Player Matchup

Baba Yaga
Baba Yaga
ChasingProfit
Baba Yaga
Level 48
God Stats
0W - 5L
1,212 SR
Queue Stats
42W - 45L
1,440 Elo+
Party 1
Nut
Nut
Havoc_Hypnotic
Nut
Level 47
God Stats
6W - 6L
1,212 SR
Queue Stats
51W - 59L
1,431 Elo+
Party 1
Chang'e
Chang'e
Nancho96
Chang'e
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 86L
1,563 Elo+
Solo
Team Averages
Level 52
1,308 SR
1,478 Elo+

VS

Team Averages
Level 61
1,802 SR
1,359 Elo+
Cupid
Cupid
Boptree19
Cupid
Level 45
God Stats
2W - 0L
2,004 SR
Queue Stats
5W - 5L
1,279 Elo+
Party 2
Hercules
Hercules
CmasterHero
Hercules
Level 55
God Stats
11W - 10L
1,610 SR
Queue Stats
230W - 222L
1,518 Elo+
Solo
Chang'e
Chang'e
Kikan02
Chang'e
Level 83
God Stats
1W - 0L
1,792 SR
Queue Stats
6W - 6L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChasingProfit
Baba Yaga
15
0 / 3 / 0
9,263
579
9,307
8,043
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 0
9,725
608
18,938
13,197
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Nancho96
Chang'e
15
0 / 4 / 0
9,038
565
11,806
14,898
5,821
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Boptree19
Cupid
17
3 / 0 / 5
12,073
755
8,048
10,253
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
CmasterHero
Hercules
17
2 / 1 / 6
10,908
682
11,924
21,761
18,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Kikan02
Chang'e
18
4 / 0 / 5
11,574
723
8,393
16,671
6,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
Boptree19
Cupid
3
0
5
5.5
L
Baba Yaga
ChasingProfit
Baba Yaga
0
3
0
0
W
Hercules
CmasterHero
Hercules
2
1
6
5
L
1
2
0
0.5
W
Chang'e
Kikan02
Chang'e
4
0
5
6.5
L
Chang'e
Nancho96
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,051
Damage
28,365
36,138
Taken
48,685
16,538
Mitigated
29,624
7,215
Healing
28,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Boptree19
Cupid
8,048
3,734
1,416
3,453
10,253
4,393
2,131
4,040
6,003
0
68,463
L
Baba Yaga
ChasingProfit
Baba Yaga
9,307
137
0
1,089
8,043
4,649
0
1,928
5,841
28,689
1,153
W
Hercules
CmasterHero
Hercules
11,924
2,953
0
5,645
21,761
18,751
0
8,058
13,336
0
40,289
L
18,938
8,370
0
650
13,197
6,068
0
2,539
10,290
0
62,544
W
Chang'e
Kikan02
Chang'e
8,393
314
8,389
9,775
16,671
6,480
98
8,341
7,989
36,787
593
L
Chang'e
Nancho96
Chang'e
11,806
618
1,126
4,350
14,898
5,821
81
3,817
10,635
37,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
34,555
166
Minions Killed
217
0
Camps Cleared
0
842,963
Distance Traveled
842,326
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,073
755
117
7
0
288,549
2
L
Baba Yaga
9,263
579
45
3
0
289,913
2
W
Hercules
10,908
682
56
4
0
261,699
0
L
Nut
9,725
608
73
5
0
274,739
0
W
Chang'e
11,574
723
44
3
0
292,078
0
L
Chang'e
9,038
565
48
3
0
278,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role