Player Matchup

Bacchus
Bacchus
Gold III
DT_0315
Bacchus
Gold III
Level 126
God Stats
30W - 15L
1,658 SR
Queue Stats
58W - 67L
1,492 MMR
Party 1
Xbalanque
Xbalanque
Silver I
Szexenn
Xbalanque
Silver I
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,579 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
Tooicykt003
Baba Yaga
Silver I
Level 69
God Stats
33W - 32L
1,394 SR
Queue Stats
132W - 151L
1,096 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,517 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,534 SR
1,289 MMR
Chang'e
Chang'e
Gold V
CardiacS69
Chang'e
Gold V
Level 86
God Stats
4W - 7L
1,437 SR
Queue Stats
989W - 1,091L
1,198 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Its what i do26
Kuzenbo
Gold IV
Level 120
God Stats
9W - 15L
1,678 SR
Queue Stats
53W - 88L
1,608 MMR
Party 2
Neith
Neith
Silver III
Soulo_Soulja
Neith
Silver III
Level 116
God Stats
26W - 18L
1,486 SR
Queue Stats
175W - 236L
1,059 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DT_0315
Bacchus
16
1 / 1 / 6
10,218
681
9,572
13,115
18,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Szexenn
Xbalanque
17
4 / 0 / 4
11,429
762
15,281
12,033
5,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Tooicykt003
Baba Yaga
15
3 / 2 / 5
10,245
683
10,581
10,407
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ne ZhaAchillesThothMorgan Le FayAthena

VS

Bans
VulcanHou YiKukulkanShivaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CardiacS69
Chang'e
14
1 / 5 / 1
9,387
626
8,259
15,998
6,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 2
9,693
646
8,105
15,675
20,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 2
9,962
664
4,962
10,924
5,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
2
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CardiacS69
Chang'e
1
5
1
0.3
W
Bacchus
DT_0315
Bacchus
1
1
6
4
L
1
1
2
2
L
0
2
2
0.5
W
Xbalanque
Szexenn
Xbalanque
4
0
4
6
W
Baba Yaga
Tooicykt003
Baba Yaga
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,434
Damage
21,326
35,555
Taken
42,597
29,405
Mitigated
32,293
11,519
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CardiacS69
Chang'e
8,259
439
1,719
5,566
15,998
6,942
105
7,984
8,004
45,675
397
W
Bacchus
DT_0315
Bacchus
9,572
678
0
3,964
13,115
18,664
550
4,044
8,451
22,454
5,422
L
8,105
2,697
0
3,474
15,675
20,163
129
5,483
10,176
21,023
359
L
4,962
1,120
0
3,123
10,924
5,188
416
5,346
5,568
0
43,863
W
Xbalanque
Szexenn
Xbalanque
15,281
7,284
0
4,709
12,033
5,831
2,465
6,649
4,916
0
75,748
W
Baba Yaga
Tooicykt003
Baba Yaga
10,581
519
0
2,846
10,407
4,910
562
3,470
6,472
39,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
29,042
197
Minions Killed
185
0
Camps Cleared
0
817,486
Distance Traveled
811,799
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,387
626
77
5
0
232,328
1
W
Bacchus
10,218
681
30
2
0
281,719
7
L
Kuzenbo
9,693
646
22
1
0
296,053
0
L
Neith
9,962
664
86
6
0
283,418
1
W
Xbalanque
11,429
762
110
7
0
268,305
0
W
Baba Yaga
10,245
683
57
4
0
267,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role