Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
ADC_mosquito
Hou Yi
Gold V
Level 107
God Stats
66W - 63L
1,452 SR
Queue Stats
351W - 350L
1,314 MMR
Solo
Osiris
Osiris
Gold V
LegendAUO
Osiris
Gold V
Level 66
God Stats
7W - 8L
1,153 SR
Queue Stats
277W - 274L
1,311 MMR
Solo
Kukulkan
Kukulkan
Bronze III
VeNoM LeGenDz
Kukulkan
Bronze III
Level 120
God Stats
2W - 2L
1,846 SR
Queue Stats
7W - 14L
1,368 MMR
Solo
Loki
Loki
Bronze III
elgouzi58
Loki
Bronze III
Level 119
God Stats
1W - 0L
1,187 SR
Queue Stats
10W - 15L
1,362 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,428 SR
1,371 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,543 SR
1,390 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
 
Janus
Silver III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
DarkY0898
Hachiman
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,386 MMR
Solo
Ares
Ares
Silver II
LastOni
Ares
Silver II
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 41L
1,159 MMR
Party 1
Pele
Pele
Silver III
nitraria
Pele
Silver III
Level 65
God Stats
6W - 8L
1,714 SR
Queue Stats
12W - 18L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 1 / 0
5,209
579
2,094
6,333
4,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
9
1 / 3 / 0
5,251
583
2,751
8,307
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
LegendAUO
Osiris
10
0 / 1 / 1
6,191
688
6,047
8,574
7,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
VeNoM LeGenDz
Kukulkan
11
0 / 1 / 2
5,802
645
2,829
4,016
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
10
1 / 0 / 0
5,138
571
2,016
6,287
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosBake KujiraArachneIshtar

VS

Bans
AgniAthenaTiamatThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 1 / 1
4,903
545
3,410
8,999
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
 
Janus
7
0 / 0 / 1
4,314
479
803
2,508
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DarkY0898
Hachiman
10
2 / 1 / 2
6,044
672
6,643
6,414
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
LastOni
Ares
6
0 / 2 / 1
4,324
480
3,031
6,447
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
13
4 / 0 / 0
6,255
695
4,444
6,935
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
0
1
L
Achilles
 
Achilles
0
1
1
0.5
L
Janus
 
Janus
0
0
1
0.5
W
Hou Yi
1
3
0
0.33
L
Hachiman
DarkY0898
Hachiman
2
1
2
3
L
Ares
LastOni
Ares
0
2
1
0.25
W
Osiris
LegendAUO
Osiris
0
1
1
0.5
W
Kukulkan
VeNoM LeGenDz
Kukulkan
0
1
2
1
W
Loki
1
0
0
1
L
Pele
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,737
Damage
18,331
33,517
Taken
31,303
19,883
Mitigated
18,023
11,117
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,094
290
0
2,914
6,333
4,951
162
1,307
5,026
17,053
0
L
Achilles
 
Achilles
3,410
690
0
3,617
8,999
8,655
0
0
8,999
0
26,607
L
Janus
 
Janus
803
36
0
1,000
2,508
825
0
1,590
918
15,959
0
W
Hou Yi
2,751
1,279
0
1,547
8,307
3,163
0
399
7,908
0
30,281
L
Hachiman
DarkY0898
Hachiman
6,643
3,986
0
2,457
6,414
2,162
0
403
6,011
0
41,628
L
Ares
LastOni
Ares
3,031
324
0
1,805
6,447
3,524
0
2,136
4,311
10,688
0
W
Osiris
LegendAUO
Osiris
6,047
2,881
0
4,400
8,574
7,967
0
0
8,574
0
45,372
W
Kukulkan
VeNoM LeGenDz
Kukulkan
2,829
245
0
937
4,016
1,481
0
1,281
2,673
43,565
1,830
W
Loki
2,016
88
0
1,319
6,287
2,321
0
768
5,502
0
42,303
L
Pele
4,444
1,025
0
1,374
6,935
2,857
0
794
6,141
0
54,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
25,840
312
Minions Killed
260
0
Camps Cleared
0
983,834
Distance Traveled
880,070
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,209
579
16
2
0
217,885
3
L
Achilles
4,903
545
48
5
0
181,101
1
L
Janus
4,314
479
26
3
0
124,735
0
W
Hou Yi
5,251
583
62
7
0
181,074
4
L
Hachiman
6,044
672
77
9
0
181,740
2
L
Ares
4,324
480
13
1
0
143,980
2
W
Osiris
6,191
688
85
9
0
172,301
0
W
Kukulkan
5,802
645
79
9
0
176,865
0
W
Loki
5,138
571
70
8
0
235,709
0
L
Pele
6,255
695
96
11
0
248,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role