Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
 
Hou Yi
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold III
ROCxViLLeMaTiCx
Thoth
Gold III
Level 156
God Stats
4W - 11L
1,418 SR
Queue Stats
152W - 152L
1,539 MMR
Party 2
Cliodhna
Cliodhna
Silver III
SPORUS
Cliodhna
Silver III
Level 112
God Stats
0W - 1L
1,289 SR
Queue Stats
28W - 18L
1,523 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
axelbryan
Erlang Shen
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,470 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,441 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,672 SR
1,483 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Hiphopc
Ao Kuang
Gold III
Level 145
God Stats
25W - 20L
1,778 SR
Queue Stats
236W - 226L
1,491 MMR
Solo
Nemesis
Nemesis
Silver I
IdleBigGas
Nemesis
Silver I
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 51L
1,485 MMR
Solo
Charon
Charon
Silver III
RossiniKN
Charon
Silver III
Level 67
God Stats
4W - 1L
1,672 SR
Queue Stats
77W - 72L
1,461 MMR
Solo
Anubis
Anubis
Gold III
TakeoNavaEngres
Anubis
Gold III
Level 141
God Stats
8W - 5L
1,910 SR
Queue Stats
133W - 133L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 1 / 0
6,565
597
5,580
9,190
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
 
Hou Yi
10
0 / 1 / 4
5,762
524
4,385
7,080
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 2 / 1
6,201
564
3,703
5,741
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
SPORUS
Cliodhna
12
1 / 0 / 2
5,846
531
1,630
7,413
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
axelbryan
Erlang Shen
9
0 / 3 / 2
5,214
474
3,056
8,383
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Bake KujiraKukulkanMercuryThanatos

VS

Bans
Da JiOsirisBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 1 / 1
7,729
703
4,779
8,018
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Hiphopc
Ao Kuang
13
4 / 0 / 0
7,694
699
4,820
7,627
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
IdleBigGas
Nemesis
12
1 / 0 / 1
6,365
579
3,577
5,409
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
RossiniKN
Charon
11
1 / 2 / 2
6,586
599
5,765
8,992
5,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 1
7,139
649
2,438
6,138
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
5
Kills
7
7
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
0
2
L
Hou Yi
 
Hou Yi
0
1
4
2
W
Anhur
 
Anhur
0
1
1
0.5
W
Ao Kuang
Hiphopc
Ao Kuang
4
0
0
4
W
Nemesis
IdleBigGas
Nemesis
1
0
1
1.5
L
2
2
1
1.25
W
Charon
RossiniKN
Charon
1
2
2
1
L
Cliodhna
SPORUS
Cliodhna
1
0
2
2
W
1
2
1
0.75
L
Erlang Shen
axelbryan
Erlang Shen
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,354
Damage
21,379
37,807
Taken
36,184
13,506
Mitigated
19,641
16,762
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,580
3,516
0
4,875
9,190
2,952
0
969
8,221
0
51,260
L
Hou Yi
 
Hou Yi
4,385
2,106
0
2,208
7,080
2,529
0
3,463
3,569
0
35,240
W
Anhur
 
Anhur
4,779
2,689
0
3,617
8,018
3,166
0
0
8,018
0
76,959
W
Ao Kuang
Hiphopc
Ao Kuang
4,820
1,056
0
4,229
7,627
5,749
314
0
7,627
43,745
6,675
W
Nemesis
IdleBigGas
Nemesis
3,577
693
0
203
5,409
2,350
0
142
5,267
0
48,307
L
3,703
178
0
1,426
5,741
1,356
0
2,915
2,826
48,813
0
W
Charon
RossiniKN
Charon
5,765
807
0
2,624
8,992
5,392
0
1,170
7,822
25,373
0
L
Cliodhna
SPORUS
Cliodhna
1,630
125
0
4,402
7,413
2,602
0
1,123
6,290
0
43,239
W
2,438
291
0
1,465
6,138
2,984
0
2,831
3,307
55,946
1,499
L
Erlang Shen
axelbryan
Erlang Shen
3,056
1,575
0
3,851
8,383
4,067
0
3,771
4,136
0
26,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
35,513
365
Minions Killed
455
0
Camps Cleared
0
1,153,342
Distance Traveled
1,193,778
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,565
597
94
9
0
219,547
2
L
Hou Yi
5,762
524
69
6
0
204,197
0
W
Anhur
7,729
703
145
13
0
223,592
2
W
Ao Kuang
7,694
699
94
9
0
233,032
0
W
Nemesis
6,365
579
74
7
0
279,704
1
L
Thoth
6,201
564
88
8
0
231,290
2
W
Charon
6,586
599
30
3
0
250,499
1
L
Cliodhna
5,846
531
81
7
0
288,305
1
W
Anubis
7,139
649
112
10
0
206,951
1
L
Erlang Shen
5,214
474
33
3
0
210,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role