Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Gold II
Broseidon27
Neith
Gold II
Level 155
God Stats
30W - 24L
1,795 SR
Queue Stats
270W - 265L
1,546 MMR
Party 2
Achilles
Achilles
Gold IV
Bryce101
Achilles
Gold IV
Level 119
God Stats
2W - 2L
1,446 SR
Queue Stats
28W - 29L
1,547 MMR
Solo
Ix Chel
Ix Chel
Bronze III
Cuajis44
Ix Chel
Bronze III
Level 85
God Stats
1W - 2L
1,532 SR
Queue Stats
3W - 3L
1,500 MMR
Party 3
Bastet
Bastet
Gold II
mrnuma
Bastet
Gold II
Level 128
God Stats
36W - 20L
1,705 SR
Queue Stats
223W - 212L
1,554 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,596 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,581 SR
1,548 MMR
Hades
Hades
Gold I
Im like that955
Hades
Gold I
Level 154
God Stats
7W - 4L
1,623 SR
Queue Stats
85W - 80L
1,547 MMR
Solo
Charon
Charon
Gold III
ItsBauerPower
Charon
Gold III
Level 127
God Stats
20W - 14L
1,641 SR
Queue Stats
130W - 117L
1,547 MMR
Solo
Apollo
Apollo
Bronze III
Natalid10000
Apollo
Bronze III
Level 160
God Stats
2W - 3L
1,568 SR
Queue Stats
33W - 33L
1,546 MMR
Solo
Ravana
Ravana
Platinum IV
Silver_Crow21121
Ravana
Platinum IV
Level 129
God Stats
13W - 17L
1,500 SR
Queue Stats
387W - 380L
1,797 MMR
Party 1
Nike
Nike
Silver I
xBad_MemoriezXx
Nike
Silver I
Level 122
God Stats
179W - 155L
1,575 SR
Queue Stats
891W - 914L
1,302 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 3 / 8
9,301
547
9,357
18,405
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 1 / 8
10,148
597
8,963
10,173
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
Bryce101
Achilles
17
5 / 1 / 6
10,439
614
11,245
16,180
20,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Cuajis44
Ix Chel
16
4 / 2 / 3
9,278
546
10,383
10,641
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
mrnuma
Bastet
15
4 / 4 / 6
8,353
491
11,432
14,142
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Ao KuangBake KujiraThothKuzenbo

VS

Bans
VamanaMartichorasSobekAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,563
563
9,382
17,338
9,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 9
9,047
532
9,182
15,755
16,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
2 / 5 / 2
8,672
510
9,020
12,507
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 6
8,543
503
10,100
9,981
5,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 6 / 0
7,810
459
7,077
15,856
9,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
21
Kills
10
11
Deaths
21
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
8
2.67
W
4
1
8
8
W
Achilles
Bryce101
Achilles
5
1
6
8
W
Ix Chel
Cuajis44
Ix Chel
4
2
3
2.75
L
2
5
5
0.9
L
2
3
9
2.17
L
Apollo
2
5
2
0.6
L
4
2
6
3.5
W
Bastet
mrnuma
Bastet
4
4
6
1.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,380
Damage
44,761
69,541
Taken
71,437
55,993
Mitigated
47,406
21,088
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,357
1,856
0
3,450
18,405
18,932
0
7,913
10,492
23,581
0
W
8,963
1,875
0
1,941
10,173
5,087
876
2,396
7,777
0
92,732
W
Achilles
Bryce101
Achilles
11,245
2,288
0
4,861
16,180
20,345
0
1,281
13,989
9,336
68,296
W
Ix Chel
Cuajis44
Ix Chel
10,383
826
2,334
3,224
10,641
5,777
138
5,777
4,864
80,819
996
L
9,382
516
518
7,778
17,338
9,482
582
9,714
7,568
80,649
2,916
L
9,182
1,217
0
2,163
15,755
16,858
56
5,833
9,922
32,928
960
L
Apollo
9,020
5,965
0
1,817
12,507
5,680
92
2,346
10,109
0
69,861
L
10,100
2,447
0
1,359
9,981
5,798
0
2,310
7,589
0
71,914
W
Bastet
mrnuma
Bastet
11,432
3,066
0
5,278
14,142
5,852
0
2,180
11,828
0
61,413
L
7,077
816
0
3,214
15,856
9,588
0
836
13,771
848
49,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,519
Gold Earned
43,635
489
Minions Killed
483
0
Camps Cleared
0
1,678,773
Distance Traveled
1,622,805
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,301
547
21
1
0
342,938
2
W
Neith
10,148
597
141
8
0
341,377
1
W
Achilles
10,439
614
124
7
0
307,119
6
W
Ix Chel
9,278
546
121
7
0
318,029
0
L
Hades
9,563
563
135
8
0
302,456
2
L
Charon
9,047
532
32
2
0
351,360
5
L
Apollo
8,672
510
139
8
0
308,157
3
L
Ravana
8,543
503
89
5
0
375,412
0
W
Bastet
8,353
491
82
5
0
369,310
4
L
Nike
7,810
459
88
5
0
285,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role