,834
8,864
4,400
168
790
8,074
781
45,502
W
Mulan
dessipop
Mulan
9,072
1,228
0
3,665
12,688
10,652
0
0
12,688
0
66,819
L
Bellona
jxaiver322
Bellona
5,968
1,716
0
5,613
13,347
13,618
308
0
13,347
0
41,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
32,685
432
Minions Killed
341
0
Camps Cleared
0
1,353,505
Distance Traveled
1,347,883
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,718
551
99
7
0
264,382
0
L
Morgan Le Fay
6,779
484
82
6
0
248,810
4
L
Aphrodite
6,310
451
48
3
0
242,047
1
W
Tsukuyomi
6,791
485
71
5
0
312,927
6
W
Sol
8,421
602
94
7
0
248,812
0
L
Set
7,307
522
99
7
0
294,218
0
L
Medusa
6,006
429
56
4
0
279,602
0
W
Surtr
7,913
565
64
5
0
280,532
0
W
Mulan
8,256
590
104
7
0
246,852
5
L
Bellona
6,283
449
56
4
0
283,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role