Player Matchup

Bacchus
Bacchus
Gold III
DT_0315
Bacchus
Gold III
Level 126
God Stats
30W - 15L
1,665 SR
Queue Stats
58W - 67L
1,534 MMR
Party 2
Scylla
Scylla
Silver I
Szexenn
Scylla
Silver I
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,620 MMR
Party 2
Shiva
Shiva
Silver I
Tooicykt003
Shiva
Silver I
Level 69
God Stats
17W - 18L
1,374 SR
Queue Stats
132W - 151L
1,137 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,513 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,639 SR
1,362 MMR
Da Ji
Da Ji
Silver V
KingOfTheNorth75
Da Ji
Silver V
Level 120
God Stats
4W - 8L
1,591 SR
Queue Stats
18W - 34L
1,269 MMR
Solo
Charon
Charon
Silver II
R-i-y-o-
Charon
Silver II
Level 68
God Stats
13W - 6L
1,826 SR
Queue Stats
45W - 44L
1,444 MMR
Party 1
Sol
Sol
Silver I
my92stang
Sol
Silver I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DT_0315
Bacchus
13
3 / 0 / 8
7,950
723
7,241
9,217
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Szexenn
Scylla
14
5 / 0 / 5
8,653
787
11,286
7,075
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 7
8,043
731
6,575
12,121
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ne ZhaAchillesThothBake KujiraAthena

VS

Bans
KuzenboHou YiAnhurXbalanqueHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
6,347
577
5,756
11,246
5,855
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
R-i-y-o-
Charon
13
0 / 1 / 0
6,851
623
6,460
8,520
8,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 0
7,181
653
8,423
9,241
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DT_0315
Bacchus
3
0
8
7
L
0
9
0
0
L
Charon
R-i-y-o-
Charon
0
1
0
0
W
Scylla
Szexenn
Scylla
5
0
5
7.5
W
4
0
7
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
20,639
28,413
Taken
29,007
25,404
Mitigated
18,317
6,606
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DT_0315
Bacchus
7,241
309
0
2,750
9,217
11,307
244
4,446
4,440
11,546
3,643
L
5,756
2,241
0
355
11,246
5,855
0
5,861
4,685
0
15,476
L
Charon
R-i-y-o-
Charon
6,460
856
0
2,520
8,520
8,534
0
4,572
3,428
14,237
1,160
W
Scylla
Szexenn
Scylla
11,286
1,356
0
450
7,075
2,913
491
3,214
3,682
51,162
0
W
6,575
1,252
875
2,531
12,121
11,184
236
5,973
5,724
0
13,026
L
8,423
3,615
0
4,179
9,241
3,928
0
6,165
2,581
40,578
5,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,646
Gold Earned
20,379
133
Minions Killed
126
0
Camps Cleared
0
593,406
Distance Traveled
541,227
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,950
723
24
2
0
204,102
7
L
Da Ji
6,347
577
21
2
0
163,904
0
L
Charon
6,851
623
22
2
0
202,406
0
W
Scylla
8,653
787
91
8
0
190,913
2
W
Shiva
8,043
731
18
2
0
198,391
3
L
Sol
7,181
653
83
8
0
174,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role