Player Matchup

Charybdis
Charybdis
BeHereNow
Charybdis
Level 155
God Stats
3W - 6L
1,388 SR
Queue Stats
193W - 175L
1,506 Elo+
Party 3
Ganesha
Ganesha
DoAPushUpVirg
Ganesha
Level 84
God Stats
2W - 1L
1,836 SR
Queue Stats
53W - 42L
1,542 Elo+
Party 3
Bellona
Bellona
YungBunt
Bellona
Level 71
God Stats
8W - 6L
1,503 SR
Queue Stats
116W - 102L
1,493 Elo+
Party 3
He Bo
He Bo
abigail1624
He Bo
Level 101
God Stats
1W - 2L
1,508 SR
Queue Stats
24W - 32L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
br0wn5auce
Cu Chulainn
Level 165
God Stats
0W - 1L
1,640 SR
Queue Stats
83W - 88L
1,483 Elo+
Party 3
Team Averages
Level 115
1,575 SR
1,499 Elo+

VS

Team Averages
Level 57
1,459 SR
1,566 Elo+
Cthulhu
Cthulhu
Alacrty_
Cthulhu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,495 Elo+
Party 1
Bakasura
Bakasura
BlazeAur
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,529 Elo+
Party 2
Medusa
Medusa
JungleUrBalls
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,433 Elo+
Party 1
Geb
Geb
Sprunking
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,886 Elo+
Party 2
Neith
Neith
anactualraisin
Neith
Level 87
God Stats
2W - 1L
1,293 SR
Queue Stats
26W - 24L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeHereNow
Charybdis
11
0 / 1 / 1
5,214
1,043
6,318
4,119
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
11
0 / 1 / 1
5,255
1,051
478
4,309
3,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
YungBunt
Bellona
9
0 / 1 / 0
4,866
973
2,492
4,985
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
1,292
258
0
0
0
Cu Chulainn
br0wn5auce
Cu Chulainn
8
1 / 3 / 0
4,859
972
3,131
5,468
4,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alacrty_
Cthulhu
11
0 / 0 / 6
5,697
1,139
4,880
4,456
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
BlazeAur
Bakasura
8
0 / 0 / 4
5,189
1,038
870
2,134
994
11
3 / 1 / 3
6,310
1,262
3,760
4,111
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 5
6,027
1,205
2,403
6,761
3,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 0 / 4
6,255
1,251
4,195
1,766
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
6
6
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alacrty_
Cthulhu
0
0
6
3
L
Charybdis
BeHereNow
Charybdis
0
1
1
0.5
W
Bakasura
BlazeAur
Bakasura
0
0
4
2
L
Ganesha
0
1
1
0.5
W
3
1
3
4.5
W
1
1
5
3.5
L
Bellona
YungBunt
Bellona
0
1
0
0
L
0
0
0
0
W
2
0
4
4
L
Cu Chulainn
br0wn5auce
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,419
Damage
16,108
18,881
Taken
19,228
14,232
Mitigated
11,296
6,567
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alacrty_
Cthulhu
4,880
433
1,265
939
4,456
4,489
339
368
4,053
7,779
538
L
Charybdis
BeHereNow
Charybdis
6,318
1,995
876
1,669
4,119
1,645
0
1,470
2,529
0
15,490
W
Bakasura
BlazeAur
Bakasura
870
408
621
389
2,134
994
75
0
2,134
0
1,218
L
Ganesha
478
0
634
969
4,309
3,661
0
929
3,199
3,211
0
W
3,760
503
185
712
4,111
1,637
711
0
3,992
0
13,182
W
2,403
309
958
2,235
6,761
3,421
214
0
6,719
2,436
964
L
Bellona
YungBunt
Bellona
2,492
397
333
1,279
4,985
4,489
0
1,864
2,692
0
4,667
L
0
0
0
0
0
0
0
0
0
0
0
W
4,195
1,599
346
221
1,766
755
567
110
1,656
0
14,898
L
Cu Chulainn
br0wn5auce
Cu Chulainn
3,131
463
241
566
5,468
4,437
0
1,510
3,721
0
6,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,486
Gold Earned
29,478
35
Minions Killed
68
0
Camps Cleared
0
344,790
Distance Traveled
570,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,697
1,139
10
2
0
109,924
0
L
Charybdis
5,214
1,043
23
5
0
91,258
0
W
Bakasura
5,189
1,038
6
1
0
132,392
0
L
Ganesha
5,255
1,051
0
0
0
102,108
0
W
Medusa
6,310
1,262
20
4
0
101,721
0
W
Geb
6,027
1,205
0
0
0
124,678
0
L
Bellona
4,866
973
8
2
0
87,001
0
L
He Bo
1,292
258
0
0
0
0
0
W
Neith
6,255
1,251
32
6
0
101,986
0
L
Cu Chulainn
4,859
972
4
1
0
64,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role