Player Matchup

Set
Set
BombasticBlondie
Set
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,538 Elo+
Solo
Freya
Freya
CaloricPath7028
Freya
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,694 Elo+
Solo
Awilix
Awilix
TooSuavee-
Awilix
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,593 Elo+
Solo
Hun Batz
Hun Batz
X-corp-
Hun Batz
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 44L
1,507 Elo+
Solo
Bellona
Bellona
ajher
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,586 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,584 Elo+

VS

Team Averages
Level 83
1,500 SR
1,435 Elo+
Erlang Shen
Erlang Shen
AleMirkoMeana
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,457 Elo+
Solo
Apollo
Apollo
Emoblueberry118
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,486 Elo+
Solo
Lancelot
Lancelot
RoorBongs
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
Sparky6565
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,340 Elo+
Party 1
Ah Puch
Ah Puch
Tnt 90999
Ah Puch
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 11
12,011
667
8,727
14,872
8,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
3 / 4 / 11
13,100
728
18,961
16,961
9,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
TooSuavee-
Awilix
19
1 / 5 / 10
11,788
655
11,044
17,382
7,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
X-corp-
Hun Batz
20
11 / 5 / 7
15,175
843
19,328
18,338
10,875
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
ajher
Bellona
20
3 / 3 / 8
12,623
701
8,031
21,424
15,898
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AleMirkoMeana
Erlang Shen
20
14 / 7 / 5
13,465
748
26,327
33,723
44,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
7,552
420
0
0
0
Lancelot
RoorBongs
Lancelot
5
0 / 0 / 0
7,552
420
0
0
0
Kuzenbo
Sparky6565
Kuzenbo
20
3 / 4 / 16
12,841
713
14,744
18,918
34,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Tnt 90999
Ah Puch
20
6 / 10 / 6
12,523
696
24,757
20,748
12,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
50
21
Kills
23
23
Deaths
21
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AleMirkoMeana
Erlang Shen
14
7
5
2.36
W
3
6
11
1.42
W
3
4
11
2.13
L
0
0
0
0
L
Lancelot
RoorBongs
Lancelot
0
0
0
0
L
Kuzenbo
Sparky6565
Kuzenbo
3
4
16
2.75
L
Ah Puch
Tnt 90999
Ah Puch
6
10
6
0.9
W
Awilix
TooSuavee-
Awilix
1
5
10
1.2
W
Hun Batz
X-corp-
Hun Batz
11
5
7
2.9
W
Bellona
ajher
Bellona
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,091
Damage
65,828
88,977
Taken
73,389
52,230
Mitigated
91,634
26,259
Healing
17,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AleMirkoMeana
Erlang Shen
26,327
12,068
1,146
10,203
33,723
44,645
0
5,374
28,349
0
46,485
W
8,727
4,278
340
582
14,872
8,608
1,314
6,033
8,622
0
16,563
W
18,961
5,806
1,364
5,134
16,961
9,024
2,416
7,955
8,626
39,039
1,171
L
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
RoorBongs
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Sparky6565
Kuzenbo
14,744
6,109
919
3,085
18,918
34,836
145
5,098
13,820
29,861
500
L
Ah Puch
Tnt 90999
Ah Puch
24,757
2,024
962
1,173
20,748
12,153
0
8,039
12,709
45,448
838
W
Awilix
TooSuavee-
Awilix
11,044
3,877
2,913
1,940
17,382
7,825
1,237
8,666
8,452
0
39,305
W
Hun Batz
X-corp-
Hun Batz
19,328
4,606
1,338
1,843
18,338
10,875
489
8,836
9,192
0
43,043
W
Bellona
ajher
Bellona
8,031
4,535
1,871
8,934
21,424
15,898
3,246
7,146
13,656
0
31,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,697
Gold Earned
53,933
237
Minions Killed
117
0
Camps Cleared
0
1,498,250
Distance Traveled
806,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,465
748
46
3
0
268,947
0
W
Set
12,011
667
21
1
0
286,305
0
W
Freya
13,100
728
62
3
0
304,562
0
L
Apollo
7,552
420
0
0
0
0
0
L
Lancelot
7,552
420
0
0
0
0
0
L
Kuzenbo
12,841
713
23
1
0
325,868
0
L
Ah Puch
12,523
696
48
3
0
211,854
0
W
Awilix
11,788
655
45
3
0
313,476
0
W
Hun Batz
15,175
843
54
3
0
304,439
0
W
Bellona
12,623
701
55
3
0
289,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role