Player Matchup

Kuzenbo
Kuzenbo
FdeFontes
Kuzenbo
Level 109
God Stats
1W - 3L
1,740 SR
Queue Stats
98W - 81L
1,665 Elo+
Party 1
Xbalanque
Xbalanque
MCDC24142399
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,586 Elo+
Party 1
Bacchus
Bacchus
Twop69
Bacchus
Level 144
God Stats
17W - 11L
1,389 SR
Queue Stats
249W - 247L
1,473 Elo+
Solo
Fenrir
Fenrir
ZeldrisXSama
Fenrir
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 100L
1,435 Elo+
Solo
Nut
Nut
rapni
Nut
Level 122
God Stats
3W - 2L
1,803 SR
Queue Stats
98W - 90L
1,665 Elo+
Party 1
Team Averages
Level 114
1,586 SR
1,565 Elo+

VS

Team Averages
Level 130
1,463 SR
1,481 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CouchyPotato
Nut
Level 89
God Stats
3W - 4L
1,246 SR
Queue Stats
58W - 69L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Ehfy
Amaterasu
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
240W - 240L
1,537 Elo+
Solo
Bacchus
Bacchus
KrakenSword
Bacchus
Level 157
God Stats
8W - 4L
1,401 SR
Queue Stats
18W - 23L
1,396 Elo+
Solo
Fenrir
Fenrir
SHELOVESTRE2002
Fenrir
Level 149
God Stats
54W - 31L
1,668 SR
Queue Stats
505W - 496L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FdeFontes
Kuzenbo
9
1 / 2 / 0
5,643
513
2,214
7,319
5,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
MCDC24142399
Xbalanque
7
0 / 7 / 0
4,786
435
1,987
7,757
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Twop69
Bacchus
10
2 / 4 / 1
5,547
504
3,438
9,202
10,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
12
0 / 0 / 1
5,914
538
1,892
7,276
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
rapni
Nut
9
0 / 2 / 0
5,390
490
4,226
8,644
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
2 / 2 / 1
5,851
532
5,491
6,137
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
8 / 0 / 0
8,334
758
6,771
4,639
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Ehfy
Amaterasu
12
4 / 2 / 0
7,342
667
5,044
10,561
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
KrakenSword
Bacchus
9
0 / 0 / 6
6,034
549
4,391
6,301
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 2
6,008
546
3,563
9,186
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
15
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
2
1
1.25
W
8
0
0
8
W
Amaterasu
Ehfy
Amaterasu
4
2
0
2
L
Kuzenbo
FdeFontes
Kuzenbo
1
2
0
0.5
W
Bacchus
KrakenSword
Bacchus
0
0
6
3
L
Xbalanque
MCDC24142399
Xbalanque
0
7
0
0
W
1
1
2
2
L
Bacchus
Twop69
Bacchus
2
4
1
0.63
L
Fenrir
0
0
1
0.5
L
Nut
rapni
Nut
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,757
Damage
25,260
40,198
Taken
36,824
24,748
Mitigated
20,142
7,428
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,491
540
0
1,500
6,137
2,392
0
933
5,204
40,548
0
W
6,771
4,344
0
1,095
4,639
2,013
0
275
4,364
0
71,939
W
Amaterasu
Ehfy
Amaterasu
5,044
2,986
0
5,858
10,561
5,734
0
2,392
7,587
0
48,701
L
Kuzenbo
FdeFontes
Kuzenbo
2,214
677
0
1,503
7,319
5,354
24
2,385
4,934
20,416
0
W
Bacchus
KrakenSword
Bacchus
4,391
424
0
3,188
6,301
5,605
0
602
5,699
16,500
1,554
L
Xbalanque
MCDC24142399
Xbalanque
1,987
1,251
0
249
7,757
2,249
0
1,399
6,358
0
16,060
W
3,563
1,141
0
2,243
9,186
4,398
0
773
8,375
0
48,518
L
Bacchus
Twop69
Bacchus
3,438
552
0
2,557
9,202
10,576
0
170
9,032
21,421
169
L
Fenrir
1,892
511
0
1,214
7,276
3,421
0
962
6,314
0
55,734
L
Nut
rapni
Nut
4,226
2,194
0
1,905
8,644
3,148
0
4,847
3,797
0
40,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,280
Gold Earned
33,569
264
Minions Killed
375
0
Camps Cleared
0
1,007,524
Distance Traveled
1,045,920
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,851
532
63
6
0
188,951
4
W
Nut
8,334
758
138
13
0
202,200
0
W
Amaterasu
7,342
667
83
8
0
196,859
1
L
Kuzenbo
5,643
513
33
3
0
200,282
1
W
Bacchus
6,034
549
18
2
0
222,115
1
L
Xbalanque
4,786
435
32
3
0
196,817
0
W
Fenrir
6,008
546
73
7
0
235,795
0
L
Bacchus
5,547
504
32
3
0
171,077
0
L
Fenrir
5,914
538
107
10
0
253,651
0
L
Nut
5,390
490
60
5
0
185,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role