Player Matchup

Nut
Nut
ChillJustWes
Nut
Level 89
God Stats
13W - 10L
1,724 SR
Queue Stats
87W - 78L
1,494 Elo+
Party 2
Neith
Neith
Juuzou-sempai_18
Neith
Level 154
God Stats
2W - 8L
1,173 SR
Queue Stats
484W - 444L
1,504 Elo+
Solo
Cerberus
Cerberus
axeltheflame
Cerberus
Level 204
God Stats
3W - 0L
1,729 SR
Queue Stats
144W - 139L
1,480 Elo+
Solo
Da Ji
Da Ji
mundifari
Da Ji
Level 157
God Stats
3W - 7L
1,500 SR
Queue Stats
259W - 257L
1,572 Elo+
Solo
Anubis
Anubis
tacOhfish
Anubis
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 56L
1,591 Elo+
Party 2
Team Averages
Level 138
1,525 SR
1,528 Elo+

VS

Team Averages
Level 134
1,507 SR
1,533 Elo+
Arachne
Arachne
CapEmil
Arachne
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 142L
1,565 Elo+
Party 1
Horus
Horus
ElFlaKo200
Horus
Level 159
God Stats
8W - 7L
1,298 SR
Queue Stats
288W - 249L
1,601 Elo+
Party 1
Aphrodite
Aphrodite
Paolo133
Aphrodite
Level 144
God Stats
1W - 1L
1,737 SR
Queue Stats
115W - 106L
1,481 Elo+
Solo
Nut
Nut
TooEasy247EZ
Nut
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
sB19577
Gilgamesh
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
191W - 162L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,959
663
10,832
11,066
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 3
6,795
566
8,575
8,050
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
axeltheflame
Cerberus
11
3 / 1 / 2
6,949
579
3,722
9,826
7,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
mundifari
Da Ji
12
2 / 1 / 4
6,911
576
6,783
10,854
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
tacOhfish
Anubis
11
2 / 3 / 3
7,224
602
4,191
5,745
2,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CapEmil
Arachne
13
5 / 1 / 3
6,957
580
7,147
11,717
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
11
3 / 0 / 3
7,056
588
3,848
9,605
6,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Paolo133
Aphrodite
9
0 / 2 / 5
5,180
432
2,417
4,373
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 2
5,580
465
5,289
9,449
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
sB19577
Gilgamesh
12
0 / 4 / 2
6,358
530
7,668
16,200
14,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
11
Kills
8
8
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
CapEmil
Arachne
5
1
3
6.5
W
2
1
1
2.5
L
Horus
3
0
3
4.5
W
2
2
3
1.75
L
Aphrodite
Paolo133
Aphrodite
0
2
5
1.25
L
0
4
2
0.25
W
Cerberus
axeltheflame
Cerberus
3
1
2
4
W
Da Ji
mundifari
Da Ji
2
1
4
4
L
Gilgamesh
sB19577
Gilgamesh
0
4
2
0.25
W
Anubis
tacOhfish
Anubis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,103
Damage
26,369
45,541
Taken
51,344
22,060
Mitigated
30,867
20,369
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CapEmil
Arachne
7,147
4,939
0
3,159
11,717
4,857
0
1,537
10,180
0
52,328
W
10,832
5,872
0
7,368
11,066
4,499
164
0
10,433
0
73,384
L
Horus
3,848
1,661
593
3,627
9,605
6,969
0
2,019
7,586
0
17,241
W
8,575
2,512
0
2,036
8,050
3,049
666
523
7,485
0
61,881
L
Aphrodite
Paolo133
Aphrodite
2,417
383
496
2,229
4,373
1,371
0
1,618
2,755
21,083
525
L
5,289
2,615
0
1,742
9,449
3,232
108
1,379
8,070
0
39,835
W
Cerberus
axeltheflame
Cerberus
3,722
403
0
3,950
9,826
7,029
268
568
9,167
24,737
1,658
W
Da Ji
mundifari
Da Ji
6,783
1,601
0
5,821
10,854
4,788
0
282
10,464
0
55,373
L
Gilgamesh
sB19577
Gilgamesh
7,668
1,715
0
3,475
16,200
14,438
0
1,190
15,010
0
51,079
W
Anubis
tacOhfish
Anubis
4,191
412
0
1,194
5,745
2,695
0
687
4,915
40,905
2,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
31,131
459
Minions Killed
305
0
Camps Cleared
0
1,136,289
Distance Traveled
1,157,100
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,957
580
83
7
0
291,534
1
W
Nut
7,959
663
124
10
0
196,249
0
L
Horus
7,056
588
18
2
0
274,275
4
W
Neith
6,795
566
103
9
0
217,980
0
L
Aphrodite
5,180
432
50
4
0
164,587
2
L
Nut
5,580
465
73
6
0
211,514
0
W
Cerberus
6,949
579
66
6
0
255,969
0
W
Da Ji
6,911
576
92
8
0
253,533
0
L
Gilgamesh
6,358
530
81
7
0
215,190
3
W
Anubis
7,224
602
74
6
0
212,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role