Player Matchup

Charon
Charon
 
Charon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Leinad2Hearts
Skadi
Level 95
God Stats
2W - 0L
1,510 SR
Queue Stats
12W - 17L
1,264 Elo+
Party 1
Thor
Thor
Puzzpah
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
dethboob
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 95
1,502 SR
1,441 Elo+

VS

Team Averages
Level 103
1,506 SR
1,420 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Entourge
Anubis
Level 54
God Stats
4W - 3L
1,595 SR
Queue Stats
21W - 21L
1,373 Elo+
Solo
Nut
Nut
FGH_MaSsaCre
Nut
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 20L
1,316 Elo+
Solo
Nike
Nike
chawdogjim
Nike
Level 89
God Stats
6W - 6L
1,428 SR
Queue Stats
184W - 160L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 5
5,632
1,126
3,335
4,654
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 3
6,241
1,248
3,482
3,717
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Puzzpah
Thor
11
0 / 0 / 5
5,616
1,123
3,818
4,924
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
dethboob
Bacchus
10
2 / 0 / 2
5,451
1,090
1,620
4,409
3,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 4 / 0
5,104
1,021
2,059
6,302
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Entourge
Anubis
11
0 / 2 / 0
5,290
1,058
3,469
4,134
2,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
0 / 1 / 0
5,290
1,058
2,033
4,111
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

7
0 / 0 / 0
3,160
632
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
7
Kills
0
1
Deaths
7
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
5
3.5
L
Fenrir
 
Fenrir
0
4
0
0
L
Anubis
Entourge
Anubis
0
2
0
0
L
0
1
0
0
W
4
1
3
5.5
W
Thor
Puzzpah
Thor
0
0
5
2.5
L
0
0
0
0
W
Bacchus
dethboob
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,255
Damage
7,561
17,704
Taken
14,547
9,593
Mitigated
6,400
2,539
Healing
1,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,335
710
146
736
4,654
3,003
70
94
4,560
9,113
0
L
Fenrir
 
Fenrir
2,059
188
0
815
6,302
2,643
0
2,181
3,842
0
7,275
L
Anubis
Entourge
Anubis
3,469
141
0
798
4,134
2,217
0
1,571
2,477
12,303
0
L
2,033
997
0
0
4,111
1,540
0
724
3,273
0
11,630
W
3,482
1,856
0
646
3,717
1,542
136
903
2,814
0
14,037
W
Thor
Puzzpah
Thor
3,818
588
127
298
4,924
1,732
315
1,070
3,854
0
15,732
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
dethboob
Bacchus
1,620
145
83
503
4,409
3,316
229
1,402
3,007
5,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,940
Gold Earned
18,844
82
Minions Killed
71
0
Camps Cleared
0
430,104
Distance Traveled
296,147
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,632
1,126
13
3
0
105,786
0
L
Fenrir
5,104
1,021
16
3
0
98,366
0
L
Anubis
5,290
1,058
27
5
0
99,499
0
L
Nut
5,290
1,058
28
6
0
98,282
1
W
Skadi
6,241
1,248
27
5
0
112,560
0
W
Thor
5,616
1,123
32
6
0
109,620
0
L
Nike
3,160
632
0
0
0
0
0
W
Bacchus
5,451
1,090
10
2
0
102,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role