Player Matchup

Bacchus
Bacchus
Gold III
DT_0315
Bacchus
Gold III
Level 126
God Stats
30W - 15L
1,692 SR
Queue Stats
58W - 67L
1,576 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Szexenn
Gilgamesh
Silver I
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 11L
1,663 MMR
Party 1
Discordia
Discordia
Silver I
Tooicykt003
Discordia
Silver I
Level 69
God Stats
43W - 46L
1,642 SR
Queue Stats
132W - 151L
1,180 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,611 SR
1,473 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 151
1,417 SR
1,386 MMR
Ymir
Ymir
Bronze III
Bog Disciple
Ymir
Bronze III
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,440 MMR
Party 2
Vulcan
Vulcan
Bronze III
CammeronnnD
Vulcan
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,382 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
itsOmii
Hou Yi
Silver IV
Level 129
God Stats
7W - 6L
1,251 SR
Queue Stats
109W - 122L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DT_0315
Bacchus
14
2 / 2 / 0
9,748
609
9,379
14,774
22,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Szexenn
Gilgamesh
15
0 / 3 / 2
9,981
624
11,424
20,986
24,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Tooicykt003
Discordia
15
0 / 4 / 1
9,785
612
7,343
9,215
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaAchillesThothMauiAthena

VS

Bans
Ah PuchMulanAphroditeShivaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 5
11,311
707
9,790
17,169
16,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vulcan
17
1 / 1 / 4
11,106
694
11,440
7,147
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
itsOmii
Hou Yi
17
6 / 1 / 2
11,883
743
12,291
12,243
6,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Vulcan
1
1
4
3
L
Bacchus
DT_0315
Bacchus
2
2
0
1
L
Gilgamesh
Szexenn
Gilgamesh
0
3
2
0.33
L
Discordia
Tooicykt003
Discordia
0
4
1
0.13
W
Hou Yi
itsOmii
Hou Yi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
33,521
44,975
Taken
36,559
50,079
Mitigated
25,985
5,135
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,790
1,828
0
6,343
17,169
16,171
392
6,028
9,933
35,889
1,170
W
Vulcan
11,440
5,556
0
1,642
7,147
3,480
777
3,281
3,337
67,710
148
L
Bacchus
DT_0315
Bacchus
9,379
781
0
2,448
14,774
22,140
0
8,107
5,985
23,250
2,264
L
Gilgamesh
Szexenn
Gilgamesh
11,424
2,126
0
1,506
20,986
24,163
0
8,005
12,539
0
56,140
L
Discordia
Tooicykt003
Discordia
7,343
0
0
1,181
9,215
3,776
0
3,595
5,338
52,987
0
W
Hou Yi
itsOmii
Hou Yi
12,291
5,456
0
3,254
12,243
6,334
1,542
5,759
5,595
0
40,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
34,300
197
Minions Killed
193
0
Camps Cleared
0
852,509
Distance Traveled
894,732
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,311
707
38
2
0
277,327
0
W
Vulcan
11,106
694
106
7
0
334,910
0
L
Bacchus
9,748
609
23
1
0
296,550
10
L
Gilgamesh
9,981
624
72
5
0
286,035
0
L
Discordia
9,785
612
102
6
0
269,924
4
W
Hou Yi
11,883
743
49
3
0
282,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role