Player Matchup

Achilles
Achilles
BooFoob
Achilles
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
GunnR13
Vulcan
Level 66
God Stats
2W - 1L
1,858 SR
Queue Stats
7W - 11L
1,391 Elo+
Party 2
Vamana
Vamana
Kurramaa
Vamana
Level 24
God Stats
2W - 1L
1,691 SR
Queue Stats
5W - 9L
1,322 Elo+
Party 2
Jing Wei
Jing Wei
LaWhomp
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Luwhomp
Tsukuyomi
Level 6
God Stats
2W - 0L
1,804 SR
Queue Stats
4W - 3L
1,416 Elo+
Party 2
Team Averages
Level 22
1,671 SR
1,409 Elo+

VS

Team Averages
Level 66
1,550 SR
1,463 Elo+
Bacchus
Bacchus
AIIDayJay
Bacchus
Level 90
God Stats
133W - 152L
1,523 SR
Queue Stats
134W - 162L
1,505 Elo+
Party 1
Nike
Nike
Small Perch
Nike
Level 62
God Stats
51W - 63L
1,411 SR
Queue Stats
160W - 182L
1,554 Elo+
Party 1
Anubis
Anubis
SmittyG0d
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,294 Elo+
Party 1
Medusa
Medusa
WalIeye
Medusa
Level 107
God Stats
32W - 33L
1,662 SR
Queue Stats
296W - 339L
1,520 Elo+
Party 1
Arachne
Arachne
leanin2wheels636
Arachne
Level 44
God Stats
119W - 89L
1,654 SR
Queue Stats
461W - 466L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BooFoob
Achilles
14
6 / 3 / 6
9,175
573
10,686
15,210
13,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
GunnR13
Vulcan
14
3 / 1 / 1
8,758
547
6,984
5,949
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
Kurramaa
Vamana
15
2 / 0 / 2
9,707
607
5,830
11,996
7,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
LaWhomp
Jing Wei
17
2 / 0 / 8
10,581
661
10,243
9,295
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Luwhomp
Tsukuyomi
17
11 / 1 / 4
9,966
623
17,817
14,270
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIIDayJay
Bacchus
12
1 / 5 / 3
7,764
485
4,765
15,258
16,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 0
7,674
480
9,769
15,778
10,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SmittyG0d
Anubis
13
1 / 6 / 1
7,595
475
2,732
12,421
5,986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
WalIeye
Medusa
14
0 / 6 / 1
7,909
494
6,155
13,505
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 0
8,620
539
6,242
17,516
8,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
24
Kills
5
5
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AIIDayJay
Bacchus
1
5
3
0.5
W
Achilles
BooFoob
Achilles
6
3
6
3
W
Vulcan
GunnR13
Vulcan
3
1
1
3.5
W
Vamana
Kurramaa
Vamana
2
0
2
3
W
Jing Wei
LaWhomp
Jing Wei
2
0
8
6
W
Tsukuyomi
Luwhomp
Tsukuyomi
11
1
4
13
L
1
2
0
0.5
L
Anubis
SmittyG0d
Anubis
1
6
1
0.25
L
Medusa
WalIeye
Medusa
0
6
1
0.08
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,560
Damage
29,663
56,720
Taken
74,478
34,591
Mitigated
46,087
20,034
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AIIDayJay
Bacchus
4,765
639
32
2,565
15,258
16,465
87
1,584
13,628
22,699
0
W
Achilles
BooFoob
Achilles
10,686
1,691
0
3,178
15,210
13,467
240
3,103
12,107
0
31,273
W
Vulcan
GunnR13
Vulcan
6,984
3,346
0
1,710
5,949
2,736
0
2,165
3,784
58,800
593
W
Vamana
Kurramaa
Vamana
5,830
1,734
0
4,344
11,996
7,893
1,232
245
11,751
0
68,900
W
Jing Wei
LaWhomp
Jing Wei
10,243
7,149
0
4,640
9,295
4,149
1,143
632
8,663
0
103,330
W
Tsukuyomi
Luwhomp
Tsukuyomi
17,817
3,221
0
6,162
14,270
6,346
0
1,352
12,918
0
80,010
L
9,769
544
0
1,000
15,778
10,099
0
1,452
13,575
0
63,313
L
Anubis
SmittyG0d
Anubis
2,732
155
0
3,950
12,421
5,986
0
3,375
8,995
54,070
0
L
Medusa
WalIeye
Medusa
6,155
1,184
0
623
13,505
5,187
90
0
13,505
0
74,397
L
6,242
4,275
0
2,156
17,516
8,350
0
465
17,009
0
82,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,187
Gold Earned
39,562
542
Minions Killed
445
0
Camps Cleared
0
1,718,653
Distance Traveled
1,581,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,764
485
32
2
0
326,790
0
W
Achilles
9,175
573
29
2
0
335,795
0
W
Vulcan
8,758
547
86
5
0
322,051
0
W
Vamana
9,707
607
130
8
0
343,738
0
W
Jing Wei
10,581
661
175
11
0
298,853
0
W
Tsukuyomi
9,966
623
122
8
0
418,216
0
L
Nike
7,674
480
87
5
0
315,000
0
L
Anubis
7,595
475
96
6
0
268,661
0
L
Medusa
7,909
494
112
7
0
301,342
0
L
Arachne
8,620
539
118
7
0
369,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role