Player Matchup

Anubis
Anubis
Billcosby54
Anubis
Level 29
God Stats
0W - 1L
1,572 SR
Queue Stats
29W - 29L
1,555 Elo+
Party 1
Achilles
Achilles
DirtyElectro
Achilles
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,721 Elo+
Party 1
Cupid
Cupid
Krutonious
Cupid
Level 20
God Stats
3W - 3L
1,747 SR
Queue Stats
28W - 29L
1,493 Elo+
Party 1
Team Averages
Level 54
1,606 SR
1,590 Elo+

VS

Team Averages
Level 60
1,511 SR
1,336 Elo+
Nut
Nut
Badhaxe
Nut
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
BeenoBean
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Kinghaxe
Thanatos
Level 7
God Stats
3W - 1L
1,533 SR
Queue Stats
4W - 7L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 4 / 4
8,819
678
4,396
8,472
4,025
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
DirtyElectro
Achilles
13
2 / 2 / 3
8,602
662
8,090
15,877
17,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
14
2 / 3 / 3
9,119
701
6,603
13,569
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
16
4 / 2 / 4
10,304
793
15,778
11,179
4,161
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
BeenoBean
Merlin
13
2 / 2 / 4
9,072
698
8,039
5,087
2,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Kinghaxe
Thanatos
15
3 / 3 / 4
9,471
729
6,523
8,785
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
9
9
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nut
4
2
4
3
W
Merlin
BeenoBean
Merlin
2
2
4
2
L
Anubis
3
4
4
1.25
L
Achilles
DirtyElectro
Achilles
2
2
3
1.75
W
Thanatos
Kinghaxe
Thanatos
3
3
4
1.67
L
Cupid
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,089
Damage
30,340
37,918
Taken
25,051
26,996
Mitigated
9,330
4,465
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
15,778
10,153
0
3,622
11,179
4,161
1,674
2,318
8,578
0
61,532
W
Merlin
BeenoBean
Merlin
8,039
595
0
0
5,087
2,018
729
391
4,535
25,800
405
L
Anubis
4,396
236
0
806
8,472
4,025
1,013
1,792
6,680
25,081
0
L
Achilles
DirtyElectro
Achilles
8,090
1,671
0
1,767
15,877
17,647
414
2,952
12,925
0
32,880
W
Thanatos
Kinghaxe
Thanatos
6,523
1,365
0
4,782
8,785
3,151
463
1,763
6,735
0
19,966
L
Cupid
6,603
3,465
108
1,784
13,569
5,324
45
3,254
10,315
0
36,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
28,847
153
Minions Killed
158
0
Camps Cleared
0
671,256
Distance Traveled
676,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,304
793
89
7
0
223,092
0
W
Merlin
9,072
698
46
4
0
203,019
0
L
Anubis
8,819
678
43
3
0
193,681
0
L
Achilles
8,602
662
49
4
0
265,394
0
W
Thanatos
9,471
729
23
2
0
250,354
0
L
Cupid
9,119
701
61
5
0
212,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role