Player Matchup

Raijin
Raijin
Bologna355
Raijin
Level 100
God Stats
3W - 5L
1,285 SR
Queue Stats
243W - 211L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
Fluffguck
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 121L
1,516 Elo+
Party 2
Yu Huang
Yu Huang
Meowdafrux
Yu Huang
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 163L
1,537 Elo+
Party 2
Neith
Neith
MrBongToke
Neith
Level 96
God Stats
1W - 2L
1,715 SR
Queue Stats
89W - 79L
1,560 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Xlypso
Maman Brigitte
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 119L
1,502 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,534 Elo+

VS

Team Averages
Level 76
1,541 SR
1,517 Elo+
Zeus
Zeus
MightBeBlazed
Zeus
Level 70
God Stats
4W - 2L
1,688 SR
Queue Stats
321W - 315L
1,480 Elo+
Solo
Hera
Hera
SeaOfFueygoes
Hera
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 184L
1,460 Elo+
Party 1
Geb
Geb
lyndseylovee
Geb
Level 107
God Stats
3W - 3L
1,517 SR
Queue Stats
174W - 180L
1,462 Elo+
Party 1
Artio
Artio
n0merciii
Artio
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,594 Elo+
Solo
Rama
Rama
scoob12321
Rama
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 78L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bologna355
Raijin
13
0 / 2 / 8
6,793
679
4,019
7,027
7,489
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Fluffguck
Baron Samedi
13
1 / 1 / 9
7,081
708
6,180
8,930
6,412
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Meowdafrux
Yu Huang
12
0 / 4 / 7
6,842
684
2,774
9,766
5,153
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
9 / 1 / 1
8,967
897
14,850
10,001
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
Xlypso
Maman Brigitte
12
1 / 4 / 5
7,412
741
4,048
9,774
5,999
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
8,493
849
12,729
5,363
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 9
9,140
914
7,820
6,889
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 9
8,751
875
6,332
11,109
11,458
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
n0merciii
Artio
14
0 / 3 / 11
8,368
837
5,906
13,640
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 2 / 7
8,485
849
7,733
7,406
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
11
Kills
12
12
Deaths
11
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bologna355
Raijin
0
2
8
2
L
Baron Samedi
Fluffguck
Baron Samedi
1
1
9
5.5
L
Yu Huang
Meowdafrux
Yu Huang
0
4
7
0.88
W
4
1
8
8
L
Neith
9
1
1
9.5
W
1
3
9
1.83
L
Maman Brigitte
Xlypso
Maman Brigitte
1
4
5
0.88
W
3
2
9
3.75
W
Artio
n0merciii
Artio
0
3
11
1.83
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,871
Damage
40,520
45,498
Taken
44,407
30,700
Mitigated
38,817
18,487
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bologna355
Raijin
4,019
382
1,483
1,500
7,027
7,489
0
4,992
1,947
8,785
372
L
Baron Samedi
Fluffguck
Baron Samedi
6,180
106
5,259
4,041
8,930
6,412
0
7,219
1,625
10,318
0
L
Yu Huang
Meowdafrux
Yu Huang
2,774
555
0
0
9,766
5,153
18
6,291
3,372
9,424
0
W
12,729
898
43
1,026
5,363
2,427
818
1,582
3,781
21,082
0
L
Neith
14,850
6,035
631
4,448
10,001
5,647
0
6,989
2,934
0
36,509
W
7,820
1,160
1,365
1,075
6,889
3,355
60
2,862
4,027
25,299
112
L
Maman Brigitte
Xlypso
Maman Brigitte
4,048
401
287
838
9,774
5,999
0
6,487
3,235
7,081
571
W
6,332
354
1,681
1,921
11,109
11,458
404
3,803
7,306
12,034
574
W
Artio
n0merciii
Artio
5,906
842
2,426
3,182
13,640
17,855
0
4,962
8,678
12,151
0
W
7,733
4,171
513
1,720
7,406
3,722
2,776
3,328
4,078
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
43,237
91
Minions Killed
129
0
Camps Cleared
0
881,142
Distance Traveled
909,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,793
679
10
1
0
154,633
0
L
Baron Samedi
7,081
708
7
1
0
184,750
0
L
Yu Huang
6,842
684
13
1
0
185,348
0
W
Zeus
8,493
849
38
4
0
161,680
0
L
Neith
8,967
897
48
5
0
190,353
0
W
Hera
9,140
914
51
5
0
183,159
0
L
Maman Brigitte
7,412
741
13
1
0
166,058
0
W
Geb
8,751
875
10
1
0
193,898
0
W
Artio
8,368
837
5
1
0
190,984
0
W
Rama
8,485
849
25
3
0
179,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role